By GamGem ResearchLast updated 3 Sept 2026 · 00:00
Act 5 · Patch 13.05
Abyss · A · Attack
Anti-flank
Both callouts are the map’s own. No throw instruction is published here
Who can fill it
10 agents on the roster carry an ability with this job — the ones written as fitting Abyss come first.
- ChamberC · Trademark · fits this map
- DeadlockQ · Sonic Sensor · fits this map
- DeadlockE · GravNet · fits this map
- FadeQ · Seize · fits this map
- 1 · PositionStand at A Bridge, on the side the site cannot see.
- 2 · TargetThe landing zone is A Tower — the anti-flank only works if it covers it.
- 3 · ReleaseEQUIP a trap that scans for enemies. FIRE to place it on the ground. When a visible enemy comes in range, the trap counts down and then destabilizes the terrain around them, creating a lingering field that Slows players caught inside of it. The trap can be picked up to be REDEPLOYED.
What it buys
The edges are the flank on this map, and a trap there is the only warning you get before a knock.
Do not use it when A trap that only announces the flank is worth nothing if nobody is watching the callout.
Recall test
Without looking: from A Bridge, where does this anti-flank land?
Answer first, then reveal — recalling is the part that transfers to a round.



