By GamGem ResearchLast updated 20 Aug 2026 · 00:00

Tristana
the Yordle Gunner
MarksmanAssassin
League of LegendsPatch 26.16BotRanked Solo/DuoEmerald+NA47,648 gamesSample data
Role snapshot (Bot)
- 54.1%
- Win Rate
- 9.3%
- Pick Rate
- 4.2%
- Ban Rate
47,648
Games
High
Confidence
Matchup map (Bot) — level 1–18
Conditional build matrix
| vs AP Burst | vs AD Assassins | vs Tanks | vs Sustain | |
|---|---|---|---|---|
| Mythic / Core | ||||
| Core 2 | ||||
| Core 3 | ||||
| Boots | ||||
| Situational |
Popular build
21,918 games54.5%Win Rate
Reliable build
15,724 games53.2%Win Rate
High observed win rate
5,718 games56.6%Win Rate
Runes
Primary: Sorcery
Arcane Comet
Manaflow Band
Celerity
Scorch
Secondary: Domination
Taste of Blood
Sixth Sense
Shards
+9 Adaptive Force
+9 Adaptive Force
+10-180 Health (based on level)
Skill order
| Q | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| W | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
| E | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
| R | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
Ability details

Draw a Bead
Increases Tristana's Attack Range as she levels.
Passive — never cast

Rapid Fire
Tristana fires her weapon rapidly, increasing her Attack Speed for a short time.
Cost 15/20/25/30/35 ManaCooldown 20/19/18/17/16sRange 20

Rocket Jump
Tristana fires at the ground to propel her to a distant location, dealing damage and slowing surrounding units for a brief period where she lands.
Cost 30/35/40/45/50 ManaCooldown 22/20/18/16/14sRange 900

Explosive Charge
When Tristana kills a unit, her cannonballs burst into shrapnel, dealing damage to surrounding enemies. Can be activated to place a bomb on a target enemy that explodes after a short duration dealing damage to surrounding units.
Cost 50/55/60/65/70 ManaCooldown 16/15.5/15/14.5/14sRange 550

Buster Shot
Tristana loads a massive cannonball into her weapon and fires it at an enemy unit. This deals Magic Damage and knocks the target back. If the target is carrying the Explosive Charge bomb, the bomb detonation radius is doubled.
Cost 100 ManaCooldown 100sRange 550
Scaling — level 1–18
TristanaBot average
1918
1918
1918
Counter plan — how to beat Tristana
Close the gap early — it wins at range and at three items — neither before ten minutes
Deny the reset — it wants a kill to come back out; a warded exit removes it
Punish the cooldown — Tristana is exposed while its rotation is down
Ward the flank — vision is what turns its best opening into a worse one
Respect the spike — Riot rates the kit 4/10, so a practised player gets more out of it than the average
ARAM performance
- 50.0%
- Win Rate ▲ 0.5%
- 3.7%
- Pick Rate ▼ 1.5%
- 5.9%
- Ban Rate ▲ 1.6%
- Damage dealt
- 97.2%
- Damage taken
- 93.1%
- Healing
- 92.4%
- Shielding
- 100.9%
- Ability Haste
- +23
Best ARAM build
Patch timeline
We hold the rates, not the balance log. What actually changed each patch is in Riot’s own notes.
- 26.16Live now-0.7
- 26.14Sample win rate across this patch+0.7
- 26.11Sample win rate across this patch-0.7
- 26.08Sample win rate across this patch+0.0
- 26.05Sample win rate across this patch-0.5
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Methodology
- Data window
- 512,340 games on patch 26.16, Ranked Solo/Duo, NA. Last refreshed 20 Aug 2026.
- Rank aggregation
- Emerald+ and above, pooled. Splitting further leaves samples too small to separate a real effect from noise.
- Role assignment
- A champion is filed under the lanes it actually plays, not the one class it belongs to — which is why several appear in two.
- Counters
- A matchup, not a tier gap: how this champion does into that one specifically, over that pairing’s own games.
- Minimum sample
- The confidence indicator beside every rate is driven by how much of the window this champion appears in. A low reading means read the figure loosely, not that it is wrong.
- Why a build is not a cause
- The best-scoring build is the one the best-placed players happened to take. Correlation is what a rate can show; it is not evidence that buying those items caused the wins.
- Where the numbers come from
- Names, classes, lanes, abilities, items and runes are Riot Data Dragon. Win, pick and ban rates are derived samples — Riot publishes none of them, and nothing on this page presents one as measured.
