Every figure shows its source. Where a source is missing, the number is a placeholder — and it is never written as fact.

By GamGem ResearchLast updated 19 Oct 2026

Super Beach (Brawl Ball) — most-played brawlers

Super Beach (Brawl Ball): 39,595 trophy and Ranked battles were counted on this map, 0.38% of them were draws, the average game lasted 81.4 seconds, the cache saw it on 61 days since 18 May 2026. Checked 2026-10-19; picks are counted, win rates are being measured (gate G-M).

On this map2026-10-15 · Last day the counted cache saw this map in rotation.2024-04-23 · Wiki status: active on its last change.2026-09-16 · Counted window starts at the 16 Sep 2026 balance patch.
Brawl Ball · 106 brawlers counted

In the game · wiki 2024-04-23 · checked 2026-10-19

Not counted in the Season 50 Ranked pool.

spawns top and bottom · three lanes · objective centre
Our drawing of what Brawl Ball asks for — not the in-game map, and no tile counts.
Most played on this map
  1. MortisMortis9,374 decided gamesAssassinMost playedWin rateBeing measured
  2. EdgarEdgar9,342 decided gamesAssassinSecond mostWin rateBeing measured
  3. RicoRico8,994 decided gamesDamage DealerThird mostWin rateBeing measured

This is the counted order, not a “best” claim: win rates are being measured (gate G-M).

Window
Queue
Row order

Queues are never mixed. Trophy and Ranked win rates are being measured (gate G-M); the rows below show the counted games.

About this dataWindow Rotation · 2026-05-18–2026-10-16Played in Brawl Ball · how the mode plays16 weeks · 41,123 battles · 0 ranked battles all-timeEvery week the cache saw this map since 18 May 2026 (M10 buckets).Ranked (solo) battles of the global top 49601 trophy players · 2026-09-16–2026-10-16 · n = 197495 battles · Preview sampleCollected 2026-10-19 · checked 2026-10-19 · win rates are being measured (gate G-M).
41,123Battles · Rotation
0.38%Draw share · since the 16 Sep patch
106Brawlers with a counted row
≥ 300Decided battles a map needs for a page
How these four numbers were counted
  • Battles by queue:Recent battles of the global top 49601 trophy players · 2026-09-16–2026-10-16 · n = 39,595 battles · Preview sample
  • Ranked battles on this map:Ranked (solo) battles of the global top 49601 trophy players · 2026-09-16–2026-10-16 · n = 0 battles · Preview sample
  • Picks and decided games per brawler:GamGem calculation from BS_MATCH_MAPS + BS_MATCH_SHARE
  • Most-faced opponent per pick:GamGem calculation from BS_MATCH_VS

Picks · Rotationtrophy and Ranked counted together

Window 2026-05-18–2026-10-16 · 16 weeks · 41,123 battles. Win rate, share of picks and adjusted win rate are being measured (gate G-M); this table shows the counted games.

  • MortisMortis9,374 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • EdgarEdgar9,342 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • RicoRico8,994 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • BibiBibi8,749 battles
    TankWin rate: Being measuredShare of picks: Being measured
  • ShadeShade8,748 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • ColtColt7,863 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • SurgeSurge7,509 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • DynamikeDynamike7,316 battles
    ArtilleryWin rate: Being measuredShare of picks: Being measured
  • El PrimoEl Primo6,529 battles
    TankWin rate: Being measuredShare of picks: Being measured
  • GriffGriff6,205 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
  • EmzEmz4,714 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
  • StuStu4,500 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • BullBull4,351 battles
    TankWin rate: Being measuredShare of picks: Being measured
  • FrankFrank4,270 battles
    TankWin rate: Being measuredShare of picks: Being measured
  • GusGus4,129 battles
    SupportWin rate: Being measuredShare of picks: Being measured
  • ShellyShelly3,798 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • FangFang3,510 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • BrockBrock3,476 battles
    MarksmanWin rate: Being measuredShare of picks: Being measured
  • PocoPoco3,255 battles
    SupportWin rate: Being measuredShare of picks: Being measured
  • KenjiKenji3,163 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • BuzzBuzz3,133 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • SpikeSpike2,898 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • MaxMax2,882 battles
    SupportWin rate: Being measuredShare of picks: Being measured
  • NitaNita2,868 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • ColetteColette2,790 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • AmberAmber2,741 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
  • MinaMina2,677 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • CrowCrow2,400 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • TickTick2,378 battles
    ArtilleryWin rate: Being measuredShare of picks: Being measured
  • NoriNori2,346 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • MaisieMaisie2,313 battles
    MarksmanWin rate: Being measuredShare of picks: Being measured
  • CosmoCosmo2,313 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
  • CarlCarl2,136 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • ChesterChester1,940 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • CordeliusCordelius1,809 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • TaraTara1,768 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • AshAsh1,650 battles
    TankWin rate: Being measuredShare of picks: Being measured
  • BoBo1,609 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
  • Starr NovaStarr Nova1,565 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • DarrylDarryl1,506 battles
    TankWin rate: Being measuredShare of picks: Being measured
  • WillowWillow1,480 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
  • DamianDamian1,469 battles
    TankWin rate: Being measuredShare of picks: Being measured
  • LeonLeon1,438 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • ClancyClancy1,387 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • GigiGigi1,346 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • BarleyBarley1,331 battles
    ArtilleryWin rate: Being measuredShare of picks: Being measured
  • LumiLumi1,330 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • MoeMoe1,268 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • MelodieMelodie1,234 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • WendyWendy1,199 battles
    SupportWin rate: Being measuredShare of picks: Being measured
  • GaleGale1,181 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
  • HankHank1,169 battles
    TankWin rate: Being measuredShare of picks: Being measured
  • JackyJacky1,133 battles
    TankWin rate: Being measuredShare of picks: Being measured
  • DougDoug1,099 battles
    SupportWin rate: Being measuredShare of picks: Being measured
  • PiercePierce1,044 battles
    MarksmanWin rate: Being measuredShare of picks: Being measured
  • BeaBea1,039 battles
    MarksmanWin rate: Being measuredShare of picks: Being measured
  • JessieJessie1,036 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
  • MandyMandy1,011 battles
    MarksmanWin rate: Being measuredShare of picks: Being measured
  • 8-Bit8-Bit999 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • SiriusSirius997 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
  • Larry & LawrieLarry & Lawrie923 battles
    ArtilleryWin rate: Being measuredShare of picks: Being measured
  • TrunkTrunk920 battles
    TankWin rate: Being measuredShare of picks: Being measured
  • OtisOtis918 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
  • SandySandy904 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
  • LouLou885 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
  • MegMeg878 battles
    TankWin rate: Being measuredShare of picks: Being measured
  • ByronByron829 battles
    SupportWin rate: Being measuredShare of picks: Being measured
  • KitKit824 battles
    SupportWin rate: Being measuredShare of picks: Being measured
  • MeepleMeeple819 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
  • OllieOllie809 battles
    TankWin rate: Being measuredShare of picks: Being measured
  • KazeKaze795 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • SqueakSqueak780 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
  • BerryBerry760 battles
    SupportWin rate: Being measuredShare of picks: Being measured
  • LilyLily757 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • GrayGray714 battles
    SupportWin rate: Being measuredShare of picks: Being measured
  • PennyPenny685 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
  • PiperPiper667 battles
    MarksmanWin rate: Being measuredShare of picks: Being measured
  • SamSam661 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • SproutSprout653 battles
    ArtilleryWin rate: Being measuredShare of picks: Being measured
  • ZiggyZiggy622 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
  • RuffsRuffs614 battles
    SupportWin rate: Being measuredShare of picks: Being measured
  • DracoDraco601 battles
    TankWin rate: Being measuredShare of picks: Being measured
  • BusterBuster563 battles
    TankWin rate: Being measuredShare of picks: Being measured
  • PearlPearl542 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • R-TR-T511 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
Below the ranking floorRosa · 492 battlesPam · 470 battlesCharlie · 462 battlesGrom · 441 battlesAlli · 433 battlesGlowy · 410 battlesJuju · 409 battlesFinx · 367 battlesMr. P · 343 battlesChuck · 343 battlesBelle · 342 battlesJanet · 342 battles9 more below 500 counted games; all are in the roster table above. Under 500 counted games; not ranked here.

What enemies pick here · matchups

Common pickBattles hereMost-faced opponentMet (all maps)Win rate
MortisMortis9,374Colt15,536Being measured
EdgarEdgar9,342Rico14,685Being measured
RicoRico8,994Edgar14,685Being measured
BibiBibi8,749Mortis12,394Being measured
ShadeShade8,748Edgar12,579Being measured
Class jobs · who meets the class most
  • Stops the tankEdgar37,630 games vs TankWin rate: Being measured
  • Checks the diveColt59,656 games vs AssassinWin rate: Being measured
  • Answers the long laneMortis24,547 games vs MarksmanWin rate: Being measured
  • Breaks the supportRico29,573 games vs SupportWin rate: Being measured
Each row is one of this map’s most-played picks that has met that class the most on all maps counted; one brawler is named once. Win rates against the class are being measured (gate G-M).
GamGem calculation from BS_MATCH_VSGamGem calculation from BS_MATCHX_CLASS_VS + BS_WIKI_BRAWLERS

Best counted trios

GamGem calculation from BS_MATCH_COMPS

Lane assignments

Two goals win it: keep the ball moving forward and always leave one player behind the push.

  • Left laneEdgar — dive: wait for the cooldown, then take the back line
  • MidMortis — dive: wait for the cooldown, then take the back line
  • Right laneRico — skirmish: trade hits and finish the low target
GamGem editorial — not measured

Map fingerprint

Draw share0.38%
Top-5 pick share23.4%
Average length81.4s
39,839 team battles since 16 Sep 2026 · 152 draws · duration from 30,203 timed games.

Star-player share by class — Being measured (M6, gate G-M).

Maps in the same mode that play like it
GamGem calculation from BS_MATCHX_MAP_SHAPE

First 20 seconds plan

two goalsmidfield wallbehind-the-push cover
  1. 0–5sWin the first midfield touch; do not shoot from range.
  2. 5–10sPush one flank and keep a passer in the middle.
  3. 10–15sUse the wall bounce only when the keeper is out.
  4. 15–20sAfter a goal, reset to your half before pressing.

Comeback: One clean push is enough: hold the ball, wait for the rebound and shoot from close range.

Editorial — our reading of the mode, not a measured figure.GamGem editorial — not measured

Last rotation vs now

Now: 2026-05-27 → 2026-10-15 · 41,123 battles · seen on 61 daysNo earlier appearance in the counted cache.
Battles per week · last 12 counted weeks
  • 10507-06
  • 6107-13
  • 6707-20
  • 10708-03
  • 6008-10
  • 24608-17
  • 408-24
  • 28208-31
  • 18209-07
  • 1,00209-14
  • 1,16909-28
  • 37,73510-12
Ranked pool seasonsNo Ranked-pool row was counted for this map.
GamGem calculation from BS_MATCHX_ROTATION + BS_MATCHX_SAMPLEGamGem calculation from BS_MATCHX_RANKED_POOL

Data checks

  • Wiki says active, last change 2024-04-23.Sourced
  • Not counted in the Season 50 Ranked pool.Not in pool
  • Fingerprint above its floor: draw share and length are printed.Counted
  • Win rate, share of picks and adjusted win rate come from gate G-M.Being measured
  • Star-player share by class (M6) is not in the fixtures this page reads.Being measured
  • The schematic is our drawing, not the in-game map; no tile counts exist.Editorial

Status words describe our check, not the game’s own state.

Draft rehearsal

Tap brawlers for your trio (3) and the enemy (up to 3). Coverage uses counted matchups from all maps; win rates are being measured.

You: —

Enemy: —

Pick your trio and the likely enemy: the check uses counted matchups from all maps.

First pickMortis · 9,374 gamesSecondEdgar · 9,342 gamesLast pickRico · third by counted games

Share card

GamGem · Super Beach · Brawl Ball · Ranked
Window: Rotation (2026-05-18–2026-10-16) · 41,123 battles in 16 weeks
Most played here: Mortis 9,374 · Edgar 9,342 · Rico 8,994
Your trio: — · Enemy: —
Draws 0.38% · average 81.4s
Schematic is a GamGem drawing, not the in-game map.
Sources (13)
WhatSourceDateHow we count
Battles by queueRecent battles of the global top 49601 trophy players · 2026-09-16–2026-10-16 · n = 39,595 battles · Preview sample2026-10-19Collected 2026-10-19
Ranked battles on this mapRanked (solo) battles of the global top 49601 trophy players · 2026-09-16–2026-10-16 · n = 0 battles · Preview sample2026-10-19Collected 2026-10-19
Picks and decided games per brawlerGamGem calculation from BS_MATCH_MAPS + BS_MATCH_SHARE—Decided games summed per brawler over this map’s event ids, trophy and Ranked together; mirrors out. Win rate and share of picks wait for gate G-M.
Most-faced opponent per pickGamGem calculation from BS_MATCH_VS—The opposing brawler with the most decided games against it, all maps together; the win-rate edge waits for gate G-M.
Counted triosGamGem calculation from BS_MATCH_COMPS—Three-brawler teams with decided games on this map, most-counted first; their win rates wait for gate G-M.
Rotation history and weekly bucketsGamGem calculation from BS_MATCHX_ROTATION + BS_MATCHX_SAMPLE—First and last day the cache saw each event id, days seen, and battles per Monday-start week.
Ranked pool per seasonGamGem calculation from BS_MATCHX_RANKED_POOL—Battles counted per Round season and event id; a row seen only in the season’s first six hours is marked as an edge.
Map fingerprint and twinsGamGem calculation from BS_MATCHX_MAP_SHAPE—Draw share and top-5 pick concentration since the 16 Sep 2026 patch; duration from the v2 duration field; twins = Jaccard of the top-10 picks in the same mode.
Brawlers that meet a classGamGem calculation from BS_MATCHX_CLASS_VS + BS_WIKI_BRAWLERS—Each non-mirrored brawler counted against every opposing class; the wiki infobox supplies the class.
Ranked history printed on the wiki map pageBrawl Stars Wiki (Fandom) · Ranked seasons in the map History · retrieved 2026-10-17 · CC BY-SA 3.02026-10-17
Map factsBrawl Stars Wiki (Fandom) · Map page · retrieved 2026-10-17 · CC BY-SA 3.02026-10-17
Mode nameOfficial Brawl Stars API · /v1/gamemodes · 2026-10-192026-10-19
Lanes, first 20 s, comebackGamGem editorial — not measured—GamGem reading of the mode; it measures nothing and prints no number.