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By GamGem ResearchLast updated 23 Sept 2026

Act 5 · Patch 13.06

Haven · C · Defence

Delay

StandC LinkLandsC Long

Both callouts are the map’s own. No throw instruction is published here

Who can fill it

10 agents on the roster carry an ability with this job — the ones written as fitting Haven come first.

  • AstraC · Gravity Well · fits this map
  • ChamberC · Trademark · fits this map
  • CypherC · Trapwire · fits this map
  • DeadlockQ · Sonic Sensor · fits this map
  1. 1 · PositionStand at C Link, on the side the site cannot see.
  2. 2 · TargetThe landing zone is C Long — the delay only works if it covers it.
  3. 3 · ReleasePlace Stars in Astral Form (Ultimate Key). ACTIVATE a Star to form a Gravity Well. Players in the area are pulled toward the center before it explodes, making all players still trapped inside Vulnerable.

What Riot changed on these abilities

  • Astra · C Gravity Well

    • 11.08 Fragile duration decreased from 5s → 2.5s
    • 11.08 Cooldown increased from 45s → 60s
    • 7.04 Startup time increased .6>>>1.25
    • 7.04 Gravity time duration decreased 2.75>>>2.0
    • 4.04 Cooldown Increased 25 >>> 45
    • 4.04 Gravity Well Size Decreased 525 >>> 475
  • Chamber · C Trademark

    • 6.11 Disable range increased 4000 >>> 5000
    • 6.11 Trap arm speed reduced 4s >>> 2s
    • 5.12 The trap is now range restricted
    • 5.12 Trademark will disable when Chamber moves out of range, and reactivate once he is inside.
    • 5.12 Can now be recalled mid-round without line of sight
    • 5.12 30s cooldown on recall
  • Cypher · C Trapwire

    • 13.00 Reduced windup from .9s to .7s.
    • 8.08 Re-arm time increased 1 >>> 2s
    • 8.08 Slow on Trapwire reduced 2 >>> 1.25s
    • 7.09 Decreased the time until the trap concusses a captured enemy 3 >>> 1.5 seconds.
    • 7.09 Duration of tag slow when hit by the trap increased 0.75 >>> 2 seconds
    • 5.12 Health increased 1 >>> 20
  • Deadlock · Q Sonic Sensor

    • 11.08 Concuss duration reduced 3.5s to 2.5s
  • Deadlock · E GravNet

    • 13.00 Cooldown reduced from 60s to 50s.
    • 11.08 Cooldown increased from 40s >>> 60s
    • 10.04 Changed to a signature ability with 40s cooldown
    • 10.04 Total Size decreased from 16m >>> 13m
    • 10.04 Gravnet’s Projectile audio loop has been updated to increase its gameplay clarity.

What it buys

C is the site the rotation reaches last, so a delay there is worth roughly a player of value.

Do not use it when A trap spent on the early push is a trap missing from the retake, and C retakes are the long ones.

Recall test

Without looking: from C Link, where does this delay land?

Answer first, then reveal — recalling is the part that transfers to a round.

Also on Haven