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By GamGem ResearchLast updated 18 Oct 2026

Ziggs Build, Runes and Counters — Bot Lane and Mid · Patch 26.20

the Hexplosives Expert

Patch 26.20 · Stats from the 26.18 Master+ sample (1,911 games).

Ziggs, the Hexplosives Expert, knocks himself or enemies away with Satchel Charge and hurls Mega Inferno Bomb across a huge distance. Most counted Master+ Ziggs games were bot-lane games, the rest Mid, with Arcane Comet almost every time and Luden's Echo into Shadowflame first. Yunara and Zeri beat him most often. Tristana, Caitlyn and Aphelios fared worse against him.

Mage

Patch 26.18 · Bot · Ranked Solo/Duo · Master+ · EUW · KR · NA · 1,911 games · Preview sample

Role snapshot (Bot)

BTier
Win Rate
49.2%
Pick Rate
2.9%
Ban Rate
0.7%

1,911

Games

High

Confidence

Win rate by lane

  • Bot49.7% · 1,578 games
  • Mid48.0% · 300 games · small sample

Most common path

340 games

50.3%Win Rate

Start
FlashTeleport

Highest win rate path

30 games

73.3%Win Rate

Start
FlashTeleport

Other first item

58 games

56.9%Win Rate

Start
FlashBarrier

Runes

Patch 26.18

This exact page: taken in 13.1% of games·50.8% win rate over 250 games.

Primary

Sorcery

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location.

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Transcendence

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.

Scorch

Your first damaging ability hit every 10s burns champions.

Secondary

Inspiration

Cash Back

Get some gold back when you purchase Legendary Items.

Triple Tonic

Upon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill.

Shards

  • Adaptive Force
  • Adaptive Force
  • Health Scaling

Other keystones taken

  • First Strike8.8% taken · 53.3% win169 games
  • Deathfire Touch1.5% taken · 42.9% win28 games
  • Stormraider's Surge1.3% taken · 54.2% win24 games

Tree pairs

  • Sorcery + Inspiration45.1% taken · 50.3% win862 games
  • Sorcery + Precision44.2% taken · 47.0% win844 games
  • Inspiration + Sorcery8.6% taken · 53.7% win164 games

Skill Order

Which ability to max first, and the level each point goes in — Ziggs's most common path.

Q

Bouncing Bomb

Ziggs throws a bouncing bomb that deals magic damage.

Cooldown 6/5.5/5/4.5/4s · 50/55/60/65/70 Mana
W

Satchel Charge

Ziggs flings an explosive charge that detonates after a delay, or when this ability is activated again.

Cooldown 20/18/16/14/12s · 80 Mana
E

Hexplosive Minefield

Ziggs scatters proximity mines that detonate on enemy contact, dealing magic damage and slowing.

Cooldown 16s · 70/80/90/100/110 Mana
R

Mega Inferno Bomb

Ziggs deploys his ultimate creation, the Mega Inferno Bomb, hurling it an enormous distance.

Cooldown 120/95/70s · 100 Mana

Max Order

QEW

Max Q first, then E, then W. Take R whenever available (6 / 11 / 16).

Level-up Order

  • Q
  • W
  • E
  • R
Ability123456789101112131415161718
QBouncing BombQQQQQ
WSatchel ChargeWWWWW
EHexplosive MinefieldEEEEE
RMega Inferno BombRRR

Matchup map (Bot)

How Ziggs performs against enemy bot laners

Levels 1 – 18 · Master+40%60%Ziggs's win rate
≥ 60%Very favorable
55 – 60%Favorable
50 – 55%Even
45 – 50%Unfavorable
40 – 45%Hard
< 40%Very hard

Conditional build matrix

Recommended items by enemy team composition

Master+ · Patch 26.18
Mythic / CoreFirst major item
Core 2Second item
Core 3Third item
BootsBoot slot
SituationalPick as needed

Scaling — minute 10–30

ZiggsBot average

Gold

102030

Damage to champions

102030

CS

102030

Counter plan — how to beat Ziggs

  • Dodge the primary — its rotation is one skillshot; sidestep it and the rest is chip

  • Punish the cooldown — Ziggs is exposed while its rotation is down

  • Ward the flank — vision is what turns its best opening into a worse one

  • Respect the spike — Riot rates the kit 4/10, so a practised player gets more out of it than the average

  • Trade on your terms — take the fight where its damage lands on nobody

Ability details

  • P

    Short Fuse

    Periodically, Ziggs' next basic attack deals bonus magic damage. This cooldown is reduced whenever Ziggs uses an ability.

    Passive — never cast

  • Q

    Bouncing Bomb

    Ziggs throws a bouncing bomb that deals magic damage.

    Cost 50/55/60/65/70 ManaCooldown 6/5.5/5/4.5/4sRange 850

  • W

    Satchel Charge

    Ziggs flings an explosive charge that detonates after a delay, or when this ability is activated again. The explosion deals magic damage to enemies, knocking them away. Ziggs is also knocked away, but takes no damage. Ziggs can use the Satchel to hexplode vulnerable enemy turrets.

    Cost 80 ManaCooldown 20/18/16/14/12sRange 1000

  • E

    Hexplosive Minefield

    Ziggs scatters proximity mines that detonate on enemy contact, dealing magic damage and slowing. Successive mine detonations on the same target deal reduced damage.

    Cost 70/80/90/100/110 ManaCooldown 16sRange 900

  • R

    Mega Inferno Bomb

    Ziggs deploys his ultimate creation, the Mega Inferno Bomb, hurling it an enormous distance. Enemies in the primary blast zone take more damage than those farther away.

    Cost 100 ManaCooldown 120/95/70sRange 5000

Ziggs balance history

Riot's notes from patch 25.S1.1 to 26.20 change Ziggs in 1 patch. The latest is patch 25.14, published 2025-07-15.

  1. Patch 25.142025-07-15

    QBouncing Bomb

    • Damage85 / 135 / 185 / 235 / 285 (+ 65% AP)to80 / 130 / 180 / 230 / 280 (+ 60 / 65 / 70 / 75 / 80% AP)

    EHexplosive Minefield

    • Damage per Mine30 / 70 / 110 / 150 / 190 (+ 30% AP)to30 / 70 / 110 / 150 / 190 (+ 25 / 30 / 35 / 40 / 45% AP)

    RMega Inferno Bomb

    • Maximum Center Damage300 / 450 / 600 (+ 110% AP)to300 / 500 / 700 (+ 100% AP) (Note: Minimum damage is still 2/3rds of max damage)
    Why, in Riot's words

    Ziggs isn't bringing much explosive firepower to the table right now, which is kind of his thing. We'd like to make him a much better mid laner without making his bot lane power level unreasonable, so we're improving his scaling with experience, which should disproportionately help his mid lane game without making him a terror bot lane.

Ziggs skins (13)

Riot's data lists 13 looks for Ziggs with their own art, the base skin included and 39 chroma variants.

ARAM performance

EstimateS+
Win Rate
53.8%
▼ 0.9%
Pick Rate
6.8%
▲ 5.6%
Ban Rate
1.5%
▼ 0.9%
Damage dealt
105.9%
Damage taken
97.1%
Healing
95.4%
Shielding
97.6%
Ability Haste
+7

Best ARAM build

Patch timeline

This champion’s win rate on each patch the preview sample spans, over its own games there. What actually changed each patch is in Riot’s own notes.

  1. 26.1948.5% over 544 games · small sample-0.2
  2. 26.1849.2% over 1,051 games-0.2
  3. 26.1750.3% over 308 games · small sample—

Ziggs's base stats against all 173 champions

StatZiggsRankMedian
Base health606112th620
Health per level106=66th104
Base armor21=158th30
Armor per level4.7=42nd4.6
Base magic resist30=110th32
Magic resist per level1.3=93rd1.55
Base attack damage55=120th59
Base attack speed0.656=83rd0.656
Attack speed per level2%=119th2.5%
Move speed325=154th335
Attack range550=9th175

Ziggs at level 1 and level 18

  • Ziggs reaches 2408 health at level 18 — 606 at level 1 plus 17 × 106, the 79th-highest of 173 champions on patch 26.20, shared with 1.
  • Ziggs reaches 879.5 mana at level 18 — 480 at level 1 plus 17 × 23.5, the 23rd-lowest of 145 mana users on patch 26.20.
  • Ziggs reaches 100.9 armor at level 18 — 21 at level 1 plus 17 × 4.7, the 51st-lowest of 173 champions on patch 26.20, shared with 3.
  • Ziggs reaches 52.1 magic resist at level 18 — 30 at level 1 plus 17 × 1.3, the 34th-lowest of 173 champions on patch 26.20, shared with 43.
StatLevel 1Per levelLevel 18Rank at 18
Health606+1062408=79th of 173
Mana480+23.5879.5123rd of 145
Armor21+4.7100.9=120th of 173
Magic resist30+1.352.1=97th of 173

Riot Data Dragon 16.20.1. Growth curve: League of Legends Wiki — Champion statistic.

Riot's tips for Ziggs

Playing Ziggs

  • Even if you're far from a fight you can still help from afar with Mega Inferno Bomb.
  • Slowing your enemies with Hexplosive Minefield makes it easier to land other abilities.
  • Knocking yourself over walls with Satchel Charge can be great when chasing after or escaping from enemies.

Playing against Ziggs

  • Don't step on Ziggs' mines! They'll slow you and make it much easier for him to hit you with his other abiltiies.
  • Many of Ziggs' abilities have long cooldowns. Try catching him just after he's used his abilities.
  • Ziggs' ultimate, Mega Inferno Bomb, deals more damage in the center of the explosion.

Quick answers about Ziggs

How does Ziggs do against Yunara?
Ziggs won 44.9% of 158 counted Master+ games against Yunara. Yunara is one of the opponents that beat Ziggs.
How does Ziggs do against Zeri?
Ziggs won 45.6% of 57 counted Master+ games against Zeri. Zeri is one of the opponents that beat Ziggs. A small sample — read it as a lean, not a rule.
How does Ziggs do against Yasuo?
Ziggs won 35.9% of 39 counted Master+ games against Yasuo. Yasuo is one of the opponents that beat Ziggs. A small sample — read it as a lean, not a rule.
How does Ziggs do against Tristana?
Ziggs won 56.8% of 74 counted Master+ games against Tristana. It is a matchup Ziggs wins more often than not. A small sample — read it as a lean, not a rule.
How does Ziggs do against Caitlyn?
Ziggs won 54.3% of 81 counted Master+ games against Caitlyn. It is a matchup Ziggs wins more often than not. A small sample — read it as a lean, not a rule.
How does Ziggs do against Aphelios?
Ziggs won 65.9% of 44 counted Master+ games against Aphelios. It is a matchup Ziggs wins more often than not. A small sample — read it as a lean, not a rule.
How does Ziggs do against Kalista?
Ziggs won 56.5% of 46 counted Master+ games against Kalista. It is a matchup Ziggs wins more often than not. A small sample — read it as a lean, not a rule.
How does Ziggs do against Jinx?
Ziggs won 49.2% of 59 counted Master+ games against Jinx. It is close to even. A small sample — read it as a lean, not a rule.
What class is Ziggs?
Riot classes Ziggs as Mage. This site files the champion under Bot.
How hard is Ziggs to play?
Riot rates Ziggs's difficulty 4 out of 10.
What resource does Ziggs use?
Ziggs's abilities spend Mana.
What is Ziggs's attack range?
550 units — the 9th-highest of 173 champions on patch 26.20 (shared with 36 others).
What are Ziggs's abilities?
Passive — Short Fuse, Q — Bouncing Bomb, W — Satchel Charge, E — Hexplosive Minefield and R — Mega Inferno Bomb.
How many skins does Ziggs have?
Riot's data lists 13 skins with their own art, the base look included, plus 39 chroma variants.
How much health does Ziggs have at level 18?
2408 — 606 at level 1 plus 17 × 106 per level, Riot's own values, before items and runes.
What is Ziggs's ultimate cooldown?
Mega Inferno Bomb (R): 120/95/70 seconds by rank, before ability haste, in Riot's Data Dragon 16.20.1.
When did Riot last change Ziggs?
Patch 25.14, published 15 July 2025 — the latest of 1 patch that change Ziggs in Riot's notes from 25.S1.1 to 26.20.

Ziggs at a glance

Ziggs, the Hexplosives Expert, is a Mage champion in League of Legends. Riot rates the kit 4/10 for difficulty, 2/10 for attack, 4/10 for defense and 9/10 for magic. Ziggs spends Mana and has 13 skins with their own art.

Attack2/10
Defense4/10
Magic9/10
Difficulty4/10

Ziggs's story

With a love of big bombs and short fuses, the yordle Ziggs is an explosive force of nature. As an inventor's assistant in Piltover, he was bored by his predictable life and befriended a mad, blue-haired bomber named Jinx. After a wild night on the town, Ziggs took her advice and moved to Zaun, where he now explores his fascinations more freely, terrorizing the chem-barons and regular citizens alike in his never ending quest to blow stuff up.
— Riot Games, Data Dragon 16.20.1. League of Legends Universe

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Methodology

Data window
Preview sample — a one-time snapshot of 65,406 ranked games (Master+, EUW/KR/NA, patch 26.18), counted by GamGem while our Riot production key is under review. Figures will update daily once it is approved. Counted 26–27 Sept 2026; patches 26.18 (35,477) · 26.19 (18,580) · 26.17 (11,048) · 26.16 (293) · 26.15 (8); by server EUW 22,382 · KR 21,922 · NA 21,065 · EUNE 20 · TR 17. 642 games without a result — remakes ended by vote in their first minutes, and games recorded with no winner — were not counted.
Rank aggregation
Master, Grandmaster and Challenger, pooled — the three ladders the count read its players from. Splitting further leaves samples too small to separate a real effect from noise.
Role assignment
A champion is filed under every lane that holds at least a tenth of its counted games — the position the match itself reports, not the champion’s class. Its headline win rate is across all of them; each lane’s own win rate and games are counted too, and a lane’s tier list ranks by them.
Counters
The two champions in the same position on opposite teams, over that pairing’s own counted games — ranked on the edge pulled toward zero by its sample size, printed raw.
Minimum sample
None — no figure is hidden for being thin. Every rate prints its games, and the confidence band is its 95% margin: Very High within ±1.5 points, High ±2.5, Moderate ±3.1 (1,000 games), Low wider.
Why a build is not a cause
An item is counted when the match ENDS with it, so late items show long games and an item bought when already ahead shows games that were being won. Correlation is what a rate can show; it is not evidence that buying the item caused the win.
Where the numbers come from
Names, classes, abilities, items and runes are Riot Data Dragon. Win, pick and ban rates, builds, keystones, spells and matchups are counted by GamGem from Riot's ranked match records. An estimate, not a count: this panel is not in the preview sample, and is labelled so.

Ziggs on video

Published by League of Legends on YouTube, 31 January 2012.

14 years old. League of Legends has been patched since, so watch it for how the kit plays, not for numbers — the rest of this page is written for the current patch.

It plays in YouTube’s own player once you press play. Nothing is downloaded or re-hosted here, and nothing loads from YouTube until then.