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By GamGem ResearchLast updated 18 Oct 2026

Teemo Counters, Build and Runes — Top Lane Matchups · Patch 26.20

the Swift Scout

Patch 26.20 · Stats from the 26.18 Master+ sample (1,861 games).

Teemo, the Swift Scout, turns invisible when he stands still and plants Noxious Trap mushrooms that poison whoever steps on them. Teemo players in the Master+ count leaned on Press the Attack, and Statikk Shiv into Liandry's Torment was their usual build. Jayce, Jax, Ornn and Yasuo beat him most often, three on few games. Against Aatrox and Nasus he fared better. Olaf and Malphite were near-even with him.

MarksmanMage

Patch 26.18 · Top · Ranked Solo/Duo · Master+ · EUW · KR · NA · 1,861 games · Preview sample

Role snapshot (Top)

BTier
Win Rate
48.8%
Pick Rate
2.8%
Ban Rate
2.6%

1,861

Games

High

Confidence

Most common path

294 games

57.5%Win Rate

Start
FlashIgnite

Other first item

60 games

48.3%Win Rate

Start
FlashExhaust

Runes

Patch 26.18

This exact page: taken in 12.0% of games·47.8% win rate over 224 games.

Primary

Precision

Press the Attack

Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions.

Absorb Life

Killing a target heals you.

Legend: Alacrity

Takedowns on enemies grant permanent Attack Speed.

Cut Down

Deal more damage to high health enemy champions.

Secondary

Sorcery

Nimbus Cloak

After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.

Celerity

All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed.

Shards

  • Attack Speed
  • Adaptive Force
  • Health Scaling

Other keystones taken

  • Dark Harvest11.6% taken · 44.9% win216 games
  • Fleet Footwork3.5% taken · 53.8% win65 games
  • Deathfire Touch2.3% taken · 37.2% win43 games

Tree pairs

  • Precision + Sorcery39.4% taken · 48.8% win733 games
  • Precision + Resolve32.0% taken · 49.5% win596 games
  • Precision + Domination7.0% taken · 52.3% win130 games

Skill Order

Which ability to max first, and the level each point goes in — Teemo's most common path.

Q

Blinding Dart

Obscures an enemy's vision with a powerful venom, dealing damage to the target unit and blinding it for the duration.

Cooldown 7s · 70/75/80/85/90 Mana
W

Move Quick

Teemo scampers around, passively increasing his Move Speed until he is struck by an enemy champion or turret.

Cooldown 14s · 40 Mana
E

Toxic Shot

Each of Teemo's attacks will poison the target %i:OnHit% On-Hit, dealing damage on impact and each second after for 4 seconds.

Cooldown 0s · No cost
R

Noxious Trap

Teemo throws an explosive poisonous trap using one of the mushrooms stored in his pack.

Cooldown 0.25s · 75/55/35 Mana

Max Order

EWQ

Max E first, then W, then Q. Take R whenever available (6 / 11 / 16).

Level-up Order

  • Q
  • W
  • E
  • R
Ability123456789101112131415161718
QBlinding DartQQQQQ
WMove QuickWWWWW
EToxic ShotEEEEE
RNoxious TrapRRR

Matchup map (Top)

How Teemo performs against enemy top laners

Levels 1 – 18 · Master+40%60%Teemo's win rate
≥ 60%Very favorable
55 – 60%Favorable
50 – 55%Even
45 – 50%Unfavorable
40 – 45%Hard
< 40%Very hard

Conditional build matrix

Recommended items by enemy team composition

Master+ · Patch 26.18
Mythic / CoreFirst major item
Core 2Second item
Core 3Third item
BootsBoot slot
SituationalPick as needed

Scaling — minute 10–30

TeemoTop average

Gold

102030

Damage to champions

102030

CS

102030

Counter plan — how to beat Teemo

  • Close the gap early — it wins at range and at three items — neither before ten minutes

  • Dodge the primary — its rotation is one skillshot; sidestep it and the rest is chip

  • Punish the cooldown — Teemo is exposed while its rotation is down

  • Ward the flank — vision is what turns its best opening into a worse one

  • Respect the spike — Riot rates the kit 6/10, so a practised player gets more out of it than the average

Ability details

  • P

    Guerrilla Warfare

    If Teemo stands still and takes no actions for a short duration, he becomes Invisible indefinitely. If he's in brush, Teemo can enter and maintain his Invisibility while moving. After leaving Invisibility, Teemo gains the Element of Surprise, increasing his Attack Speed for a few seconds.

    Passive — never cast

  • Q

    Blinding Dart

    Obscures an enemy's vision with a powerful venom, dealing damage to the target unit and blinding it for the duration.

    Cost 70/75/80/85/90 ManaCooldown 7sRange 680

  • W

    Move Quick

    Teemo scampers around, passively increasing his Move Speed until he is struck by an enemy champion or turret. Teemo can sprint to gain bonus Move Speed that isn't stopped by being struck for a short time.

    Cost 40 ManaCooldown 14sRange 20

  • E

    Toxic Shot

    Each of Teemo's attacks will poison the target %i:OnHit% On-Hit, dealing damage on impact and each second after for 4 seconds.

    No costCooldown 0sRange 680

  • R

    Noxious Trap

    Teemo throws an explosive poisonous trap using one of the mushrooms stored in his pack. If an enemy steps on the trap, it will release a poisonous cloud, slowing enemies and damaging them over time. If Teemo throws a mushroom onto another mushroom it will bounce, gaining additional range.

    Cost 75/55/35 ManaCooldown 0.25sRange 600/750/900

Teemo balance history

Riot's notes from patch 25.S1.1 to 26.20 change Teemo in 5 patches. The latest is patch 26.11, published 2026-05-27.

  1. Patch 26.112026-05-27

    Base Stats

    • Armor Growth4.95 per levelto4.5 per level

    EToxic Shot

    • On-hit/Poison per tick scaling(+10% bonus AD/+20% bonus AD)to(+5% bonus AD/+10% bonus AD)
    Why, in Riot's words

    We'd love (fear) a world where Teemo could be equally happy building AP, on-hit, and AD for his new ratios, but as it stands, Shiv is ahead of the pack. By hitting his Toxic Shot AD ratio, we're confident Teemo with Shiv can land in a good spot without forcing those of you who like other builds (e.g. Nashor's, Liandry, Malignance) to rely on it. Additionally, hits to his scaling durability should preserve his lane bully identity, while increasing your chance of getting the jump on him!

  2. Patch 26.92026-04-28

    EToxic Shot

    • [NEW] Initial Damage Bonus AD Ratio: 10% Bonus AD
    • [NEW] DoT Damage Bonus AD Ratio: 30% Bonus AD over 4 seconds
    Why, in Riot's words

    Our third lost playstyle—On-hit-focused Teemo builds have slowly fallen out of vogue as he's been tuned around Malignance and Liandries. We are adding bonus AD ratios to Teemo's E to open up itemization options for auto-attack builds featuring hybrid items like rageblade and the reworked Statikk Shiv.

  3. Patch 26.42026-02-18

    EToxic Shot

    • Monster Damage145%to160%
    Why, in Riot's words

    Teemo has been struggling in the jungle ever since season start, even for the most dedicated scouts. Though we can't make him sneakier in a world of Faelights, we're giving him some more clear speed to help him do his job as the Swift Scout.

  4. Patch 25.172025-08-26

    RNoxious Trap

    • Trap Opacity30%to50%
    Why, in Riot's words

    We're making a small visual change to make Teemo's traps easier to pick out in the world. They still turn invisible and work mechanically identically before, but now they're just more opaque so you can tell what it is right before it blows up in your face.

  5. Patch 25.042025-02-19

    EToxic Shot

    • Monster Damage125%to145%
    Why, in Riot's words

    Teemo jungle has definitely gotten weaker since we all went Noxus, and the recent nerfs to his E definitely didn't do him any favors there. Since he's already in a good spot in his other positions we're giving him very specific jungle power.

Teemo skins (16)

Riot's data lists 16 looks for Teemo with their own art, the base skin included and 47 chroma variants.

ARAM performance

EstimateB
Win Rate
49.6%
▲ 0.8%
Pick Rate
8.0%
▲ 1.7%
Ban Rate
0.5%
▲ 3.0%
Damage dealt
99.5%
Damage taken
95.5%
Healing
100.4%
Shielding
96.8%
Ability Haste
+6

Best ARAM build

Patch timeline

This champion’s win rate on each patch the preview sample spans, over its own games there. What actually changed each patch is in Riot’s own notes.

  1. 26.1949.7% over 497 games · small sample+0.3
  2. 26.1848.3% over 1,034 games-0.1
  3. 26.1749.1% over 320 games · small sample—

Teemo's base stats against all 173 champions

  • Teemo's base attack speed of 0.69 is the 15th-highest of 173 champions on patch 26.20 (shared with 4 others).
StatTeemoRankMedian
Base health61597th620
Health per level104=86th104
Base armor24=130th30
Armor per level4.5=92nd4.6
Base magic resist30=110th32
Magic resist per level1.3=93rd1.55
Base attack damage54=138th59
Base attack speed0.69=15th0.656
Attack speed per level3.38%30th2.5%
Move speed330=117th335
Attack range500=64th175

Teemo at level 1 and level 18

  • Teemo reaches 2383 health at level 18 — 615 at level 1 plus 17 × 104, the 79th-lowest of 173 champions on patch 26.20.
  • Teemo reaches 759 mana at level 18 — 334 at level 1 plus 17 × 25, the 2nd-lowest of 145 mana users on patch 26.20.
  • Teemo reaches 100.5 armor at level 18 — 24 at level 1 plus 17 × 4.5, the 48th-lowest of 173 champions on patch 26.20, shared with 2.
  • Teemo reaches 52.1 magic resist at level 18 — 30 at level 1 plus 17 × 1.3, the 34th-lowest of 173 champions on patch 26.20, shared with 43.
StatLevel 1Per levelLevel 18Rank at 18
Health615+104238395th of 173
Mana334+25759144th of 145
Armor24+4.5100.5=124th of 173
Magic resist30+1.352.1=97th of 173

Riot Data Dragon 16.20.1. Growth curve: League of Legends Wiki — Champion statistic.

Riot's tips for Teemo

Playing Teemo

  • Teemo's mushrooms can be used to farm creep waves very effectively.
  • Place your mushrooms at key locations on the map, such as by the Dragon or Baron Nashor, to reveal when your enemies might be attempting to kill them.

Playing against Teemo

  • Teemo's Toxic Shot punishes players who get hit and back out, so stay at a safe range until you're ready to commit.
  • It can be valuable to use Oracle's Lens(Trinket) to destroy mushrooms around key locations.

Quick answers about Teemo

How does Teemo do against Jayce?
Teemo won 42.4% of 59 counted Master+ games against Jayce. Jayce is one of the opponents that beat Teemo. A small sample — read it as a lean, not a rule.
How does Teemo do against Jax?
Teemo won 38.2% of 34 counted Master+ games against Jax. Jax is one of the opponents that beat Teemo. A small sample — read it as a lean, not a rule.
How does Teemo do against Ornn?
Teemo won 34.3% of 35 counted Master+ games against Ornn. Ornn is one of the opponents that beat Teemo. A small sample — read it as a lean, not a rule.
How does Teemo do against Yasuo?
Teemo won 26.7% of 30 counted Master+ games against Yasuo. Yasuo is one of the opponents that beat Teemo. A small sample — read it as a lean, not a rule.
How does Teemo do against Aatrox?
Teemo won 55.6% of 54 counted Master+ games against Aatrox. It is a matchup Teemo wins more often than not. A small sample — read it as a lean, not a rule.
How does Teemo do against Nasus?
Teemo won 53.8% of 39 counted Master+ games against Nasus. It is a matchup Teemo wins more often than not. A small sample — read it as a lean, not a rule.
How does Teemo do against Olaf?
Teemo won 48.1% of 52 counted Master+ games against Olaf. It is close to even. A small sample — read it as a lean, not a rule.
How does Teemo do against Malphite?
Teemo won 47.7% of 44 counted Master+ games against Malphite. It is close to even. A small sample — read it as a lean, not a rule.
What class is Teemo?
Riot classes Teemo as Marksman and Mage. This site files the champion under Top.
How hard is Teemo to play?
Riot rates Teemo's difficulty 6 out of 10.
What resource does Teemo use?
Teemo's abilities spend Mana.
What is Teemo's attack range?
500 units — the 64th-highest of 173 champions on patch 26.20 (shared with 8 others).
What are Teemo's abilities?
Passive — Guerrilla Warfare, Q — Blinding Dart, W — Move Quick, E — Toxic Shot and R — Noxious Trap.
How many skins does Teemo have?
Riot's data lists 16 skins with their own art, the base look included, plus 47 chroma variants.
How much health does Teemo have at level 18?
2383 — 615 at level 1 plus 17 × 104 per level, Riot's own values, before items and runes.
What is Teemo's ultimate cooldown?
Noxious Trap (R): 0.25 seconds by rank, before ability haste, in Riot's Data Dragon 16.20.1.
When did Riot last change Teemo?
Patch 26.11, published 27 May 2026 — the latest of 5 patches that change Teemo in Riot's notes from 25.S1.1 to 26.20.

Teemo at a glance

Teemo, the Swift Scout, is a Marksman and Mage champion in League of Legends. Riot rates the kit 6/10 for difficulty, 5/10 for attack, 3/10 for defense and 7/10 for magic. Teemo spends Mana and has 16 skins with their own art. Teemo's base attack speed of 0.69 is the 15th-highest of 173 champions on patch 26.20 (shared with 4 others).

Attack5/10
Defense3/10
Magic7/10
Difficulty6/10

Teemo's story

Undeterred by even the most dangerous and threatening of obstacles, Teemo scouts the world with boundless enthusiasm and a cheerful spirit. A yordle with an unwavering sense of morality, he takes pride in following the Bandle Scout's Code, sometimes with such eagerness that he is unaware of the broader consequences of his actions. Though some say the existence of the Scouts is questionable, one thing is for certain: Teemo's conviction is nothing to be trifled with.
— Riot Games, Data Dragon 16.20.1. League of Legends Universe

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Methodology

Data window
Preview sample — a one-time snapshot of 65,406 ranked games (Master+, EUW/KR/NA, patch 26.18), counted by GamGem while our Riot production key is under review. Figures will update daily once it is approved. Counted 26–27 Sept 2026; patches 26.18 (35,477) · 26.19 (18,580) · 26.17 (11,048) · 26.16 (293) · 26.15 (8); by server EUW 22,382 · KR 21,922 · NA 21,065 · EUNE 20 · TR 17. 642 games without a result — remakes ended by vote in their first minutes, and games recorded with no winner — were not counted.
Rank aggregation
Master, Grandmaster and Challenger, pooled — the three ladders the count read its players from. Splitting further leaves samples too small to separate a real effect from noise.
Role assignment
A champion is filed under every lane that holds at least a tenth of its counted games — the position the match itself reports, not the champion’s class. Its headline win rate is across all of them; each lane’s own win rate and games are counted too, and a lane’s tier list ranks by them.
Counters
The two champions in the same position on opposite teams, over that pairing’s own counted games — ranked on the edge pulled toward zero by its sample size, printed raw.
Minimum sample
None — no figure is hidden for being thin. Every rate prints its games, and the confidence band is its 95% margin: Very High within ±1.5 points, High ±2.5, Moderate ±3.1 (1,000 games), Low wider.
Why a build is not a cause
An item is counted when the match ENDS with it, so late items show long games and an item bought when already ahead shows games that were being won. Correlation is what a rate can show; it is not evidence that buying the item caused the win.
Where the numbers come from
Names, classes, abilities, items and runes are Riot Data Dragon. Win, pick and ban rates, builds, keystones, spells and matchups are counted by GamGem from Riot's ranked match records. An estimate, not a count: this panel is not in the preview sample, and is labelled so.

Teemo on video