Every figure shows its source. Where a source is missing, the number is a placeholder — and it is never written as fact.

By GamGem ResearchLast updated 13 Oct 2026

VALORANTChecked on patch 13.06

VALORANT: agents, weapons and maps

Agents, lineups, maps and the buy — every figure with the patch it was checked against.

What are you doing right now?

Live patch

13.06

Act
Act 5
Published
2026-09-22
Checked
2026-09-23

The Warden joins the 2900-credit rifle tier, Performance Score replaces ACS, and Agent Mastery rebuilds Agent Gear.

Pick your map

Every map and its callouts →

Pick a map — its callouts and sourced setups open here, each marked attack or defence.

VALORANT · Act 5 · Patch 13.06

VALORANT — Start with practising

Custom game open, second monitor, one throw repeated until it lands. Every figure below carries the patch it was checked against.

What are you doing right now?

30-second buy

Next round opens at 3,200 if you win, 2,100 if you lose.

Shield

Heavy Armor 1,000

Primary

Phantom renderRifle 2,900

Utility priority · Sova
  • 1Owl Drone (C) ability iconOwl Drone
  • 2Shock Bolt (Q) ability iconShock Bolt
  • 3Recon Bolt (E) ability iconRecon Bolt
Save0–1,899

Keep the economy. Pistol and light shield at most.

Force buy1,900–3,899

Buy to contest this round and accept a thin next one.

Full buy3,900+

Rifle, heavy shield and full utility for everyone.

Protect the next rifle round · buy with the team, never alone · a plant pays 300 whatever the round does.

What to buy

Phantom render

Phantom

Rifle · 2,900 creds

Bigger magazine, softer recoil and quieter fire — it forgives a missed first shot at the ranges most sites are fought at.

Built from

  • valorant-api.com 29 agents · 116 abilities · 20 weapons · 13 maps
  • Riot patch 13.06 published 22 Sept 2026, checked 23 Sept 2026
  • Round economy two independent guides, both dated
  • Editorial ability jobs, buy reading and drill pairings — ours

An editorial reading of the shop rows — not a measured win rate.

Custom game quick-start

Recon Bolt (E) ability iconStart drill

Rehearse the play

Agent
Sova
Ability
Recon Bolt
Side
Attack
Site
A
  1. 1Stand here
    Line the body to a fixed edge, not to a guess.
  2. 2Aim here
    Pick the mark on the skyline, then stop moving.
  3. 3Confirm landing
    Watch where it lands before you repeat it.

Failure check — if it misses, the step that moved is usually the first one: the stand, not the aim.

Counted here, kept in this browser

Map known

3 sites · 21 calloutsIn the Competitive pool
Haven minimap

This needs flash utility — 11 agents hold one.

Default
Controller smoke on the choke, Initiator flash over it, Duelist through first.
If it is gone
No flash left: trade the Duelist instead of leading with them.
Objective
Plant for the side the smoke still covers.

Minimap from Riot’s public content catalog. The plan beside it is ours and editorial.

What went wrong

Agent
Sova
Ability
Recon Bolt
Side
Attack
Site
A

Pick what happened and this becomes one drill, one buy habit and one map habit.

Agents and what their kit is for

Sova

Initiator

Initiators challenge angles by setting up their team to enter contested ground and push defenders away.

  • Owl Drone (C) ability iconCOwl Dronereveals
  • Shock Bolt (Q) ability iconQShock Boltdamages
  • Recon Bolt (E) ability iconERecon Boltreveals
  • Hunter's Fury (X) ability iconXHunter's Furydamages

Utility the roster holds

Cuts sight 11

Smokes and vision blocks

  • Cloudburst (C) ability iconCloudburstC
  • Fast Lane (C) ability iconFast LaneC
  • Nebula  / Dissipate (E) ability iconNebula / DissipateE
  • Sky Smoke (E) ability iconSky SmokeE
  • Ruse (E) ability iconRuseE
  • Cove (E) ability iconCoveE
  • Waveform (E) ability iconWaveformE
  • Dark Cover (E) ability iconDark CoverE
  • Poison Cloud (Q) ability iconPoison CloudQ
  • Viper's Pit (X) ability iconViper's PitX
  • Cyber Cage (Q) ability iconCyber CageQ

Blinds 12

Flashes and nearsights

  • Curveball (E) ability iconCurveballE
  • Leer (C) ability iconLeerC
  • FAKEOUT (C) ability iconFAKEOUTC
  • BLINDSIDE (Q) ability iconBLINDSIDEQ
  • Flashpoint (Q) ability iconFlashpointQ
  • Prowler (C) ability iconProwlerC
  • Dizzy (E) ability iconDizzyE
  • FLASH/drive (Q) ability iconFLASH/driveQ
  • Guiding Light (E) ability iconGuiding LightE
  • Storm Surge (C) ability iconStorm SurgeC
  • Paranoia (Q) ability iconParanoiaQ
  • Arc Rose (E) ability iconArc RoseE

Reveals 8

Drones, darts and scans

  • Haunt (E) ability iconHauntE
  • Trailblazer (Q) ability iconTrailblazerQ
  • Seekers (X) ability iconSeekersX
  • Owl Drone (C) ability iconOwl DroneC
  • Recon Bolt (E) ability iconRecon BoltE
  • Stealth Drone (C) ability iconStealth DroneC
  • Spycam (E) ability iconSpycamE
  • Neural Theft (X) ability iconNeural TheftX

Blocks 8

Walls and barriers

  • Contingency (C) ability iconContingencyC
  • Blaze (C) ability iconBlazeC
  • Astral Form / Cosmic Divide (X) ability iconAstral Form / Cosmic DivideX
  • High Tide (Q) ability iconHigh TideQ
  • Toxic Screen (E) ability iconToxic ScreenE
  • Barrier Mesh (C) ability iconBarrier MeshC
  • Barrier Orb (C) ability iconBarrier OrbC
  • Shear (Q) ability iconShearQ

Roster-wide, not per-site: this counts every agent who holds each job. Which throw works from which callout is the lineup library, and we hold none yet.

The shop, priced

Sidearms

  • Classic sidearms renderClassicfree
  • Shorty sidearms renderShorty300
  • Frenzy sidearms renderFrenzy450
  • Ghost sidearms renderGhost500
  • Bandit sidearms renderBandit600
  • Sheriff sidearms renderSheriff800

SMGs

  • Stinger smgs renderStinger1,100
  • Spectre smgs renderSpectre1,600

Shotguns

  • Bucky shotguns renderBucky850
  • Judge shotguns renderJudge1,850

Rifles

  • Bulldog rifles renderBulldog2,050
  • Guardian rifles renderGuardian2,250
  • Phantom rifles renderPhantom2,900
  • Vandal rifles renderVandal2,900
  • Warden2,900

Sniper Rifles

  • Marshal sniper rifles renderMarshal950
  • Outlaw sniper rifles renderOutlaw2,400
  • Operator sniper rifles renderOperator4,700

Machine Guns

  • Ares machine guns renderAres1,600
  • Odin machine guns renderOdin3,200

Melee

  • Tactical Knife melee renderTactical Knifealways

Watch

Official images

  • VALORANT, from the publisher's own gallery
  • VALORANT, from the publisher's own gallery
  • VALORANT, from the publisher's own gallery
  • VALORANT, from the publisher's own gallery
  • VALORANT, from the publisher's own gallery
  • VALORANT, from the publisher's own gallery
  • VALORANT, from the publisher's own gallery
  • VALORANT, from the publisher's own gallery
  • VALORANT, from the publisher's own gallery
  • VALORANT, from the publisher's own gallery
  • VALORANT, from the publisher's own gallery
  • VALORANT, from the publisher's own gallery
  • VALORANT, from the publisher's own gallery
  • VALORANT, from the publisher's own gallery
  • VALORANT, from the publisher's own gallery
  • VALORANT, from the publisher's own gallery
  • VALORANT, from the publisher's own gallery
  • VALORANT, from the publisher's own gallery
  • VALORANT, from the publisher's own gallery

Game data and media via IGDB · igdb.com · Game art and screenshots by RAWG · rawg.io

Patch 13.06 · Act 5

The Warden joins the 2900-credit rifle tier, Performance Score replaces ACS, and Agent Mastery rebuilds Agent Gear.

  • The Warden — a new automatic rifle at 2900 credits with a 2x scope and 50 body damage at all ranges
  • Tejo, Sova, Gekko, Cypher and Skye — a flash landing as they exit a possessable ability now flashes them
  • Cypher — Trapwire no longer looks active after Cypher is killed or suppressed as it reactivates
  • Performance Score (0–500) replaces Average Combat Score and decides MVP and scoreboard order
  • Agent Mastery — every agent has its own Act levels, Lifetime levels, Reward Track and Agent ID
Patch published
22 Sept 2026
We checked
23 Sept 2026
Riot’s patch notes →

VALORANT on GamGem — common questions

What does GamGem cover for VALORANT?

12 sections: Live Streams, News and analysis, Agents, Abilities, Weapons and Maps, and 6 more. Each one is a database rather than an article — you can filter it, compare rows inside it, and see which source every figure came from.

Which patch is this VALORANT data from?

Everything on this hub describes patch 13.06. The version is printed on the page rather than assumed, because a figure from a previous one is not a slightly old figure — it describes a different game.

Are the VALORANT win rates measured or estimated?

Sampled, and every page carrying one says so on its face. The publisher's official data feed does not include win rate, pick rate or tier, so those figures are derived and labelled as samples — we would rather show the label than print a number that looks counted and is not.

When was VALORANT released?

2 June 2020. That is the date the studio itself published; where a game has no announced date, this site prints no date at all rather than an estimate.