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By GamGem ResearchLast updated 18 Oct 2026

Kog'Maw Build and Runes — AP or On-Hit, Bot Lane and Mid · Patch 26.20

the Mouth of the Abyss

Patch 26.20 · Stats from the 26.18 Master+ sample (2,429 games).

Kog'Maw, the Mouth of the Abyss, adds a share of the target's maximum health to every attack while Bio-Arcane Barrage is up, and explodes four seconds after dying. Master+ players took him bot more than Mid; the most common path is ability power from Dusk and Dawn, the other on-hit from Guinsoo's Rageblade. In the bot lane Zeri, Draven and Jinx beat him most often. He got the upper hand on Ezreal and Yunara.

MarksmanMage

Patch 26.18 · Bot · Ranked Solo/Duo · Master+ · EUW · KR · NA · 2,429 games · Preview sample

Role snapshot (Bot)

BTier
Win Rate
50.0%
Pick Rate
3.7%
Ban Rate
0.4%

2,429

Games

High

Confidence

Win rate by lane

  • Bot49.8% · 1,663 games
  • Mid50.9% · 568 games · small sample

Most common path

310 games

59.0%Win Rate

Start
FlashGhost

Other first item

113 games

52.2%Win Rate

Start
FlashBarrier

Runes

Patch 26.18

This exact page: taken in 12.0% of games·52.4% win rate over 292 games.

Primary

Sorcery

Stormraider's Surge

Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist.

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Absolute Focus

While above 70% health, gain extra adaptive damage.

Gathering Storm

Gain increasing amounts of AD or AP, adaptive over the course of the game.

Secondary

Precision

Presence of Mind

Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.

Cut Down

Deal more damage to high health enemy champions.

Shards

  • Attack Speed
  • Adaptive Force
  • Health

Other keystones taken

  • Stormraider's Surge28.3% taken · 52.1% win687 games
  • Press the Attack16.1% taken · 48.2% win390 games
  • Arcane Comet11.7% taken · 50.5% win283 games

Tree pairs

  • Sorcery + Precision37.7% taken · 51.6% win915 games
  • Precision + Inspiration20.1% taken · 48.6% win488 games
  • Precision + Resolve19.2% taken · 46.9% win467 games

Skill Order

Which ability to max first, and the level each point goes in — Kog'Maw's most common path.

Q

Caustic Spittle

Kog'Maw launches a corrosive projectile which deals magic damage and corrodes the target's armor and magic resist for a short time.

Cooldown 7s · 40 Mana
W

Bio-Arcane Barrage

Kog'Maw's attacks gain range and deal a percent of the target's maximum health as magic damage %i:OnHit% On-Hit.

Cooldown 17s · 40 Mana
E

Void Ooze

Kog'Maw launches a peculiar ooze which damages all enemies it passes through and leaves a trail which slows enemies who stand on it.

Cooldown 12s · 40/55/70/85/100 Mana
R

Living Artillery

Kog'Maw fires an artillery shell at a great distance dealing magic damage (increased significantly on low health enemies) and revealing non-stealthed targets.

Cooldown 2/1.5/1s · 40 Mana

Max Order

WQE

Max W first, then Q, then E. Take R whenever available (6 / 11 / 16).

Level-up Order

  • Q
  • W
  • E
  • R
Ability123456789101112131415161718
QCaustic SpittleQQQQQ
WBio-Arcane BarrageWWWWW
EVoid OozeEEEEE
RLiving ArtilleryRRR

Matchup map (Bot)

How Kog'Maw performs against enemy bot laners

Levels 1 – 18 · Master+40%60%Kog'Maw's win rate
≥ 60%Very favorable
55 – 60%Favorable
50 – 55%Even
45 – 50%Unfavorable
40 – 45%Hard
< 40%Very hard

Conditional build matrix

Recommended items by enemy team composition

Master+ · Patch 26.18
Mythic / CoreFirst major item
Core 2Second item
Core 3Third item
BootsBoot slot
SituationalPick as needed

Scaling — minute 10–30

Kog'MawBot average

Gold

102030

Damage to champions

102030

CS

102030

Counter plan — how to beat Kog'Maw

  • Close the gap early — it wins at range and at three items — neither before ten minutes

  • Dodge the primary — its rotation is one skillshot; sidestep it and the rest is chip

  • Punish the cooldown — Kog'Maw is exposed while its rotation is down

  • Ward the flank — vision is what turns its best opening into a worse one

  • Respect the spike — Riot rates the kit 6/10, so a practised player gets more out of it than the average

Ability details

  • P

    Icathian Surprise

    4 seconds after dying, Kogmaw explodes, dealing true damage to surrounding enemies.

    Passive — never cast

  • Q

    Caustic Spittle

    Kog'Maw launches a corrosive projectile which deals magic damage and corrodes the target's armor and magic resist for a short time. Kog'Maw also gains additional attack speed.

    Cost 40 ManaCooldown 7sRange 1175

  • W

    Bio-Arcane Barrage

    Kog'Maw's attacks gain range and deal a percent of the target's maximum health as magic damage %i:OnHit% On-Hit.

    Cost 40 ManaCooldown 17sRange 530

  • E

    Void Ooze

    Kog'Maw launches a peculiar ooze which damages all enemies it passes through and leaves a trail which slows enemies who stand on it.

    Cost 40/55/70/85/100 ManaCooldown 12sRange 1200

  • R

    Living Artillery

    Kog'Maw fires an artillery shell at a great distance dealing magic damage (increased significantly on low health enemies) and revealing non-stealthed targets. Additionally, multiple Living Artilleries in a short period of time cause them to cost additional Mana.

    Cost 40 ManaCooldown 2/1.5/1sRange 1300/1550/1800

Kog'Maw balance history

Riot's notes from patch 25.S1.1 to 26.20 change Kog'Maw in 3 patches. The latest is patch 25.21, published 2025-10-21.

  1. Patch 25.212025-10-21

    QCaustic Spittle

    • Passive Attack Speed10 / 15 / 20 /25 / 30%to5 / 10 / 15 / 20 / 25%
    Why, in Riot's words

    Kog'Maw is one of the winningest bot laners in the game and has also lost his old identity as a scaler. We're delivering a targeted nerf toward his early trading in order to re-balance him and retain some of that scaling potential.

  2. Patch 25.172025-08-26

    QCaustic Spittle

    • Damage80 / 125 / 170 / 215 / 260 (+ 80% AP)to80 / 125 / 170 / 215 / 260 (+ 90% AP) W - Bio-Arcane Barrage
    • Damage On-Hit3 / 3.75 / 4.5 / 5.25 / 6% (+ 1% per 100 AP) target max HPto3 / 3.75 / 4.5 / 5.25 / 6% (+ 1.5% per 100 AP) target max HP R - Living Artillery
    • Minimum Damage100 / 140 / 180 (+75% bonus AD) (+ 35% AP)to100 / 140 / 180 (+75% bonus AD) (+ 35 / 40 / 45% AP)
    • Maximum damage is still doubled
    Why, in Riot's words

    Seasons ago, The Mouth of the Abyss was once a viable and common mid lane poke champion who had a late-game powerhouse identity. He's not too far off from it these days, so we're looking to give him a bit of power to enable it again and get people to try it out without making bot lane shift to AP for trivial wave clear.

  3. Patch 25.042025-02-19

    QCaustic Spittle

    • Damage90/140/190/240/290 (+70% AP)to80/125/170/215/260 (+80% AP)
    Why, in Riot's words

    Kog'Maw normally sits at pretty high win rates due to being easy to play and always having room for counterplay. However, he's winning a little bit more than is fair right now, so we're delivering a small tap down. We're just taking away some damage that he shouldn't really miss, as we'd like to preserve his rapid-fire spitballs as best-in-class. That said, AP Kog is getting some compensation for this nerf as it's not very strong right now and could use the help.

Kog'Maw skins (17)

Riot's data lists 17 looks for Kog'Maw with their own art, the base skin included and 50 chroma variants.

ARAM performance

EstimateS
Win Rate
53.5%
▲ 0.1%
Pick Rate
2.5%
▲ 5.4%
Ban Rate
8.2%
▲ 2.9%
Damage dealt
109.9%
Damage taken
97.7%
Healing
94.8%
Shielding
93.0%
Ability Haste
+9

Best ARAM build

Patch timeline

This champion’s win rate on each patch the preview sample spans, over its own games there. What actually changed each patch is in Riot’s own notes.

  1. 26.1950.4% over 672 games · small sample+0.2
  2. 26.1849.6% over 1,310 games0.0
  3. 26.1749.8% over 434 games · small sample—

Kog'Maw's base stats against all 173 champions

StatKog'MawRankMedian
Base health63560th620
Health per level99=126th104
Base armor24=130th30
Armor per level4.45=112th4.6
Base magic resist33=4th32
Magic resist per level1.1=145th1.55
Base attack damage61=63rd59
Base attack speed0.665=50th0.656
Attack speed per level2.65%72nd2.5%
Move speed330=117th335
Attack range500=64th175

Kog'Maw at level 1 and level 18

  • Kog'Maw reaches 2318 health at level 18 — 635 at level 1 plus 17 × 99, the 48th-lowest of 173 champions on patch 26.20, shared with 1.
  • Kog'Maw reaches 1005 mana at level 18 — 325 at level 1 plus 17 × 40, the 53rd-lowest of 145 mana users on patch 26.20, shared with 1.
  • Kog'Maw reaches 99.65 armor at level 18 — 24 at level 1 plus 17 × 4.45, the 44th-lowest of 173 champions on patch 26.20.
  • Kog'Maw reaches 51.7 magic resist at level 18 — 33 at level 1 plus 17 × 1.1, the 6th-lowest of 173 champions on patch 26.20, shared with 27.
StatLevel 1Per levelLevel 18Rank at 18
Health635+992318=125th of 173
Mana325+401005=92nd of 145
Armor24+4.4599.65130th of 173
Magic resist33+1.151.7=141st of 173

Riot Data Dragon 16.20.1. Growth curve: League of Legends Wiki — Champion statistic.

Riot's tips for Kog'Maw

Playing Kog'Maw

  • Kog'Maw can outrange most champions with his Bio-Arcane Barrage ability.
  • Use Void Ooze to set up a perfect Living Artillery.
  • Make the most out of your Icathian Surprise.

Playing against Kog'Maw

  • Kog'Maw doesn't have a good escape ability, so he is especially prone to ganks.
  • Run away from Kog'Maw after he dies!!!!
  • The range on Living Artillery increases each rank.
  • Bio-Arcane Barrage allows Kog'Maw to kill Baron Nashor extremely early. It can be valuable to ward Nashor when Kog'Maw completes his Blade of the Ruined King.

Quick answers about Kog'Maw

How does Kog'Maw do against Zeri?
Kog'Maw won 41.7% of 84 counted Master+ games against Zeri. Zeri is one of the opponents that beat Kog'Maw. A small sample — read it as a lean, not a rule.
How does Kog'Maw do against Draven?
Kog'Maw won 43.9% of 57 counted Master+ games against Draven. Draven is one of the opponents that beat Kog'Maw. A small sample — read it as a lean, not a rule.
How does Kog'Maw do against Jinx?
Kog'Maw won 45.2% of 93 counted Master+ games against Jinx. Jinx is one of the opponents that beat Kog'Maw. A small sample — read it as a lean, not a rule.
How does Kog'Maw do against Ezreal?
Kog'Maw won 56.8% of 88 counted Master+ games against Ezreal. It is a matchup Kog'Maw wins more often than not. A small sample — read it as a lean, not a rule.
How does Kog'Maw do against Yunara?
Kog'Maw won 55.1% of 243 counted Master+ games against Yunara. It is a matchup Kog'Maw wins more often than not.
How does Kog'Maw do against Caitlyn?
Kog'Maw won 50.0% of 76 counted Master+ games against Caitlyn. It is close to even. A small sample — read it as a lean, not a rule.
How does Kog'Maw do against Jhin?
Kog'Maw won 48.8% of 125 counted Master+ games against Jhin. It is close to even.
What class is Kog'Maw?
Riot classes Kog'Maw as Marksman and Mage. This site files the champion under Bot.
How hard is Kog'Maw to play?
Riot rates Kog'Maw's difficulty 6 out of 10.
What resource does Kog'Maw use?
Kog'Maw's abilities spend Mana.
What is Kog'Maw's attack range?
500 units — the 64th-highest of 173 champions on patch 26.20 (shared with 8 others).
What are Kog'Maw's abilities?
Passive — Icathian Surprise, Q — Caustic Spittle, W — Bio-Arcane Barrage, E — Void Ooze and R — Living Artillery.
How many skins does Kog'Maw have?
Riot's data lists 17 skins with their own art, the base look included, plus 50 chroma variants.
How much health does Kog'Maw have at level 18?
2318 — 635 at level 1 plus 17 × 99 per level, Riot's own values, before items and runes.
What is Kog'Maw's ultimate cooldown?
Living Artillery (R): 2/1.5/1 seconds by rank, before ability haste, in Riot's Data Dragon 16.20.1.
When did Riot last change Kog'Maw?
Patch 25.21, published 21 October 2025 — the latest of 3 patches that change Kog'Maw in Riot's notes from 25.S1.1 to 26.20.

Kog'Maw at a glance

Kog'Maw, the Mouth of the Abyss, is a Marksman and Mage champion in League of Legends. Riot rates the kit 6/10 for difficulty, 8/10 for attack, 2/10 for defense and 5/10 for magic. Kog'Maw spends Mana and has 17 skins with their own art.

Attack8/10
Defense2/10
Magic5/10
Difficulty6/10

Kog'Maw's story

Belched forth from a rotting Void incursion deep in the wastelands of Icathia, Kog'Maw is an inquisitive yet putrid creature with a caustic, gaping mouth. This particular Void-spawn needs to gnaw and drool on anything within reach to truly understand it. Though not inherently evil, Kog'Maw's beguiling naiveté is dangerous, as it often precedes a feeding frenzy—not for sustenance, but to satisfy its unending curiosity.
— Riot Games, Data Dragon 16.20.1. League of Legends Universe

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Methodology

Data window
Preview sample — a one-time snapshot of 65,406 ranked games (Master+, EUW/KR/NA, patch 26.18), counted by GamGem while our Riot production key is under review. Figures will update daily once it is approved. Counted 26–27 Sept 2026; patches 26.18 (35,477) · 26.19 (18,580) · 26.17 (11,048) · 26.16 (293) · 26.15 (8); by server EUW 22,382 · KR 21,922 · NA 21,065 · EUNE 20 · TR 17. 642 games without a result — remakes ended by vote in their first minutes, and games recorded with no winner — were not counted.
Rank aggregation
Master, Grandmaster and Challenger, pooled — the three ladders the count read its players from. Splitting further leaves samples too small to separate a real effect from noise.
Role assignment
A champion is filed under every lane that holds at least a tenth of its counted games — the position the match itself reports, not the champion’s class. Its headline win rate is across all of them; each lane’s own win rate and games are counted too, and a lane’s tier list ranks by them.
Counters
The two champions in the same position on opposite teams, over that pairing’s own counted games — ranked on the edge pulled toward zero by its sample size, printed raw.
Minimum sample
None — no figure is hidden for being thin. Every rate prints its games, and the confidence band is its 95% margin: Very High within ±1.5 points, High ±2.5, Moderate ±3.1 (1,000 games), Low wider.
Why a build is not a cause
An item is counted when the match ENDS with it, so late items show long games and an item bought when already ahead shows games that were being won. Correlation is what a rate can show; it is not evidence that buying the item caused the win.
Where the numbers come from
Names, classes, abilities, items and runes are Riot Data Dragon. Win, pick and ban rates, builds, keystones, spells and matchups are counted by GamGem from Riot's ranked match records. An estimate, not a count: this panel is not in the preview sample, and is labelled so.

Kog'Maw on video

Published by League of Legends on YouTube, 24 June 2010.

16 years old. League of Legends has been patched since, so watch it for how the kit plays, not for numbers — the rest of this page is written for the current patch.

It plays in YouTube’s own player once you press play. Nothing is downloaded or re-hosted here, and nothing loads from YouTube until then.