By GamGem ResearchLast updated 3 Sept 2026 · 00:00
Act 5 · Patch 13.05
Bind
No mid · Teleporters
Teleporters make a fake credible, and a flank arrives from nowhere.
2 sites · 24 published callouts · outside the pool. Rewards Sentinel · Initiator.
Both defaults, and the buy
- Attacking
- Split with the teleporter; a straight hit is read instantly.
- Defending
- Watch the exit, not the entrance.
- First buy
- Buy as if both sites are one; the teleporter makes a fake credible on any buy.
- Utility
- Keep one utility for the flank the teleporter creates behind you.
Say it in three
- Way in
- A Lobby
- Plant zone
- A Site
- They arrive
- A Link
All of A: Exit · Link · Lobby · Short · Site · Teleporter · Bath · Cubby · Lamps · Tower. Callout names are Riot’s own; the reduction to three is ours.
Five minutes in a custom game
- 1Walk in through A Lobby and B Long.1 min
- 2Stand in A Site and B Site and find two pieces of cover you can plant behind in each.2 min
- 3Hold A alone and time how long the rotation takes to reach you.1 min
- 4Retake through A Link and B Link — the route the defence uses.1 min
What the library can do here
The library holds no setup on this map yet — a gap, drawn rather than filled.
A tested starting point
No composition is written for this map — the seven in the Competitive pool have one each, and this is not one of them.
Written for Bind
No agent row names this map yet. That is a gap in our own research, drawn rather than filled.

