Every figure shows its source. Where a source is missing, the number is a placeholder — and it is never written as fact.

By GamGem ResearchLast updated 3 Sept 2026 · 00:00

Act 5 · Patch 13.05

Ascent

Open mid · Destructible doors

Mid pressure decides the pace; early information snowballs the whole half.

2 sites · 22 published callouts · in the Competitive pool. Rewards Controller · Sentinel.

Both defaults, and the buy

Attacking
Win mid or fake it — both sites open from there.
Defending
Hold the door, take the early duel, and close mid before the site.
First buy
Buy for mid: the door decides the half, and the first duel there is worth a rifle.
Utility
One smoke on mid and one flash for the door — the site utility comes later.

Say it in three

Way in
A Main
Plant zone
A Site
They arrive
A Window

All of A: Tree · Lobby · Main · Window · Site · Garden · Rafters · Wine. Callout names are Riot’s own; the reduction to three is ours.

Five minutes in a custom game

  1. 1Walk in through A Main and B Main.1 min
  2. 2Stand in A Site and B Site and find two pieces of cover you can plant behind in each.2 min
  3. 3Hold A alone and time how long the rotation takes to reach you.1 min
  4. 4Retake through A Window — the route the defence uses.1 min

What the library can do here

  • A · Deny plant DefenceA TreeA Site
  • Mid · Block vision AttackMid BottomMid Catwalk
  • B · Delay DefenceB LobbyB Main
Open the whole library

A tested starting point

Win the mid duel with information, then take a site from behind the door.

  • Omen
  • Sova
  • KAY/O
  • Killjoy
  • Jett
What it covers, and what it cannot do

Written for Ascent