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By GamGem ResearchLast updated 20 Aug 2026 · 00:00

Smolder

the Fiery Fledgling

MarksmanMage

League of LegendsPatch 26.16BotRanked Solo/DuoEmerald+NA6,148 gamesSample data

Role snapshot (Bot)

CTier
48.3%
Win Rate
1.2%
Pick Rate
7.8%
Ban Rate

6,148

Games

Low

Confidence

Matchup map (Bot) — level 1–18

40%60%
≥ 60%
Nobody in this lane sits here.
55 – 60%
50 – 55%
45 – 50%
40 – 45%
< 40%

Conditional build matrix

vs AP Burstvs AD Assassinsvs Tanksvs Sustain
Mythic / Core
Core 2
Core 3
Boots
Situational

Popular build

2,828 games

48.7%Win Rate

FlashIgnite

Reliable build

2,029 games

47.4%Win Rate

FlashTeleport

High observed win rate

738 games

50.8%Win Rate

FlashExhaust

Runes

Primary: Inspiration

  • Unsealed Spellbook
  • Hextech Flashtraption
  • Biscuit Delivery
  • Approach Velocity

Secondary: Domination

  • Taste of Blood
  • Deep Ward

Shards

+9 Adaptive Force

+9 Adaptive Force

+10-180 Health (based on level)

Skill order

Skill order
Q123456789101112131415161718
W123456789101112131415161718
E123456789101112131415161718
R123456789101112131415161718

Ability details

  • Dragon Practice

    Hitting champions with Abilities and killing enemies with Super Scorcher Breath grants a stack of Dragon Practice. Stacks increase the damage of Smolders basic Abilities.

    Passive — never cast

  • Super Scorcher Breath

    Smolder breathes fire on an enemy. As he gains more stacks, this ability becomes more powerful.

    Cost 25 ManaCooldown 5.5/5/4.5/4/3.5sRange 550

  • Achooo!

    Smolder lets out an adorable flaming sneeze that explodes when hitting enemy champions.

    Cost 50/55/60/65/70 ManaCooldown 14/13/12/11/10sRange 1500

  • Flap, Flap, Flap

    Smolder takes flight ignoring terrain and bombarding the lowest health enemy.

    Cost 65 ManaCooldown 24/22/20/18/16sRange 700

  • MMOOOMMMM!

    Smolder calls his mom to breath fire from above, dealing extra damage and slowing enemies in the center of her fire.

    Cost 100 ManaCooldown 120/110/100sRange 4200

Scaling — level 1–18

SmolderBot average

Win Rate

1918

Damage / Min

1918

Gold / Min

1918

Counter plan — how to beat Smolder

  • Close the gap earlyit wins at range and at three items — neither before ten minutes

  • Dodge the primaryits rotation is one skillshot; sidestep it and the rest is chip

  • Punish the cooldownSmolder is exposed while its rotation is down

  • Ward the flankvision is what turns its best opening into a worse one

  • Respect the spikeRiot rates the kit 6/10, so a practised player gets more out of it than the average

ARAM performance

A
51.0%
Win Rate
1.2%
5.5%
Pick Rate
0.9%
2.3%
Ban Rate
1.0%
Damage dealt
91.9%
Damage taken
93.0%
Healing
88.0%
Shielding
101.5%
Ability Haste
+18

Best ARAM build

Patch timeline

We hold the rates, not the balance log. What actually changed each patch is in Riot’s own notes.

  1. 26.16Live now+0.7
  2. 26.14Sample win rate across this patch+0.2
  3. 26.11Sample win rate across this patch-0.3
  4. 26.08Sample win rate across this patch-0.4
  5. 26.05Sample win rate across this patch+0.1

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Methodology

Data window
512,340 games on patch 26.16, Ranked Solo/Duo, NA. Last refreshed 20 Aug 2026.
Rank aggregation
Emerald+ and above, pooled. Splitting further leaves samples too small to separate a real effect from noise.
Role assignment
A champion is filed under the lanes it actually plays, not the one class it belongs to — which is why several appear in two.
Counters
A matchup, not a tier gap: how this champion does into that one specifically, over that pairing’s own games.
Minimum sample
The confidence indicator beside every rate is driven by how much of the window this champion appears in. A low reading means read the figure loosely, not that it is wrong.
Why a build is not a cause
The best-scoring build is the one the best-placed players happened to take. Correlation is what a rate can show; it is not evidence that buying those items caused the wins.
Where the numbers come from
Names, classes, lanes, abilities, items and runes are Riot Data Dragon. Win, pick and ban rates are derived samples — Riot publishes none of them, and nothing on this page presents one as measured.