Every figure shows its source. Where a source is missing, the number is a placeholder — and it is never written as fact.

By GamGem ResearchLast updated 24 Oct 2026

What’s new:Matchup rates, a substitution ladder and a loss checklist were added. The figures count 1,949 uses, 1 Sep – 24 Oct 2026.

Deck overview

Unofficial guide · Deck · Checked 24 Oct 2026

LoonMiner — Clash Royale deck guide

LoonMiner is a cycle deck with 2.9 average elixir and a 7-elixir four-card cycle. It won 54.3% (±2.2) of 1,949 top Path of Legends battles, 1 Sep 2026 to 24 Oct 2026.

Balloon — Clash Royale card art (Supercell Fan Kit)5
Balloon takes towers; Musketeer and Bomb Tower anchor the defence; Ice Golem and Skeletons keep the cycle fast.Balloon — Win condition: pressures the tower and forces a response. (Troop · Buildings · melee)
Avg elixir2.9
Cycle7
ArchetypeCycle
Open in Clash Royale

Performance

win rate
1,949games counted
Cycle10 lists · 0.9% of decks
Wins
Draws
Losses
ModeRanked · Path of Legends
Window1 Sep – 24 Oct 2026
Sample±2.2 pp

Opening hand decision tree

Balloon in hand?
YesMusketeer in hand?
Safest: Wait until 10 elixir and react to their first card.Also OK: Balloon at the bridge only after they play a 4+ elixir card.
NoBomb Tower in hand?
Safest: Wait until 10 elixir and react to their first card.Avoid: Don’t open with Bomb Tower — it is your defensive anchor.

Defensive anchors

Musketeer — Clash Royale card art (Supercell Fan Kit)4
Musketeer
Air answer
Win impact−1.4 pp
Usage75.5%

Stops: Air units — Troop · Air & Ground · ranged.

Unavailable if: still cycling back (you played it in your last four plays) or you are under 4 elixir.

Bomb Tower — Clash Royale card art (Supercell Fan Kit)4
Bomb Tower
Defense
Win impact−2.0 pp
Usage77.1%

Stops: Ground pushes that go for buildings; it hits Ground.

Unavailable if: still cycling back (you played it in your last four plays) or you are under 4 elixir.

Role map

Win condition
Balloon, Miner
Air answer
Musketeer
Defense
Bomb Tower
Control
Barbarian Barrel, Giant Snowball
Cycle
Ice Golem, Skeletons

Three rules to win

  1. Pressure:
    Balloon at the bridge after they spend four or more elixir, or right after their answer to it has been played.
  2. Defend first:
    answer with Musketeer and Bomb Tower, then send Balloon down the lane they did not defend.
  3. Draw out:
    their cheap answers with Ice Golem and Skeletons first; keep Balloon for when those are cycling back.

Matchups(win rate)

vs Hog Earthquake / Hog 2.6 Cycle / Hog Cycle54%
vs Bridge Spam / Ram Control52%
vs Log Bait / Spell Bait52%
vs Golem Beatdown51%
vs Royal Hogs51%
View all matchups →

Result breakdown

Wins54% · 1,059
Draws0% · 0
Losses46% · 890

One-crown and two-crown wins are not counted in this sample.

Substitution ladder

CardOption
Giant Snowball — Clash Royale card art (Supercell Fan Kit)Giant SnowballZapin this archetype−1.4—
Barbarian Barrel — Clash Royale card art (Supercell Fan Kit)Barbarian BarrelZapin this archetype−2.8HP −9%
Musketeer — Clash Royale card art (Supercell Fan Kit)MusketeerInferno Dragonin this archetype—HP −9%
Musketeer — Clash Royale card art (Supercell Fan Kit)MusketeerMega Minionin this archetype—HP −9%
Bomb Tower — Clash Royale card art (Supercell Fan Kit)Bomb TowerGoblin Cagein this archetype—HP −9%
Check swaps in the Deck Builder →

Loss-to-rule checklist

Tick what happened in your last loss.

Compact details

CardRoleElixirUsageWin Δ
BalloonWin cond.5100%—
MinerWin cond.3100%—
MusketeerAir answer475.5%−1.4
Bomb TowerDefense477.1%−2.0
Ice GolemCycle291.2%—
SkeletonsCycle174.7%−3.4
Barbarian BarrelSmall spell277.4%±0.0
Giant SnowballSmall spell277.7%+1.4
Compare all deck styles →

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Sources and dates

Deck battle rows · measured24 Oct 2026
Card costs & rarity · official24 Oct 2026
Card kind, targets, level rows · wiki24 Oct 2026
Plans & substitution notes · editorial24 Oct 2026
Battles counted1 Sep – 24 Oct 2026
View all sources →

Contradiction radar

3 things to know before you compare this page with another tracker.
  • Population: our rates count ranked 1v1 battles of top Path of Legends players only; Trophy Road, challenges and other modes are not measured.
  • Archetype names: “LoonMiner” is community vocabulary — here a deck is filed by its cards alone, so another site may group the same lists differently.
  • Thin matchups: 3 matchup rows are under 300 decided games, so no win rate is shown.

Notes

Counted by GamGem 1 Sep – 24 Oct 2026 · builds change with balance updates and the meta.Checked 24 Oct 2026

LoonMiner — questions

What are the 8 cards in LoonMiner?

The most-played list in our sample runs Balloon, Miner, Musketeer, Bomb Tower, Ice Golem, Skeletons, Barbarian Barrel and Giant Snowball. Other lists of this archetype are in the variants table.

What is LoonMiner’s average elixir and 4-card cycle?

2.9 average elixir; the four cheapest cards (Skeletons, Ice Golem, Barbarian Barrel and Giant Snowball) cost 7 elixir together. Costs come from the official card list.

What does LoonMiner lose to?

In our sample, decks with Balloon won 41.6% (±3.4) against decks with Electro Giant, n 819.

Which decks count as LoonMiner?

A deck is filed here by its cards alone: Balloon with Miner. The name is community vocabulary, not an official Supercell category.

How is the win rate measured?

We count ranked 1v1 battles of Clash Royale API battlelogs, top Path of Legends players from the official API — 1949 uses of LoonMiner here, 54.3% ±2.2 points (95% interval). It is a sample, not official Supercell statistics.

Can I play LoonMiner without Giant Snowball?

Another list counted under this archetype runs Zap in its place. Same job — small spell (Spell · Air & Ground). nothing the wiki figures separate

Card statistics and mechanics: Clash Royale Wiki, licensed CC BY-SA 3.0. Figures reformatted, wording ours.

Card, arena and character art: Supercell Fan Kit (fankit.supercell.com), shown unchanged. Fan Kit · Fan Content Policy