By GamGem ResearchLast updated 23 Sept 2026
Act 5 · Patch 13.06
Haven · C · Defence
Delay
Both callouts are the map’s own. No throw instruction is published here
Who can fill it
10 agents on the roster carry an ability with this job — the ones written as fitting Haven come first.
- AstraC · Gravity Well · fits this map
- ChamberC · Trademark · fits this map
- CypherC · Trapwire · fits this map
- DeadlockQ · Sonic Sensor · fits this map
- 1 · PositionStand at C Link, on the side the site cannot see.
- 2 · TargetThe landing zone is C Long — the delay only works if it covers it.
- 3 · ReleasePlace Stars in Astral Form (Ultimate Key). ACTIVATE a Star to form a Gravity Well. Players in the area are pulled toward the center before it explodes, making all players still trapped inside Vulnerable.
What Riot changed on these abilities
Astra · C Gravity Well
Chamber · C Trademark
Cypher · C Trapwire
- 13.00 Reduced windup from .9s to .7s.
- 8.08 Re-arm time increased 1 >>> 2s
- 8.08 Slow on Trapwire reduced 2 >>> 1.25s
- 7.09 Decreased the time until the trap concusses a captured enemy 3 >>> 1.5 seconds.
- 7.09 Duration of tag slow when hit by the trap increased 0.75 >>> 2 seconds
- 5.12 Health increased 1 >>> 20
Deadlock · Q Sonic Sensor
- 11.08 Concuss duration reduced 3.5s to 2.5s
Deadlock · E GravNet
What it buys
C is the site the rotation reaches last, so a delay there is worth roughly a player of value.
Do not use it when A trap spent on the early push is a trap missing from the retake, and C retakes are the long ones.
Recall test
Without looking: from C Link, where does this delay land?
Answer first, then reveal — recalling is the part that transfers to a round.





