Highest adjusted win rate here: 64.5% after the small-sample pull, 64.6% ±0.8 over 12,260 games.
Ranked share 1.4%By GamGem ResearchLast updated 21 Oct 2026
Brawl Stars Tier List — by mode, map and Ranked
This tier list is measured, not voted: Recent battles of the global top 200 trophy players · 2026-09-16–2026-10-16 · n = 393,085 battles · Preview sample. The top three are Wendy, Amber and Shade; the Ranked (solo) table agrees on 1 of them.
The sample
- Players
- 49,601
- Brawlers
- 108
- Window
- 2026-09-16 → 2026-10-16
- Floor
- 100 games a side
Recommended
Pick Wendy for All modes — 64.6% ±0.8 over 12,260 games. Amber if Wendy is gone.
Best case on the evidence: 63.5% at the top of its margin, from 25,329 games.
Ranked share 2.2%Best of the rest: 61.3% ±0.4, 2.7% share of picks.
Ranked share 3.0%Good here, not everywheremap edge ≥ 2.5
No brawler beats its mode-wide rate by 2.5 points here.
Looks good, isn't provenwide margin
No high rate here rests on a wide margin.
Which jobs this map rewards
Pick a single map to compare job edges.
Average map edge per job · rows behind itTier boardAll modes
Tier C · 36 brawlers — show
Tier D · 27 brawlers — show
Dashed tiles are a thin sample. A tier is a place in this list, not a power level; the same brawler can sit in another tier on another map.
Ready-to-use pick card
WendySupportOpen the Wendy dossier- Best matchups
- Shelly — 76.7% ±4.4, 353 games
- Crow — 70.8% ±3.2, 764 games
- Colt — 67.9% ±1.7, 2,887 games
- Watch out for
- Doug — 43.9% ±5.5, 309 games
- Shade — 49.6% ±2.2, 1,995 games
- Amber — 49.9% ±2.4, 1,647 games
Build contextWendy
Why each pick works
How to read this context
- All modes: every counted map of this mode is folded into one table.
- Pick a single map above to read its own numbers.
- Both ladders are counted together; the win rate is side-balanced.
Full rankingAll modes
| # | Brawler | Tier | WR ±Win rate · ± | Games | ||
|---|---|---|---|---|---|---|
| 1 | Support | S | 64.6% ±0.8 | 12,260 | 17.2% star | |
| 2 | Control | S | 62.9% ±0.6 | 25,329 | 25.0% star | |
| 3 | Objective pressure | S | 61.3% ±0.4 | 51,745 | 25.8% star | |
| 4 | Objective pressure | S | 61.1% ±1.0 | 9,489 | 24.8% star | |
| 5 | Objective pressure | S | 60.9% ±1.0 | 9,545 | 16.7% star | |
| 6 | Support | A | 59.9% ±0.4 | 49,995 | 18.9% star | |
| 7 | Control | A | 60.3% ±0.9 | 11,153 | 17.9% star | |
| 8 | Objective pressure | A | 60.0% ±0.6 | 22,198 | 28.2% star | |
| 9 | Objective pressure | A | 59.6% ±1.1 | 7,280 | 22.7% star | |
| 10 | Objective pressure | A | 59.4% ±0.8 | 13,069 | 26.8% star | |
| 11 | Objective pressure | A | 59.1% ±1.3 | 5,594 | 15.4% star | |
| 12 | Objective pressure | A | 59.0% ±1.0 | 10,079 | 26.8% star | |
| 13 | Lane | A | 58.5% ±0.7 | 18,135 | 23.1% star | |
| 14 | Objective pressure | A | 58.7% ±1.3 | 5,769 | 23.9% star | |
| 15 | Damage | A | 58.4% ±1.3 | 5,566 | 14.0% star | |
| 16 | Support | A | 57.8% ±1.0 | 9,361 | 21.1% star | |
| 17 | Control | A | 57.4% ±0.6 | 22,353 | 19.4% star | |
| 18 | Objective pressure | A | 57.7% ±1.0 | 9,103 | 32.5% star | |
| 19 | Control | B | 57.6% ±1.1 | 7,963 | 12.3% star | |
| 20 | Lane | B | 56.6% ±1.3 | 5,331 | 21.1% star | |
| 21 | Damage | B | 56.4% ±1.0 | 9,081 | 24.3% star | |
| 22 | Support | B | 56.5% ±1.3 | 5,809 | 12.6% star | |
| 23 | Control | B | 56.5% ±1.6 | 3,595 | 16.7% star | |
| 24 | Support | B | 56.1% ±0.9 | 12,325 | 19.0% star | |
| 25 | Damage | B | 56.1% ±1.0 | 9,069 | 15.4% star | |
| 26 | Damage | B | 55.9% ±1.1 | 7,166 | 14.1% star | |
| 27 | Control | B | 55.9% ±1.5 | 4,464 | 16.9% star | |
| 28 | Objective pressure | B | 55.8% ±1.4 | 4,764 | 17.6% star | |
| 29 | Damage | B | 55.5% ±0.9 | 12,381 | 23.3% star | |
| 30 | Objective pressure | B | 55.7% ±1.3 | 5,312 | 18.3% star | |
| 31 | Lane | B | 55.4% ±0.8 | 16,796 | 21.3% star | |
| 32 | Damage | B | 55.5% ±1.1 | 7,678 | 19.4% star | |
| 33 | Objective pressure | B | 55.3% ±1.4 | 4,723 | 24.0% star | |
| 34 | Control | B | 55.1% ±1.1 | 8,122 | 12.2% star | |
| 35 | Support | B | 55.1% ±1.3 | 5,593 | 15.5% star | |
| 36 | Damage | B | 55.1% ±1.4 | 5,185 | 14.0% star | |
| 37 | Support | B | 55.0% ±1.8 | 3,084 | 15.9% star | |
| 38 | Control | B | 54.6% ±1.0 | 9,016 | 9.8% star | |
| 39 | Damage | B | 54.3% ±0.8 | 13,806 | 14.5% star | |
| 40 | Control | B | 54.4% ±1.2 | 7,179 | 17.4% star | |
| 41 | Damage | B | 54.1% ±0.7 | 21,275 | 20.9% star | |
| 42 | Control | B | 54.3% ±1.1 | 8,589 | 16.2% star | |
| 43 | Control | B | 54.3% ±1.3 | 5,719 | 11.4% star | |
| 44 | Objective pressure | B | 54.2% ±1.1 | 7,840 | 20.9% star | |
| 45 | Objective pressure | C | 54.3% ±1.3 | 5,445 | 20.2% star | |
| 46 | Objective pressure | C | 53.8% ±0.7 | 17,471 | 20.9% star | |
| 47 | Objective pressure | C | 53.3% ±0.5 | 35,696 | 15.0% star | |
| 48 | Damage | C | 53.6% ±0.7 | 21,556 | 16.6% star | |
| 49 | Objective pressure | C | 53.8% ±1.0 | 9,181 | 17.7% star | |
| 50 | Control | C | 53.9% ±1.5 | 4,226 | 13.2% star | |
| 51 | Damage | C | 53.6% ±0.8 | 15,647 | 18.1% star | |
| 52 | Control | C | 53.7% ±1.0 | 9,868 | 17.5% star | |
| 53 | Damage | C | 53.8% ±1.5 | 4,451 | 17.9% star | |
| 54 | Control | C | 53.7% ±1.1 | 8,385 | 16.1% star | |
| 55 | Lane | C | 53.7% ±1.3 | 5,283 | 22.1% star | |
| 56 | Control | C | 53.6% ±1.2 | 6,856 | 17.8% star | |
| 57 | Support | C | 53.6% ±1.4 | 5,064 | 12.5% star | |
| 58 | Lane | C | 52.9% ±0.8 | 14,597 | 17.8% star | |
| 59 | Control | C | 53.0% ±1.3 | 6,084 | 16.2% star | |
| 60 | Control | C | 52.9% ±0.9 | 10,750 | 13.1% star | |
| 61 | Damage | C | 52.3% ±0.5 | 36,314 | 15.1% star | |
| 62 | Control | C | 52.9% ±1.4 | 4,955 | 10.4% star | |
| 63 | Support | C | 52.4% ±0.6 | 28,551 | 12.7% star | |
| 64 | Lane | C | 52.3% ±0.7 | 21,802 | 18.7% star | |
| 65 | Objective pressure | C | 51.9% ±0.5 | 40,413 | 17.4% star | |
| 66 | Lane | C | 52.5% ±1.0 | 10,316 | 18.6% star | |
| 67 | Objective pressure | C | 52.4% ±1.4 | 4,751 | 18.7% star | |
| 68 | Lane | C | 51.6% ±1.3 | 5,310 | 16.0% star | |
| 69 | Lane | C | 51.2% ±0.6 | 24,684 | 19.5% star | |
| 70 | Control | C | 50.5% ±0.5 | 46,760 | 19.0% star | |
| 71 | Objective pressure | C | 51.0% ±0.7 | 20,028 | 16.1% star | |
| 72 | Support | C | 50.8% ±0.6 | 28,013 | 11.8% star | |
| 73 | Objective pressure | C | 51.1% ±0.9 | 11,646 | 16.1% star | |
| 74 | Control | C | 50.8% ±0.7 | 18,730 | 15.9% star | |
| 75 | Control | C | 50.4% ±1.1 | 7,463 | 10.2% star | |
| 76 | Objective pressure | C | 50.3% ±0.9 | 10,789 | 18.5% star | |
| 77 | Objective pressure | C | 49.6% ±0.5 | 33,845 | 20.9% star | |
| 78 | Damage | C | 49.6% ±0.6 | 24,908 | 14.2% star | |
| 79 | Objective pressure | C | 49.5% ±0.8 | 15,219 | 15.4% star | |
| 80 | Objective pressure | C | 49.6% ±1.3 | 6,082 | 17.1% star | |
| 81 | Control | D | 49.5% ±1.1 | 8,291 | 16.3% star | |
| 82 | Objective pressure | D | 48.3% ±0.4 | 54,151 | 18.3% star | |
| 83 | Support | D | 49.1% ±1.0 | 10,418 | 13.3% star | |
| 84 | Support | D | 49.0% ±1.0 | 8,946 | 12.5% star | |
| 85 | Control | D | 48.6% ±0.9 | 12,302 | 12.4% star | |
| 86 | Objective pressure | D | 48.5% ±0.9 | 10,806 | 15.0% star | |
| 87 | Objective pressure | D | 48.1% ±0.7 | 21,709 | 16.7% star | |
| 88 | Damage | D | 48.0% ±0.7 | 21,183 | 16.2% star | |
| 89 | Control | D | 48.0% ±0.9 | 12,359 | 11.6% star | |
| 90 | Objective pressure | D | 47.4% ±0.6 | 27,587 | 14.5% star | |
| 91 | Objective pressure | D | 47.3% ±0.6 | 29,134 | 17.4% star | |
| 92 | Control | D | 47.2% ±0.5 | 36,121 | 14.0% star | |
| 93 | Objective pressure | D | 47.5% ±0.6 | 23,896 | 15.2% star | |
| 94 | Damage | D | 47.3% ±0.6 | 28,060 | 11.3% star | |
| 95 | Control | D | 47.6% ±0.9 | 11,354 | 11.5% star | |
| 96 | Lane | D | 46.5% ±0.5 | 46,444 | 17.3% star | |
| 97 | Support | D | 46.6% ±0.6 | 26,812 | 11.7% star | |
| 98 | Objective pressure | D | 45.9% ±0.4 | 71,908 | 16.4% star | |
| 99 | Damage | D | 45.5% ±0.4 | 65,040 | 15.1% star | |
| 100 | Lane | D | 44.7% ±0.4 | 57,913 | 16.8% star | |
| 101 | Damage | D | 44.7% ±0.4 | 48,249 | 15.0% star | |
| 102 | Control | D | 44.5% ±0.6 | 29,663 | 9.3% star | |
| 103 | Control | D | 43.0% ±0.5 | 44,030 | 13.3% star | |
| 104 | Damage | D | 42.6% ±0.3 | 77,501 | 13.6% star | |
| 105 | Objective pressure | D | 41.2% ±0.6 | 30,293 | 8.3% star | |
| 106 | Damage | D | 40.8% ±0.6 | 27,529 | 10.8% star | |
| 107 | Objective pressure | D | 39.7% ±0.4 | 67,146 | 17.3% star |
Four measured viewssame rows, four populations
| Brawler | Trophy | Ranked | Mode | Map | Spread |
|---|---|---|---|---|---|
| #1 | #6 | — | — | 5 places | |
| #2 | #5 | — | — | 3 places | |
| #3 | #1 | — | — | 2 places | |
| #4 | #14 | — | — | 10 places | |
| #5 | #15 | — | — | 10 places | |
| #6 | #8 | — | — | 2 places | |
| #7 | #93 | — | — | 86 places | |
| #8 | #23 | — | — | 15 places |
Where the views disagree
- Cosmo — spread 86 places: trophy #7 · Ranked #93 · mode — · map —.
- Nori — spread 15 places: trophy #8 · Ranked #23 · mode — · map —.
- Ash — spread 10 places: trophy #4 · Ranked #14 · mode — · map —.
- Damian — spread 10 places: trophy #5 · Ranked #15 · mode — · map —.
- Wendy — spread 5 places: trophy #1 · Ranked #6 · mode — · map —.
What your team still needs
- Lanestill needed — best: Maisie (58.5%)
- Controlstill needed — best: Amber (62.9%)
- Damagestill needed — best: R-T (58.4%)
- Supportstill needed — best: Wendy (64.6%)
- Objective pressurestill needed — best: Shade (61.3%)
Start from your situation
What moved since the update
Strongest vs most played
What players are saying
- RankedBrawl Stars Wiki · Ranked · retrieved 2026-10-17 · CC BY-SA 3.0
- Brawl Pass/2026 SeasonsBrawl Stars Wiki · Brawl Pass/2026 Seasons · retrieved 2026-10-17 · CC BY-SA 3.0
- UPDATE 69: ROYAL ACADEMY & BRAWL-O-WEENApple App Store · UPDATE 69: ROYAL ACADEMY & BRAWL-O-WEEN · retrieved 2026-10-17
History & saved contexts
How rankings are made Methodology
A match is in the sample only because a top player is in it, and his side wins about two games in three (trophy ladder). So every win rate is counted on the log owner's side and on the opposing side SEPARATELY and the two are averaged with equal weight: ½·(w0/n0 + w1/n1). A rate is printed only when BOTH sides have at least the floor of decided games; the margin is the Wilson 95% half-width on the effective n = 4/(1/n0 + 1/n1).
A tier is a PLACE in the roster (League's cuts): S top 5% · A top 17% · B top 42% · C top 75% · rest D. Score = win rate pulled toward 50% by n/(n+prior), minus 50, plus 0.4 points per "an average brawler's worth" of picks (capped at 3). The prior is estimated from the data (method of moments, as for League). No tier below the floor.
Pick share = a brawler's slots ÷ all slots (6 per match) in headline matches on that ladder, so the roster sums to 100%. Presence = share of matches the brawler was in. Mirrors count in both. This is what top players PICK, not what all players pick.
Matches played before 2026-09-16 (the last balance change) are skipped, so one table never mixes two balance states.
Win rate and tier use the standard 3v3 rotation only: brawlBall, knockout, heist, gemGrab, bounty, hotZone. Duels, hockey, arena, 5v5, tag-team, basketball and cooking stay in the mode and map tables but never in the headline.
A brawler on both teams of one match counts in pick share but is left out of every win rate (it cannot win against itself).
Showdown (solo, duo, trio, hunter) is a placement, not a win: counted per variant as games, first places and average normalised place; never in a tier or a win rate.
Top-ranked players only (ranking position ≤ 200 in the global and each country list). Their matches mostly include other strong players, so the figures describe high-level play and are a preview, not "all players".
Wilson margin and the empirical-Bayes pull are computed for every row; a row below 100 decided games a side shows no rate at all. These thresholds are the sample's own rule strings.
Sources (9)
| What | Source | Date | How we count |
|---|---|---|---|
| Trophy-ladder win rate, picks, tiers, matchup and pairing rows | Recent battles of the global top 200 trophy players · 2026-09-16–2026-10-16 · n = 393,085 battles · Preview sample | 2026-10-16 | Collected 2026-10-16 |
| Ranked (solo) win rate and Ranked share of picks | Ranked (solo) battles of the global top 200 trophy players · 2026-09-16–2026-10-16 · n = 195,949 battles · Preview sample | 2026-10-16 | Collected 2026-10-16 |
| Brawler names, items, gear catalogue | Official Brawl Stars API · api.brawlstars.com/v1/brawlers · 2026-10-16 | 2026-10-16 | |
| Classes | Brawl Stars Wiki · Brawlers · retrieved 2026-10-17 · CC BY-SA 3.0 | 2026-10-17 | |
| Tiers and the map edge | GamGem calculation from win rate + pick share | — | tier = place in this context; edge = map rate − mode rate |
| Update and season dates | Brawl Stars Wiki · Ranked · retrieved 2026-10-17 · CC BY-SA 3.0 | 2026-10-17 | |
| Update and season dates | Brawl Stars Wiki · Brawl Pass/2026 Seasons · retrieved 2026-10-17 · CC BY-SA 3.0 | 2026-10-17 | |
| Update and season dates | Apple App Store · UPDATE 69: ROYAL ACADEMY & BRAWL-O-WEEN · retrieved 2026-10-17 | 2026-10-17 | |
| Balance lines | Supercell · Brawl Stars release notes · retrieved 2026-10-17 | 2026-10-17 |
