By GamGem ResearchLast updated 3 Sept 2026 · 00:00
Act 5 · Patch 13.05
Corrode
Dynamic routes · Decaying walls
The map itself changes route during the round — a memorised default expires.
2 sites · 21 published callouts · outside the pool. Rewards Initiator · Controller.
Both defaults, and the buy
- Attacking
- Read the wall state before the call, not after.
- Defending
- Play the route the wall is closing, not the one it opened.
- First buy
- Buy for the route that still exists — a memorised default expires here.
- Utility
- Hold utility until the wall state is known; spent early it buys a route nobody uses.
Say it in three
- Way in
- A Main
- Plant zone
- A Site
- They arrive
- A Link
All of A: Crane · Elbow · Link · Lobby · Main · Pocket · Site · Yard. Callout names are Riot’s own; the reduction to three is ours.
Corrode on video
Five minutes in a custom game
- 1Walk in through A Main and B Main.1 min
- 2Stand in A Site and B Site and find two pieces of cover you can plant behind in each.2 min
- 3Hold A alone and time how long the rotation takes to reach you.1 min
- 4Retake through A Link and B Link — the route the defence uses.1 min
What the library can do here
The library holds no setup on this map yet — a gap, drawn rather than filled.
A tested starting point
No composition is written for this map — the seven in the Competitive pool have one each, and this is not one of them.
Written for Corrode
No agent row names this map yet. That is a gap in our own research, drawn rather than filled.


