By GamGem ResearchLast updated 29 Oct 2026
Deck overview
PEKKA Control DeckClash Royale win rate, matchups and how to beat it
PEKKA Control is a control deck with 3.5 average elixir and a 10-elixir four-card cycle. It won 54.5% (±4.0) of 596 top Path of Legends battles, 1 Sep 2026 to 29 Oct 2026.
7PEKKA Control deck win rate
PEKKA Control opening hand decision tree
Defensive anchors
3Stops: Air units — Troop · Air & Ground · melee.
Unavailable if: still cycling back (you played it in your last four plays) or you are under 3 elixir.
Stops: Air units — Troop · Air & Ground · ranged.
Unavailable if: still cycling back (you played it in your last four plays) or you are under 3 elixir.
Role map
How to play the PEKKA Control deck: three rules
- Pressure:P.E.K.K.A when they have just spent elixir on something else.
- Defend first:answer with Mega Minion and Little Prince, then counter-push with what survives.
- Draw out:their answers with Arrows and Zap, then play P.E.K.K.A.
PEKKA Control deck matchups(win rate)
Result breakdown
One-crown and two-crown wins are not counted in this sample.
PEKKA Control deck counter: how to beat it
5 win conditions beat PEKKA Control beyond the margin of error. The strongest is Royal Recruits: decks built around it won 56.5% (±3.3) of 863 decided games.
- Royal Recruits decks56.5% ±3.3 · n 863Royal Recruits
- Elixir Golem decks54.8% ±4.1 · n 555Elixir Golem
- Mortar decks54.6% ±3.0 · n 1,031Mortar Siege
- Goblin Barrel decks53.6% ±2.5 · n 1,540Log Bait / Spell Bait
- Giant decks53.3% ±3.1 · n 1,006Giant Beatdown / Giant Graveyard
By card roles its most-played list has no defensive building — play into that.
PEKKA Control card counters: the cards that beat it
20 individual cards beat PEKKA Control beyond the margin of error: decks that run them won more than half of their decided games against decks built on P.E.K.K.A. The strongest is Ronin: 66.1% ±3.7 of 613 decided games.
PEKKA Control deck without a card: substitution ladder
Loss-to-rule checklist
Compact details
Screenshot mode
Export to text
Sources and dates
P.E.K.K.A deck variants in the sample
| Eight cards | Win rate | Uses |
|---|---|---|
| Knight, P.E.K.K.A, Mega Minion, Ram Rider, Little Prince, Arrows, Zap, Barbarian Barrel | — | 69 |
| P.E.K.K.A, Baby Dragon, Electro Wizard, Ram Rider, Golden Knight, Lightning, Barbarian Barrel, Giant Snowball | — | 39 |
| P.E.K.K.A, Prince, Mini P.E.K.K.A, Electro Wizard, Executioner, Goblinstein, Zap, Vines | — | 38 |
| P.E.K.K.A, Guards, Mega Minion, Goblin Giant, Fisherman, Arrows, Rage, Vines | — | 38 |
| P.E.K.K.A, Witch, Giant Skeleton, Ram Rider, Electro Dragon, Tombstone, Arrows, Lightning | — | 37 |
| P.E.K.K.A, Wizard, Mini P.E.K.K.A, Lumberjack, Electro Wizard, Mega Knight, Zap, Tornado | — | 36 |
| P.E.K.K.A, Mini P.E.K.K.A, Bandit, Bats, Archer Queen, Fireball, Arrows, Zap | — | 34 |
| P.E.K.K.A, Valkyrie, Electro Wizard, Magic Archer, Tesla, Poison, Tornado, Barbarian Barrel | — | 33 |
Contradiction radar
- Population: our rates count ranked 1v1 battles of top Path of Legends players only; Trophy Road, challenges and other modes are not measured.
- Archetype names: “PEKKA Control” is community vocabulary — here a deck is filed by its cards alone, so another site may group the same lists differently.
Notes
Keep reading
- P.E.K.K.A card stats
- Mega Minion card stats
- Little Prince card stats
- Ram Rider card stats
- Knight card stats
- Arrows card stats
- Zap card stats
- Barbarian Barrel card stats
- PEKKA Bridge Spam · 53.0% ±1.2 · n 6,951
- Log Bait · 50.7% ±0.9 · n 12,283
- Golem Beatdown · 52.3% ±0.9 · n 10,708
- Bridge Spam · 52.9% ±1.0 · n 9,791
- Mortar Siege · 53.6% ±1.0 · n 9,747
- Electro Giant · 52.0% ±1.1 · n 8,693
PEKKA Control — questions
What are the 8 cards in PEKKA Control?
- The most-played list in our sample runs P.E.K.K.A, Mega Minion, Little Prince, Ram Rider, Knight, Arrows, Zap and Barbarian Barrel. Other lists of this archetype are in the variants table.
What is PEKKA Control’s average elixir and 4-card cycle?
- 3.5 average elixir; the four cheapest cards (Zap, Barbarian Barrel, Mega Minion and Little Prince) cost 10 elixir together. Costs come from the official card list.
What does PEKKA Control lose to?
- In our sample, decks with P.E.K.K.A won 43.5% (±3.3) against decks with Royal Recruits, n 863, 45.2% (±4.1) against decks with Elixir Golem, n 555 and 45.4% (±3.0) against decks with Mortar, n 1031.
Which decks count as PEKKA Control?
- A deck is filed here by its cards alone: PEKKA without bridge cards. The name is community vocabulary, not an official Supercell category.
How is the win rate measured?
- We count ranked 1v1 battles of Clash Royale API battlelogs, top Path of Legends players from the official API — 596 uses of PEKKA Control here, 54.5% ±4.0 points (95% interval). It is a sample, not official Supercell statistics.
Which arena do you need to play PEKKA Control?
- The Clash Royale Wiki places all 8 cards of the most-played PEKKA Control list in an arena. The last to unlock is Little Prince, in Arena 18 (Silent Sanctuary), so the list is open from that arena on. Arena data: Clash Royale Wiki, CC BY-SA 3.0.
Is PEKKA Control a good deck right now?
- It ranks #5 of 33 archetypes by win rate (54.5% ±4.0, 596 uses) and #31 of 33 by how often it is played, among the archetypes with their own page in our sample of top Path of Legends battles. Gaps smaller than the margins are not decisive. Counted by GamGem, not an official statistic.
How do you beat PEKKA Control?
- Decks built around Royal Recruits are the counted answer: they won 56.5% (±3.3) of 863 decided games against PEKKA Control, a gap larger than the margin of error. The card roles of its list show where else to press.
Can I play PEKKA Control without Mega Minion?
- Another list counted under this archetype runs Electro Wizard in its place. It does the same job (air answer, troop, air & ground, ranged). Compared with Mega Minion, Electro Wizard fights at range instead of in melee and has 1,150 hitpoints instead of 1,348 at level 16.
Card statistics and mechanics: Clash Royale Wiki, licensed CC BY-SA 3.0. Figures reformatted, wording ours.
Card, arena and character art: Supercell Fan Kit (fankit.supercell.com), shown unchanged. Fan Kit · Fan Content Policy
