By GamGem ResearchLast updated 3 Sept 2026 · 00:00
Act 5 · Patch 13.05
Fracture
Two-sided attack · Drop zones
Attackers arrive from both ends, so a slow clear is punished from behind.
2 sites · 22 published callouts · outside the pool. Rewards Initiator · Sentinel.
Both defaults, and the buy
- Attacking
- Squeeze from both sides on the same count or not at all.
- Defending
- Never hold alone — every angle has a back.
- First buy
- Buy for two directions; a slow clear on Fracture is punished from behind.
- Utility
- Utility covers the back half first — the entry is the cheaper problem.
Say it in three
- Way in
- A Main
- Plant zone
- A Site
- They arrive
- A Link
All of A: Link · Hall · Door · Rope · Main · Site · Drop · Dish · Gate. Callout names are Riot’s own; the reduction to three is ours.
Five minutes in a custom game
- 1Walk in through A Main and B Main.1 min
- 2Stand in A Site and B Site and find two pieces of cover you can plant behind in each.2 min
- 3Hold A alone and time how long the rotation takes to reach you.1 min
- 4Retake through A Link and B Link — the route the defence uses.1 min
What the library can do here
The library holds no setup on this map yet — a gap, drawn rather than filled.
A tested starting point
No composition is written for this map — the seven in the Competitive pool have one each, and this is not one of them.
Written for Fracture
No agent row names this map yet. That is a gap in our own research, drawn rather than filled.

