Every figure shows its source. Where a source is missing, the number is a placeholder — and it is never written as fact.

By GamGem ResearchLast updated 19 Oct 2026

Triple Dribble (Brawl Ball) — most-played brawlers

Triple Dribble (Brawl Ball): 41,621 trophy and Ranked battles were counted on this map, 0.37% of them were draws, the average game lasted 82.6 seconds, the cache saw it on 111 days since 18 May 2026. Checked 2026-10-19; picks are counted, win rates are being measured (gate G-M).

On this map2026-10-16 · Last day the counted cache saw this map in rotation.2024-08-27 · Wiki status: active on its last change.2026-09-16 · Counted window starts at the 16 Sep 2026 balance patch.
Brawl Ball · 106 brawlers counted

In the game · wiki 2024-08-27 · checked 2026-10-19

In the Season 50 Ranked pool — the rotation panel below counts its battles.

spawns top and bottom · three lanes · objective centre
Our drawing of what Brawl Ball asks for — not the in-game map, and no tile counts.
Most played on this map
  1. RicoRico10,850 decided gamesDamage DealerMost playedWin rateBeing measured
  2. BibiBibi10,815 decided gamesTankSecond mostWin rateBeing measured
  3. ShadeShade10,569 decided gamesAssassinThird mostWin rateBeing measured

This is the counted order, not a “best” claim: win rates are being measured (gate G-M).

Window
Queue
Row order

Queues are never mixed. Trophy and Ranked win rates are being measured (gate G-M); the rows below show the counted games.

About this dataWindow Rotation · 2026-05-18–2026-10-16Played in Brawl Ball · how the mode plays22 weeks · 43,848 battles · 7,052 ranked battles all-timeEvery week the cache saw this map since 18 May 2026 (M10 buckets).Ranked (solo) battles of the global top 49601 trophy players · 2026-09-16–2026-10-16 · n = 197495 battles · Preview sampleCollected 2026-10-19 · checked 2026-10-19 · win rates are being measured (gate G-M).
43,848Battles · Rotation
0.37%Draw share · since the 16 Sep patch
106Brawlers with a counted row
≥ 300Decided battles a map needs for a page
How these four numbers were counted
  • Battles by queue:Recent battles of the global top 49601 trophy players · 2026-09-16–2026-10-16 · n = 34,569 battles · Preview sample
  • Ranked battles on this map:Ranked (solo) battles of the global top 49601 trophy players · 2026-09-16–2026-10-16 · n = 7,052 battles · Preview sample
  • Picks and decided games per brawler:GamGem calculation from BS_MATCH_MAPS + BS_MATCH_SHARE
  • Most-faced opponent per pick:GamGem calculation from BS_MATCH_VS

Picks · Rotationtrophy and Ranked counted together

Window 2026-05-18–2026-10-16 · 22 weeks · 43,848 battles. Win rate, share of picks and adjusted win rate are being measured (gate G-M); this table shows the counted games.

  • RicoRico10,850 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • BibiBibi10,815 battles
    TankWin rate: Being measuredShare of picks: Being measured
  • ShadeShade10,569 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • EdgarEdgar10,493 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • DynamikeDynamike9,442 battles
    ArtilleryWin rate: Being measuredShare of picks: Being measured
  • MortisMortis9,021 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • SurgeSurge8,415 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • El PrimoEl Primo6,673 battles
    TankWin rate: Being measuredShare of picks: Being measured
  • GriffGriff6,062 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
  • EmzEmz5,312 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
  • BullBull4,917 battles
    TankWin rate: Being measuredShare of picks: Being measured
  • ColtColt4,832 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • FrankFrank4,537 battles
    TankWin rate: Being measuredShare of picks: Being measured
  • StuStu4,285 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • ShellyShelly4,042 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • GusGus3,851 battles
    SupportWin rate: Being measuredShare of picks: Being measured
  • NitaNita3,290 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • BuzzBuzz3,222 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • KenjiKenji3,196 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • TickTick3,019 battles
    ArtilleryWin rate: Being measuredShare of picks: Being measured
  • WillowWillow2,968 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
  • SpikeSpike2,842 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • FangFang2,793 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • ColetteColette2,770 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • AmberAmber2,723 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
  • MinaMina2,573 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • BarleyBarley2,544 battles
    ArtilleryWin rate: Being measuredShare of picks: Being measured
  • BrockBrock2,474 battles
    MarksmanWin rate: Being measuredShare of picks: Being measured
  • PocoPoco2,357 battles
    SupportWin rate: Being measuredShare of picks: Being measured
  • SiriusSirius2,331 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
  • NoriNori2,276 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • MaxMax2,187 battles
    SupportWin rate: Being measuredShare of picks: Being measured
  • CrowCrow2,170 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • MaisieMaisie2,059 battles
    MarksmanWin rate: Being measuredShare of picks: Being measured
  • AshAsh1,997 battles
    TankWin rate: Being measuredShare of picks: Being measured
  • ChesterChester1,960 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • CarlCarl1,943 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • CordeliusCordelius1,908 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • DamianDamian1,874 battles
    TankWin rate: Being measuredShare of picks: Being measured
  • DougDoug1,809 battles
    SupportWin rate: Being measuredShare of picks: Being measured
  • JackyJacky1,716 battles
    TankWin rate: Being measuredShare of picks: Being measured
  • CosmoCosmo1,705 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
  • Starr NovaStarr Nova1,611 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • TaraTara1,581 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • DarrylDarryl1,541 battles
    TankWin rate: Being measuredShare of picks: Being measured
  • HankHank1,498 battles
    TankWin rate: Being measuredShare of picks: Being measured
  • Larry & LawrieLarry & Lawrie1,389 battles
    ArtilleryWin rate: Being measuredShare of picks: Being measured
  • LeonLeon1,328 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • LumiLumi1,290 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • WendyWendy1,280 battles
    SupportWin rate: Being measuredShare of picks: Being measured
  • ClancyClancy1,275 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • MeepleMeeple1,237 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
  • BoBo1,200 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
  • TrunkTrunk1,171 battles
    TankWin rate: Being measuredShare of picks: Being measured
  • GaleGale1,165 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
  • BerryBerry1,146 battles
    SupportWin rate: Being measuredShare of picks: Being measured
  • PearlPearl1,132 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • GigiGigi1,132 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • MoeMoe1,122 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • MelodieMelodie1,013 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • KitKit984 battles
    SupportWin rate: Being measuredShare of picks: Being measured
  • JessieJessie939 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
  • SandySandy914 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
  • LouLou833 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
  • MegMeg817 battles
    TankWin rate: Being measuredShare of picks: Being measured
  • OtisOtis805 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
  • JujuJuju793 battles
    ArtilleryWin rate: Being measuredShare of picks: Being measured
  • LilyLily758 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • OllieOllie747 battles
    TankWin rate: Being measuredShare of picks: Being measured
  • MandyMandy732 battles
    MarksmanWin rate: Being measuredShare of picks: Being measured
  • KazeKaze721 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • BusterBuster712 battles
    TankWin rate: Being measuredShare of picks: Being measured
  • PiercePierce699 battles
    MarksmanWin rate: Being measuredShare of picks: Being measured
  • 8-Bit8-Bit698 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • ByronByron685 battles
    SupportWin rate: Being measuredShare of picks: Being measured
  • ZiggyZiggy677 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
  • SqueakSqueak667 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
  • DracoDraco666 battles
    TankWin rate: Being measuredShare of picks: Being measured
  • GromGrom657 battles
    ArtilleryWin rate: Being measuredShare of picks: Being measured
  • BeaBea636 battles
    MarksmanWin rate: Being measuredShare of picks: Being measured
  • SamSam621 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • SproutSprout616 battles
    ArtilleryWin rate: Being measuredShare of picks: Being measured
  • PennyPenny589 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
  • RuffsRuffs576 battles
    SupportWin rate: Being measuredShare of picks: Being measured
  • RosaRosa528 battles
    TankWin rate: Being measuredShare of picks: Being measured
  • GrayGray520 battles
    SupportWin rate: Being measuredShare of picks: Being measured
Below the ranking floorAlli · 458 battlesR-T · 457 battlesChuck · 425 battlesCharlie · 412 battlesPiper · 407 battlesFinx · 373 battlesNajia · 352 battlesMico · 349 battlesBolt · 333 battlesPam · 326 battlesBelle · 298 battlesGlowy · 297 battles8 more below 500 counted games; all are in the roster table above. Under 500 counted games; not ranked here.

What enemies pick here · matchups

Common pickBattles hereMost-faced opponentMet (all maps)Win rate
RicoRico10,850Edgar14,685Being measured
BibiBibi10,815Mortis12,394Being measured
ShadeShade10,569Edgar12,579Being measured
EdgarEdgar10,493Rico14,685Being measured
DynamikeDynamike9,442Edgar9,149Being measured
Class jobs · who meets the class most
  • Stops the tankEdgar37,630 games vs TankWin rate: Being measured
  • Checks the diveColt59,656 games vs AssassinWin rate: Being measured
  • Answers the long laneMortis24,547 games vs MarksmanWin rate: Being measured
  • Breaks the supportRico29,573 games vs SupportWin rate: Being measured
Each row is one of this map’s most-played picks that has met that class the most on all maps counted; one brawler is named once. Win rates against the class are being measured (gate G-M).
GamGem calculation from BS_MATCH_VSGamGem calculation from BS_MATCHX_CLASS_VS + BS_WIKI_BRAWLERS

Best counted trios

GamGem calculation from BS_MATCH_COMPS

Lane assignments

Two goals win it: keep the ball moving forward and always leave one player behind the push.

  • Left laneBibi — front line: take the first hit and hold the space
  • MidRico — skirmish: trade hits and finish the low target
  • Right laneShade — dive: wait for the cooldown, then take the back line
GamGem editorial — not measured

Map fingerprint

Draw share0.37%
Top-5 pick share25.9%
Average length82.6s
42,199 team battles since 16 Sep 2026 · 155 draws · duration from 34,271 timed games.

Star-player share by class — Being measured (M6, gate G-M).

Maps in the same mode that play like it
GamGem calculation from BS_MATCHX_MAP_SHAPE

First 20 seconds plan

two goalsmidfield wallbehind-the-push cover
  1. 0–5sWin the first midfield touch; do not shoot from range.
  2. 5–10sPush one flank and keep a passer in the middle.
  3. 10–15sUse the wall bounce only when the keeper is out.
  4. 15–20sAfter a goal, reset to your half before pressing.

Comeback: One clean push is enough: hold the ball, wait for the rebound and shoot from close range.

Editorial — our reading of the mode, not a measured figure.GamGem editorial — not measured

Last rotation vs now

Now: 2026-05-23 → 2026-10-16 · 43,848 battles · seen on 111 daysNo earlier appearance in the counted cache.
Battles per week · last 12 counted weeks
  • 6707-27
  • 19808-03
  • 2708-10
  • 15908-17
  • 18108-24
  • 50408-31
  • 5909-07
  • 52709-14
  • 7709-21
  • 2,35609-28
  • 53210-05
  • 38,71110-12
Ranked pool seasonsS50 · 5,586 battlesS49 · 1,512 battlesS48 · 169 battles
GamGem calculation from BS_MATCHX_ROTATION + BS_MATCHX_SAMPLEGamGem calculation from BS_MATCHX_RANKED_POOL

Data checks

  • Wiki says active, last change 2024-08-27.Sourced
  • Season 50 Ranked pool: 5586 counted battles.Counted
  • Fingerprint above its floor: draw share and length are printed.Counted
  • Win rate, share of picks and adjusted win rate come from gate G-M.Being measured
  • Star-player share by class (M6) is not in the fixtures this page reads.Being measured
  • The schematic is our drawing, not the in-game map; no tile counts exist.Editorial

Status words describe our check, not the game’s own state.

Draft rehearsal

Tap brawlers for your trio (3) and the enemy (up to 3). Coverage uses counted matchups from all maps; win rates are being measured.

You: —

Enemy: —

Pick your trio and the likely enemy: the check uses counted matchups from all maps.

First pickRico · 10,850 gamesSecondBibi · 10,815 gamesLast pickShade · third by counted games

Share card

GamGem · Triple Dribble · Brawl Ball · Ranked
Window: Rotation (2026-05-18–2026-10-16) · 43,848 battles in 22 weeks
Most played here: Rico 10,850 · Bibi 10,815 · Shade 10,569
Your trio: — · Enemy: —
Draws 0.37% · average 82.6s
Schematic is a GamGem drawing, not the in-game map.
Sources (13)
WhatSourceDateHow we count
Battles by queueRecent battles of the global top 49601 trophy players · 2026-09-16–2026-10-16 · n = 34,569 battles · Preview sample2026-10-19Collected 2026-10-19
Ranked battles on this mapRanked (solo) battles of the global top 49601 trophy players · 2026-09-16–2026-10-16 · n = 7,052 battles · Preview sample2026-10-19Collected 2026-10-19
Picks and decided games per brawlerGamGem calculation from BS_MATCH_MAPS + BS_MATCH_SHARE—Decided games summed per brawler over this map’s event ids, trophy and Ranked together; mirrors out. Win rate and share of picks wait for gate G-M.
Most-faced opponent per pickGamGem calculation from BS_MATCH_VS—The opposing brawler with the most decided games against it, all maps together; the win-rate edge waits for gate G-M.
Counted triosGamGem calculation from BS_MATCH_COMPS—Three-brawler teams with decided games on this map, most-counted first; their win rates wait for gate G-M.
Rotation history and weekly bucketsGamGem calculation from BS_MATCHX_ROTATION + BS_MATCHX_SAMPLE—First and last day the cache saw each event id, days seen, and battles per Monday-start week.
Ranked pool per seasonGamGem calculation from BS_MATCHX_RANKED_POOL—Battles counted per Round season and event id; a row seen only in the season’s first six hours is marked as an edge.
Map fingerprint and twinsGamGem calculation from BS_MATCHX_MAP_SHAPE—Draw share and top-5 pick concentration since the 16 Sep 2026 patch; duration from the v2 duration field; twins = Jaccard of the top-10 picks in the same mode.
Brawlers that meet a classGamGem calculation from BS_MATCHX_CLASS_VS + BS_WIKI_BRAWLERS—Each non-mirrored brawler counted against every opposing class; the wiki infobox supplies the class.
Ranked history printed on the wiki map pageBrawl Stars Wiki (Fandom) · Ranked seasons in the map History · retrieved 2026-10-17 · CC BY-SA 3.02026-10-17
Map factsBrawl Stars Wiki (Fandom) · Map page · retrieved 2026-10-17 · CC BY-SA 3.02026-10-17
Mode nameOfficial Brawl Stars API · /v1/gamemodes · 2026-10-192026-10-19
Lanes, first 20 s, comebackGamGem editorial — not measured—GamGem reading of the mode; it measures nothing and prints no number.