Every figure shows its source. Where a source is missing, the number is a placeholder — and it is never written as fact.

By GamGem ResearchLast updated 19 Oct 2026

Undermine (Gem Grab) — most-played brawlers

Undermine (Gem Grab): 15,826 trophy and Ranked battles were counted on this map, 0.00% of them were draws, the average game lasted 105.3 seconds, the cache saw it on 107 days since 18 May 2026. Checked 2026-10-19; picks are counted, win rates are being measured (gate G-M).

On this map2026-10-16 · Last day the counted cache saw this map in rotation.2024-02-27 · Wiki status: active on its last change.2026-09-16 · Counted window starts at the 16 Sep 2026 balance patch.
Gem Grab · 100 brawlers counted

In the game · wiki 2024-02-27 · checked 2026-10-19

In the Season 50 Ranked pool — the rotation panel below counts its battles.

spawns top and bottom · three lanes · objective centre
Our drawing of what Gem Grab asks for — not the in-game map, and no tile counts.
Most played on this map
  1. MortisMortis3,725 decided gamesAssassinMost playedWin rateBeing measured
  2. RicoRico3,720 decided gamesDamage DealerSecond mostWin rateBeing measured
  3. BoBo3,125 decided gamesControllerThird mostWin rateBeing measured

This is the counted order, not a “best” claim: win rates are being measured (gate G-M).

Window
Queue
Row order

Queues are never mixed. Trophy and Ranked win rates are being measured (gate G-M); the rows below show the counted games.

About this dataWindow Rotation · 2026-05-18–2026-10-16Played in Gem Grab · how the mode plays22 weeks · 16,342 battles · 7,092 ranked battles all-timeEvery week the cache saw this map since 18 May 2026 (M10 buckets).Ranked (solo) battles of the global top 49601 trophy players · 2026-09-16–2026-10-16 · n = 197495 battles · Preview sampleCollected 2026-10-19 · checked 2026-10-19 · win rates are being measured (gate G-M).
16,342Battles · Rotation
0.00%Draw share · since the 16 Sep patch
100Brawlers with a counted row
≥ 300Decided battles a map needs for a page
How these four numbers were counted
  • Battles by queue:Recent battles of the global top 49601 trophy players · 2026-09-16–2026-10-16 · n = 8,734 battles · Preview sample
  • Ranked battles on this map:Ranked (solo) battles of the global top 49601 trophy players · 2026-09-16–2026-10-16 · n = 7,092 battles · Preview sample
  • Picks and decided games per brawler:GamGem calculation from BS_MATCH_MAPS + BS_MATCH_SHARE
  • Most-faced opponent per pick:GamGem calculation from BS_MATCH_VS

Picks · Rotationtrophy and Ranked counted together

Window 2026-05-18–2026-10-16 · 22 weeks · 16,342 battles. Win rate, share of picks and adjusted win rate are being measured (gate G-M); this table shows the counted games.

  • MortisMortis3,725 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • RicoRico3,720 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • BoBo3,125 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
  • GriffGriff2,891 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
  • EdgarEdgar2,790 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • GusGus2,720 battles
    SupportWin rate: Being measuredShare of picks: Being measured
  • EmzEmz2,570 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
  • SurgeSurge2,414 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • ColetteColette2,000 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • CrowCrow1,757 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • AmberAmber1,756 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
  • StuStu1,700 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • ShadeShade1,700 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • ColtColt1,589 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • TaraTara1,550 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • PearlPearl1,537 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • BrockBrock1,529 battles
    MarksmanWin rate: Being measuredShare of picks: Being measured
  • BibiBibi1,406 battles
    TankWin rate: Being measuredShare of picks: Being measured
  • SiriusSirius1,297 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
  • AshAsh1,284 battles
    TankWin rate: Being measuredShare of picks: Being measured
  • TickTick1,268 battles
    ArtilleryWin rate: Being measuredShare of picks: Being measured
  • FangFang1,240 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • MaxMax1,228 battles
    SupportWin rate: Being measuredShare of picks: Being measured
  • LeonLeon1,226 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • SpikeSpike1,123 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • El PrimoEl Primo1,110 battles
    TankWin rate: Being measuredShare of picks: Being measured
  • ByronByron1,094 battles
    SupportWin rate: Being measuredShare of picks: Being measured
  • PocoPoco1,064 battles
    SupportWin rate: Being measuredShare of picks: Being measured
  • ChesterChester1,058 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • WendyWendy1,048 battles
    SupportWin rate: Being measuredShare of picks: Being measured
  • MinaMina987 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • JessieJessie953 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
  • 8-Bit8-Bit927 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • BullBull894 battles
    TankWin rate: Being measuredShare of picks: Being measured
  • CarlCarl869 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • NoriNori840 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • LilyLily822 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • BuzzBuzz818 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • KenjiKenji804 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • AlliAlli775 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • Starr NovaStarr Nova772 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • DynamikeDynamike735 battles
    ArtilleryWin rate: Being measuredShare of picks: Being measured
  • OtisOtis686 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
  • PiperPiper663 battles
    MarksmanWin rate: Being measuredShare of picks: Being measured
  • SandySandy644 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
  • ShellyShelly638 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • ClancyClancy632 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • BoltBolt630 battles
    TankWin rate: Being measuredShare of picks: Being measured
  • NitaNita627 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • CosmoCosmo619 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
  • PennyPenny598 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
  • SqueakSqueak585 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
  • CordeliusCordelius570 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • RosaRosa567 battles
    TankWin rate: Being measuredShare of picks: Being measured
  • JanetJanet550 battles
    MarksmanWin rate: Being measuredShare of picks: Being measured
  • MegMeg542 battles
    TankWin rate: Being measuredShare of picks: Being measured
  • FrankFrank537 battles
    TankWin rate: Being measuredShare of picks: Being measured
  • MeepleMeeple530 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
  • MaisieMaisie510 battles
    MarksmanWin rate: Being measuredShare of picks: Being measured
  • DarrylDarryl506 battles
    TankWin rate: Being measuredShare of picks: Being measured
Below the ranking floorMoe · 442 battlesPierce · 442 battlesKit · 429 battlesPam · 425 battlesBea · 420 battlesGale · 417 battlesGigi · 398 battlesGene · 394 battlesLumi · 394 battlesLou · 374 battlesEve · 373 battlesCharlie · 366 battles28 more below 500 counted games; all are in the roster table above. Under 500 counted games; not ranked here.

What enemies pick here · matchups

Common pickBattles hereMost-faced opponentMet (all maps)Win rate
MortisMortis3,725Colt15,536Being measured
RicoRico3,720Edgar14,685Being measured
BoBo3,125Edgar6,171Being measured
GriffGriff2,891Edgar11,448Being measured
EdgarEdgar2,790Rico14,685Being measured
Class jobs · who meets the class most
  • Stops the tankEdgar37,630 games vs TankWin rate: Being measured
  • Checks the diveRico57,346 games vs AssassinWin rate: Being measured
  • Answers the long laneGus30,287 games vs MarksmanWin rate: Being measured
  • Breaks the supportMortis28,192 games vs SupportWin rate: Being measured
Each row is one of this map’s most-played picks that has met that class the most on all maps counted; one brawler is named once. Win rates against the class are being measured (gate G-M).
GamGem calculation from BS_MATCH_VSGamGem calculation from BS_MATCHX_CLASS_VS + BS_WIKI_BRAWLERS

Best counted trios

No three-brawler team cleared the 25-game floor on each side of this map yet. Build one from the most-played picks above in the draft tool.

GamGem calculation from BS_MATCH_COMPS

Lane assignments

Control the mine in the middle and hold the gems together: the carrier is the fight, not the gem.

  • Left laneRico — skirmish: trade hits and finish the low target
  • MidMortis — dive: wait for the cooldown, then take the back line
  • Right laneBo — zone: deny the bush and the choke
GamGem editorial — not measured

Map fingerprint

Draw share0.00%
Top-5 pick share20.7%
Average length105.3s
15,985 team battles since 16 Sep 2026 · 0 draws · duration from 11,817 timed games.

Star-player share by class — Being measured (M6, gate G-M).

Maps in the same mode that play like it
GamGem calculation from BS_MATCHX_MAP_SHAPE

First 20 seconds plan

central minetwo side bushescarrier protection
  1. 0–5sBoth side lanes step in; the carrier stays behind the mid wall.
  2. 5–10sTake mid bushes first, then let the carrier collect.
  3. 10–15sPush the enemy side bush so the mine stays yours.
  4. 15–20sAt a lead, spread out and make them come to you.

Comeback: Kill the carrier, then collect as one group — do not trickle back one by one.

Editorial — our reading of the mode, not a measured figure.GamGem editorial — not measured

Last rotation vs now

Now: 2026-06-02 → 2026-10-16 · 16,189 battles · seen on 107 daysBefore: 2026-09-21 → 2026-10-01 · 153 battles · 7 days seen · 0 days between the two appearances
Battles per week · last 12 counted weeks
  • 1507-27
  • 1908-03
  • 1808-10
  • 1608-17
  • 4508-24
  • 8308-31
  • 5409-07
  • 9709-14
  • 14609-21
  • 34509-28
  • 52410-05
  • 14,89410-12
Ranked pool seasonsS50 · 5,586 battlesS49 · 1,578 battlesS48 · 196 battles
GamGem calculation from BS_MATCHX_ROTATION + BS_MATCHX_SAMPLEGamGem calculation from BS_MATCHX_RANKED_POOL

Data checks

  • Wiki says active, last change 2024-02-27.Sourced
  • Season 50 Ranked pool: 5586 counted battles.Counted
  • Fingerprint above its floor: draw share and length are printed.Counted
  • Win rate, share of picks and adjusted win rate come from gate G-M.Being measured
  • Star-player share by class (M6) is not in the fixtures this page reads.Being measured
  • The schematic is our drawing, not the in-game map; no tile counts exist.Editorial

Status words describe our check, not the game’s own state.

Draft rehearsal

Tap brawlers for your trio (3) and the enemy (up to 3). Coverage uses counted matchups from all maps; win rates are being measured.

You: —

Enemy: —

Pick your trio and the likely enemy: the check uses counted matchups from all maps.

First pickMortis · 3,725 gamesSecondRico · 3,720 gamesLast pickBo · third by counted games

Share card

GamGem · Undermine · Gem Grab · Ranked
Window: Rotation (2026-05-18–2026-10-16) · 16,342 battles in 22 weeks
Most played here: Mortis 3,725 · Rico 3,720 · Bo 3,125
Your trio: — · Enemy: —
Draws 0.00% · average 105.3s
Schematic is a GamGem drawing, not the in-game map.
Sources (13)
WhatSourceDateHow we count
Battles by queueRecent battles of the global top 49601 trophy players · 2026-09-16–2026-10-16 · n = 8,734 battles · Preview sample2026-10-19Collected 2026-10-19
Ranked battles on this mapRanked (solo) battles of the global top 49601 trophy players · 2026-09-16–2026-10-16 · n = 7,092 battles · Preview sample2026-10-19Collected 2026-10-19
Picks and decided games per brawlerGamGem calculation from BS_MATCH_MAPS + BS_MATCH_SHARE—Decided games summed per brawler over this map’s event ids, trophy and Ranked together; mirrors out. Win rate and share of picks wait for gate G-M.
Most-faced opponent per pickGamGem calculation from BS_MATCH_VS—The opposing brawler with the most decided games against it, all maps together; the win-rate edge waits for gate G-M.
Counted triosGamGem calculation from BS_MATCH_COMPS—Three-brawler teams with decided games on this map, most-counted first; their win rates wait for gate G-M.
Rotation history and weekly bucketsGamGem calculation from BS_MATCHX_ROTATION + BS_MATCHX_SAMPLE—First and last day the cache saw each event id, days seen, and battles per Monday-start week.
Ranked pool per seasonGamGem calculation from BS_MATCHX_RANKED_POOL—Battles counted per Round season and event id; a row seen only in the season’s first six hours is marked as an edge.
Map fingerprint and twinsGamGem calculation from BS_MATCHX_MAP_SHAPE—Draw share and top-5 pick concentration since the 16 Sep 2026 patch; duration from the v2 duration field; twins = Jaccard of the top-10 picks in the same mode.
Brawlers that meet a classGamGem calculation from BS_MATCHX_CLASS_VS + BS_WIKI_BRAWLERS—Each non-mirrored brawler counted against every opposing class; the wiki infobox supplies the class.
Ranked history printed on the wiki map pageBrawl Stars Wiki (Fandom) · Ranked seasons in the map History · retrieved 2026-10-17 · CC BY-SA 3.02026-10-17
Map factsBrawl Stars Wiki (Fandom) · Map page · retrieved 2026-10-17 · CC BY-SA 3.02026-10-17
Mode nameOfficial Brawl Stars API · /v1/gamemodes · 2026-10-192026-10-19
Lanes, first 20 s, comebackGamGem editorial — not measured—GamGem reading of the mode; it measures nothing and prints no number.