By GamGem ResearchLast updated 3 Sept 2026 · 00:00
Act 5 · Patch 13.05
Icebox
Vertical · Ziplines and tube
Height wins the fight, so utility has to clear levels rather than corners.
2 sites · 25 published callouts · outside the pool. Rewards Duelist · Sentinel.
Both defaults, and the buy
- Attacking
- Clear the high angle first; the ground one is a trap.
- Defending
- Hold the elevation and force them to look up.
- First buy
- Buy for levels rather than corners; height wins the fight before the aim does.
- Utility
- Clear the level above before the angle in front.
Say it in three
- Way in
- A Belt
- Plant zone
- A Site
All of A: Belt · Nest · Pipes · Rafters · Screen · Site. Callout names are Riot’s own; the reduction to three is ours.
Icebox on video
Five minutes in a custom game
- 1Walk in through A Belt and B Hall.1 min
- 2Stand in A Site and B Site and find two pieces of cover you can plant behind in each.2 min
- 3Hold A alone and time how long the rotation takes to reach you.1 min
- 4Retake through B Back — the route the defence uses.1 min
What the library can do here
The library holds no setup on this map yet — a gap, drawn rather than filled.
A tested starting point
No composition is written for this map — the seven in the Competitive pool have one each, and this is not one of them.
Written for Icebox
No agent row names this map yet. That is a gap in our own research, drawn rather than filled.


