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By GamGem ResearchLast updated 18 Oct 2026

Akshan LoL Build, Counters & Runes · Patch 26.20

the Rogue Sentinel

Patch 26.20 · Stats from the 26.18 Master+ sample (2,128 games).

MarksmanAssassin

Patch 26.18 · Mid · Ranked Solo/Duo · Master+ · EUW · KR · NA · 2,128 games · Preview sample

Role snapshot (Mid)

BTier
Win Rate
50.0%
Pick Rate
3.3%
Ban Rate
4.6%

2,128

Games

High

Confidence

Win rate by lane

  • Mid49.4% · 1,711 games
  • Top53.9% · 282 games · small sample

Most common path

305 games

51.8%Win Rate

Start
FlashIgnite

Highest win rate path

175 games

58.9%Win Rate

Start
FlashIgnite

Other first item

59 games

50.8%Win Rate

Start
FlashTeleport

Runes

Patch 26.18

This exact page: taken in 41.5% of games·48.8% win rate over 884 games.

Primary

Precision

Press the Attack

Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions.

Presence of Mind

Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.

Legend: Alacrity

Takedowns on enemies grant permanent Attack Speed.

Cut Down

Deal more damage to high health enemy champions.

Secondary

Sorcery

Absolute Focus

While above 70% health, gain extra adaptive damage.

Gathering Storm

Gain increasing amounts of AD or AP, adaptive over the course of the game.

Shards

  • Attack Speed
  • Adaptive Force
  • Health

Other keystones taken

  • Electrocute8.2% taken · 48.0% win175 games
  • Fleet Footwork2.0% taken · 47.6% win42 games
  • Dark Harvest0.3% taken · 28.6% win7 games

Tree pairs

  • Precision + Sorcery47.4% taken · 49.0% win1,008 games
  • Precision + Resolve33.5% taken · 52.0% win713 games
  • Precision + Inspiration6.6% taken · 51.4% win140 games

Skill Order

Which ability to max first, and the level each point goes in — Akshan's most common path.

Q

Avengerang

Akshan throws a boomerang that deals damage going out and coming back, extending its range each time it hits an enemy.

Cooldown 9/8/7/6/5s · 60/65/70/75/80 Mana
W

Going Rogue

Akshan passively marks enemy champions as Scoundrels when they kill his ally champions.

Cooldown 18/14/10/6/2s · 40/30/20/10/0 Mana
E

Heroic Swing

Akshan fires a grappling hook into terrain then swings around it, repeatedly firing at the nearest enemy while swinging.

Cooldown 18/16.5/15/13.5/12s · 70 Mana
R

Comeuppance

Akshan locks onto an enemy champion and starts storing bullets.

Cooldown 100/85/70s · 100 Mana

Max Order

QEW

Max Q first, then E, then W. Take R whenever available (6 / 11 / 16).

Level-up Order

  • Q
  • W
  • E
  • R
Ability123456789101112131415161718
QAvengerangQQQQQ
WGoing RogueWWWWW
EHeroic SwingEEEEE
RComeuppanceRRR

Matchup map (Mid)

How Akshan performs against enemy mid laners

Levels 1 – 18 · Master+40%60%Akshan's win rate
≥ 60%Very favorable
55 – 60%Favorable
50 – 55%Even
45 – 50%Unfavorable
40 – 45%Hard
< 40%Very hard

Conditional build matrix

Recommended items by enemy team composition

Master+ · Patch 26.18
Mythic / CoreFirst major item
Core 2Second item
Core 3Third item
BootsBoot slot
SituationalPick as needed

Scaling — minute 10–30

AkshanMid average

Gold

102030

Damage to champions

102030

CS

102030

Counter plan — how to beat Akshan

  • Close the gap early — it wins at range and at three items — neither before ten minutes

  • Deny the reset — it wants a kill to come back out; a warded exit removes it

  • Punish the cooldown — Akshan is exposed while its rotation is down

  • Ward the flank — vision is what turns its best opening into a worse one

  • Respect the spike — Riot rates the kit 0/10, so a practised player gets more out of it than the average

Ability details

  • P

    Dirty Fighting

    Every three hits from Akshan's Attacks and Abilities deals bonus damage and grants him a Shield if the target was a champion.When Akshan Attacks, he fires an additional Attack for reduced damage. If he cancels the additional Attack, he instead gains Move Speed.

    Passive — never cast

  • Q

    Avengerang

    Akshan throws a boomerang that deals damage going out and coming back, extending its range each time it hits an enemy.

    Cost 60/65/70/75/80 ManaCooldown 9/8/7/6/5sRange 850

  • W

    Going Rogue

    Akshan passively marks enemy champions as Scoundrels when they kill his ally champions. If Akshan kills a Scoundrel, he resurrects the allies they killed, gains bonus gold, and clears all marks.When activated, Akshan enters camouflage and gains Move Speed and Mana Regen while moving towards Scoundrels. Akshan loses the camouflage quickly while he is not in brush or near terrain.

    Cost 40/30/20/10/0 ManaCooldown 18/14/10/6/2sRange 5500

  • E

    Heroic Swing

    Akshan fires a grappling hook into terrain then swings around it, repeatedly firing at the nearest enemy while swinging. He can jump off early or gets knocked off when colliding with champions or terrain.

    Cost 70 ManaCooldown 18/16.5/15/13.5/12sRange 800

  • R

    Comeuppance

    Akshan locks onto an enemy champion and starts storing bullets. When released, he fires all stored bullets, dealing damage based on missing health to the first champion, minion, or structure hit.

    Cost 100 ManaCooldown 100/85/70sRange 2500

Akshan balance history

Riot's notes from patch 25.S1.1 to 26.20 change Akshan in 2 patches. The latest is patch 26.1, published 2026-01-07.

  1. Patch 26.12026-01-07

    PDirty Fighting

    • P second shot crit damage30% of bonus crit damage (1.225/1.345x)to100% of bonus crit damage: 2/2.3x
    • Fixed a bug where the second shot could bypass blind if it didn't crit.

    QAvengerang

    • Damage5/25/45/65/85 (+ 80% total AD)to45/75/105/135/165 (+ 70% bonus AD)

    EHeroic Swing

    • Damage15/30/45/60/75 (+ 15% total AD)to8/16/24/32/40 (+ 25% total AD)
    • Crit Scaling1.575/1.935xto50% of bonus crit damage: 1.5/1.65x
    • Clarified that damage scales with attack speed in tooltip.

    RComeuppance

    • Crit Scaling1.5/1.7xto30% of bonus crit damage: 1.3/1.42x
    Why, in Riot's words

    Akshan's abilities currently scale crit in three different ways and we're making that more consistent here. His passive auto, being functionally a true basic attack, will crit for 100% value. Meanwhile, the crit scaling on E and R are going down as compensation. We're also doing some discretionary adjustments to allow Q-max and E-max to perform at similar levels of power by adjusting their rank-up incentives.

  2. Patch 25.222025-11-04

    Base Stats

    • Base Health630to610

    QAvengerang

    • Cooldown8 / 7.25 / 6.5 / 5.75 / 5to9 / 8 / 7 / 6 / 5 seconds
    Why, in Riot's words

    Akshan was one of the clear winners from the recent changes to early game sustain, so this patch we’re back to balance things out by tapping down his early game threat and vulnerability.

Akshan skins (5)

Riot's data lists 5 looks for Akshan with their own art, the base skin included and 25 chroma variants.

ARAM performance

EstimateB
Win Rate
49.9%
▼ 0.1%
Pick Rate
8.0%
▲ 4.9%
Ban Rate
4.2%
▼ 1.2%
Damage dealt
95.8%
Damage taken
106.5%
Healing
92.5%
Shielding
107.1%
Ability Haste
+7

Best ARAM build

Patch timeline

This champion’s win rate on each patch the preview sample spans, over its own games there. What actually changed each patch is in Riot’s own notes.

  1. 26.1949.3% over 601 games · small sample-0.3
  2. 26.1850.5% over 1,198 games+0.2
  3. 26.1749.4% over 322 games · small sample—

Akshan's base stats against all 173 champions

  • Akshan's attack speed per level of 4% is the 4th-highest of 173 champions on patch 26.20 (shared with 2 others).
StatAkshanRankMedian
Base health610=98th620
Health per level107=61st104
Base armor26=110th30
Armor per level4.7=42nd4.6
Base magic resist33=4th32
Magic resist per level1.1=145th1.55
Base attack damage52=150th59
Base attack speed0.638=108th0.656
Attack speed per level4%=4th2.5%
Move speed330=117th335
Attack range500=64th175

Akshan at level 1 and level 18

  • Akshan reaches 2429 health at level 18 — 610 at level 1 plus 17 × 107, the 67th-highest of 173 champions on patch 26.20.
  • Akshan reaches 1030 mana at level 18 — 350 at level 1 plus 17 × 40, the 64th-lowest of 145 mana users on patch 26.20, shared with 2.
  • Akshan reaches 105.9 armor at level 18 — 26 at level 1 plus 17 × 4.7, the 79th-lowest of 173 champions on patch 26.20, shared with 1.
  • Akshan reaches 51.7 magic resist at level 18 — 33 at level 1 plus 17 × 1.1, the 6th-lowest of 173 champions on patch 26.20, shared with 27.
StatLevel 1Per levelLevel 18Rank at 18
Health610+107242967th of 173
Mana350+401030=80th of 145
Armor26+4.7105.9=94th of 173
Magic resist33+1.151.7=141st of 173

Riot Data Dragon 16.20.1. Growth curve: League of Legends Wiki — Champion statistic.

Riot's tips for Akshan

Playing Akshan

  • Raising an eyebrow in the face of danger, Akshan fights evil with dashing charisma, righteous vengeance, and a conspicuous lack of shirts. He is highly skilled in the art of stealth combat, able to evade the eyes of his enemies and reappear when they least expect him. With a keen sense of justice and a legendary death-reversing weapon, he rights the wrongs of Runeterra's many scoundrels while living by his own moral code: “Don't be an ass.”

Quick answers about Akshan

What class is Akshan?
Riot classes Akshan as Marksman and Assassin. This site files the champion under Mid.
How hard is Akshan to play?
Riot rates Akshan's difficulty 0 out of 10.
What resource does Akshan use?
Akshan's abilities spend Mana.
What is Akshan's attack range?
500 units — the 64th-highest of 173 champions on patch 26.20 (shared with 8 others).
What are Akshan's abilities?
Passive — Dirty Fighting, Q — Avengerang, W — Going Rogue, E — Heroic Swing and R — Comeuppance.
How many skins does Akshan have?
Riot's data lists 5 skins with their own art, the base look included, plus 25 chroma variants.
How much health does Akshan have at level 18?
2429 — 610 at level 1 plus 17 × 107 per level, Riot's own values, before items and runes.
What is Akshan's ultimate cooldown?
Comeuppance (R): 100/85/70 seconds by rank, before ability haste, in Riot's Data Dragon 16.20.1.
When did Riot last change Akshan?
Patch 26.1, published 7 January 2026 — the latest of 2 patches that change Akshan in Riot's notes from 25.S1.1 to 26.20.

Akshan at a glance

Akshan, the Rogue Sentinel, is a Marksman and Assassin champion in League of Legends. Riot rates the kit 0/10 for difficulty, 0/10 for attack, 0/10 for defense and 0/10 for magic. Akshan spends Mana and has 5 skins with their own art. Akshan's attack speed per level of 4% is the 4th-highest of 173 champions on patch 26.20 (shared with 2 others).

Attack0/10
Defense0/10
Magic0/10
Difficulty0/10

Akshan's story

Raising an eyebrow in the face of danger, Akshan fights evil with dashing charisma, righteous vengeance, and a conspicuous lack of shirts. He is highly skilled in the art of stealth combat, able to evade the eyes of his enemies and reappear when they least expect him. With a keen sense of justice and a legendary death-reversing weapon, he rights the wrongs of Runeterra's many scoundrels while living by his own moral code: “Don't be an ass.”
— Riot Games, Data Dragon 16.20.1. League of Legends Universe

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Methodology

Data window
Preview sample — a one-time snapshot of 65,406 ranked games (Master+, EUW/KR/NA, patch 26.18), counted by GamGem while our Riot production key is under review. Figures will update daily once it is approved. Counted 26–27 Sept 2026; patches 26.18 (35,477) · 26.19 (18,580) · 26.17 (11,048) · 26.16 (293) · 26.15 (8); by server EUW 22,382 · KR 21,922 · NA 21,065 · EUNE 20 · TR 17. 642 games without a result — remakes ended by vote in their first minutes, and games recorded with no winner — were not counted.
Rank aggregation
Master, Grandmaster and Challenger, pooled — the three ladders the count read its players from. Splitting further leaves samples too small to separate a real effect from noise.
Role assignment
A champion is filed under every lane that holds at least a tenth of its counted games — the position the match itself reports, not the champion’s class. Its headline win rate is across all of them; each lane’s own win rate and games are counted too, and a lane’s tier list ranks by them.
Counters
The two champions in the same position on opposite teams, over that pairing’s own counted games — ranked on the edge pulled toward zero by its sample size, printed raw.
Minimum sample
None — no figure is hidden for being thin. Every rate prints its games, and the confidence band is its 95% margin: Very High within ±1.5 points, High ±2.5, Moderate ±3.1 (1,000 games), Low wider.
Why a build is not a cause
An item is counted when the match ENDS with it, so late items show long games and an item bought when already ahead shows games that were being won. Correlation is what a rate can show; it is not evidence that buying the item caused the win.
Where the numbers come from
Names, classes, abilities, items and runes are Riot Data Dragon. Win, pick and ban rates, builds, keystones, spells and matchups are counted by GamGem from Riot's ranked match records. An estimate, not a count: this panel is not in the preview sample, and is labelled so.

Akshan on video