Every figure shows its source. Where a source is missing, the number is a placeholder — and it is never written as fact.

By GamGem ResearchLast updated 23 Sept 2026

Act 5 · Patch 13.06

Operator

Sniper Rifle · Semi · 4700 credits

Through a heavy shield at close range, Operator needs 1 body shot.

One angle, one shot, and a plan for after it is taken. Bands published to 50 m · magazine 5 · reload 3.7s · wall penetration high.

Shots to kill

RangeNo shieldLight shieldHeavy shield
HBLHBLHBL
0–50 m111112112

Damage by band

RangeHeadBodyLeg
0–50 m255150120

The duel, in numbers

Body shots, heavy shield
1
Head shots, heavy shield
1
That burst takes
0 s at 0.6 / s
Best band
0–50 m

The burst time counts the gaps between shots, not the shots — the first bullet leaves at zero. It is how long the burst lasts, never how fast you react.

What else this money buys

Operator balance history

Riot's notes from patch 1.01 to 13.06 change Operator in 1 patch. The latest is patch 1.09, published 2020-09-29.

  1. Patch 1.092020-09-29

    • Increased price from4500to5000
    • Decreased scoped movement speed from76%to72%
    • Adjusted weapon deadzone from becoming inaccurate at 30% movement speedto15% (become inaccurate sooner, become accurate later when stopping)
    • Firing rate reduced from .75to.6
    • Instant equip time adjusted from0.3to0.5 (instant equip plays after tapping orb, bomb defuse/plant tap, Jett Cloud Burst, and Phoenix Curveball)
    • Leg shot damage decreased from127to120

    All Weapons

    • Jump land inaccuracy state changed from gradualtobinary
    • Jump land inaccuracy duration increased from .2to.225
    • Jump land inaccuracy value increased from5.0to7.0 (more inaccurate for .225s after a land)
    Why, in Riot's words

    A related note on breaking angles with abilities: Many abilities in the game are built to aggressively take angles, especially when a powerful weapon like the Operator is posted on that angle. The recent changes to Breach have given players access to more powerful angle-breaking utility, but it still feels like there’s more to be done. We’re looking at a few changes for a couple of Agents, but they’ll need some additional reps internally to build confidence around them. Expect more from us in the future!

    We’ve noticed a trend where players landing from a jump are able to shoot accurately sooner than is reasonable. While this issue is most pronounced on the Operator, it is something that we’ve noticed across all weapons. Jump peeking is valuable for the mixup potential it provides but it was proving too difficult for players to reasonably deal with. These changes retain that mixup potential while slightly increasing the time before the peeker can fire with perfect accuracy.

Every Operator skin (64)

Riot's catalog lists 64 skins for the Operator. 24 of them upgrade through more than one level; the rest are a single finish.

  • Aerosol Operator — Riot's renderAerosol Operator
  • Araxys Operator — Riot's renderAraxys Operator4 levelsPurpleBlackSilver
  • Blush Operator — Riot's renderBlush Operator
  • Bubblegum Deathwish Operator — Riot's renderBubblegum Deathwish Operator4 levelsYellowRedPurple
  • Cavalier Operator — Riot's renderCavalier Operator
  • Celestia Operator — Riot's renderCelestia OperatorSilverRose GoldGold
  • Convex Operator — Riot's renderConvex Operator
  • Cryostasis Operator — Riot's renderCryostasis Operator3 levels
  • Daydreams Operator — Riot's renderDaydreams Operator
  • Divergence Operator — Riot's renderDivergence Operator4 levelsPurpleBlueGreen
  • Elderflame Operator — Riot's renderElderflame Operator4 levelsRedBlueDark
  • Endeavour Operator — Riot's renderEndeavour Operator
  • Forsaken Operator — Riot's renderForsaken Operator4 levelsGold
  • Frequency Operator — Riot's renderFrequency Operator
  • Galleria Operator — Riot's renderGalleria Operator
  • Genesis Operator — Riot's renderGenesis Operator
  • Glitchpop Operator — Riot's renderGlitchpop Operator4 levelsBlueRedGold
  • Gourmand Operator — Riot's renderGourmand Operator
  • Gravitational Uranium Neuroblaster Operator — Riot's renderGravitational Uranium Neuroblaster Operator2 levelsChromeBlackRed/Blue
  • Haloform Operator — Riot's renderHaloform Operator
Show the other 44 skins
  • Heartbreaker Operator — Riot's renderHeartbreaker Operator
  • Hi-DR0 Operator — Riot's renderHi-DR0 Operator
  • Holo Meridian Operator — Riot's renderHolo Meridian Operator4 levelsYellowWhiteOrange
  • Imperium Operator — Riot's renderImperium Operator4 levelsRubyPearlObsidian
  • Infantry Operator — Riot's renderInfantry Operator
  • Intergrade Operator — Riot's renderIntergrade Operator
  • Intertwine Operator — Riot's renderIntertwine Operator
  • Ion Operator — Riot's renderIon Operator4 levels
  • Iridian Thorn Operator — Riot's renderIridian Thorn Operator
  • K/TAC Operator — Riot's renderK/TAC Operator
  • Kohaku & Matsuba Operator — Riot's renderKohaku & Matsuba OperatorDark
  • Kuronami Operator — Riot's renderKuronami Operator4 levelsPurpleWhiteBlack
  • Libretto Operator — Riot's renderLibretto Operator
  • Luxe Operator — Riot's renderLuxe Operator
  • Magepunk Operator — Riot's renderMagepunk Operator4 levelsGreenPinkOrange
  • Minima Operator — Riot's renderMinima Operator
  • MK.VII Liberty Operator — Riot's renderMK.VII Liberty OperatorDesertSeaTundra
  • Mystbloom Operator — Riot's renderMystbloom Operator4 levelsBlueOrangePurple
  • Nitro Operator — Riot's renderNitro Operator
  • ORA by OneTap Operator — Riot's renderORA by OneTap Operator5 levels
  • Origin Operator — Riot's renderOrigin Operator4 levelsGreenRedWhite
  • Prelude to Chaos Operator — Riot's renderPrelude to Chaos Operator4 levelsGreenWhiteBlue
  • Prism Operator — Riot's renderPrism Operator
  • Radiant Entertainment System Operator — Riot's renderRadiant Entertainment System Operator4 levelsDance FeverK.nock O.ut!!
  • Reaver Operator — Riot's renderReaver Operator4 levelsRedBlackWhite
  • Red Alert Operator — Riot's renderRed Alert Operator
  • Retrowave Operator — Riot's renderRetrowave OperatorNavyGoldViolet
  • RGX 11z Pro Operator — Riot's renderRGX 11z Pro Operator5 levelsRedBlueYellow
  • Rogue Operator — Riot's renderRogue Operator4 levelsGreenRedBlue
  • Sentinels of Light Operator — Riot's renderSentinels of Light Operator4 levelsPinkRed/GreenBlue/Purple
  • Silvanus Operator — Riot's renderSilvanus Operator
  • Spitfire Operator — Riot's renderSpitfire Operator
  • SplashX Operator — Riot's renderSplashX Operator4 levelsBlackWhitePurple
  • Spline Operator — Riot's renderSpline OperatorGreenRedBlue
  • Stormborne Operator — Riot's renderStormborne Operator
  • Striker Operator — Riot's renderStriker OperatorGreen/Yellow/BlackPink/Teal/PurpleBlue/White/Red
  • Tacti-Treat Operator — Riot's renderTacti-Treat Operator
  • Team Ace Operator — Riot's renderTeam Ace Operator
  • Tethered Realms Operator — Riot's renderTethered Realms Operator
  • Tigris Operator — Riot's renderTigris Operator
  • Tilde Operator — Riot's renderTilde OperatorRedPurpleGreen
  • Torque Operator — Riot's renderTorque OperatorYellowBlueOrange
  • Valiant Hero Operator — Riot's renderValiant Hero Operator4 levelsSunsetDuskNight
  • VALORANT GO! Vol. 2 Operator — Riot's renderVALORANT GO! Vol. 2 Operator

In other languages Riot's client prints the Operator as أوبيريتور (Arabic) · オペレーター (Japanese) · 오퍼레이터 (Korean) · 冥驹 (Chinese (Simplified)) · 間諜 (Chinese (Traditional)).

What this page will not print

  • Recoil pattern
  • First-shot deviation
  • Bloom per shot
  • Wallbang % per surface
  • Sample size

Riot publishes a single wall-penetration level and no recoil figures at all. This weapon’s level is High — the rest of that column would be invented to fill the shape of a drawing.

All weapons