Every figure shows its source. Where a source is missing, the number is a placeholder — and it is never written as fact.

By GamGem ResearchLast updated 23 Sept 2026

Act 5 · Patch 13.06

Bucky

Shotgun · Semi · 850 credits

Through a heavy shield at close range, Bucky needs 1 body shot.

One choke, one angle. Buy it to deny a site, never to take one. Bands published to 50 m · magazine 5 · reload 2.5s · wall penetration low.

Shots to kill

RangeNo shieldLight shieldHeavy shield
HBLHBLHBL
0–8 m111111111
8–12 m111111111
12–50 m111112122

Damage by band

RangeHeadBodyLeg
0–8 m341714
8–12 m261311.05
12–50 m1897.65

The duel, in numbers

Body shots, heavy shield
1
Head shots, heavy shield
1
That burst takes
0 s at 1.1 / s
Best band
0–8 m

The burst time counts the gaps between shots, not the shots — the first bullet leaves at zero. It is how long the burst lasts, never how fast you react.

What else this money buys

Bucky balance history

Riot's notes from patch 1.01 to 13.06 change Bucky in 1 patch. The latest is patch 2.06, published 2021-03-30.

  1. Patch 2.062021-03-30

    • Primary fire (left-click) bullet spread decreased3.4to2.6
    • Decreased spread on Alt-fire (right-click)3.4to2.0
    • Updated damage curve for both primary and alt-fire
    • 0m–8m is 20dmg per pellet
    • 8m–12m is 12dmg per pellet
    • Beyond 12m is 9dmg per pellet
    • Reduced amount of pellets in a right click shot from15to5
    Why, in Riot's words

    We want to focus the Bucky more on it's actual primary firing mode (left click) and make that the strength you try to optimize when choosing a bucky vs its alternate firing mode (right-click). The right click should be more of a tool you can use when you can't get into that effective left-click range, or you just need some reliable chip damage. The spreads are reduced on both to increase reliability and smooth the damage curve. The alt-fire's significant reduction in pellet count is a trade off to being able to extend the range as much as it does for a shotgun.

Every Bucky skin (43)

Riot's catalog lists 43 skins for the Bucky. 12 of them upgrade through more than one level; the rest are a single finish.

  • .SYS Bucky — Riot's render.SYS Bucky
  • Aemondir Bucky — Riot's renderAemondir Bucky3 levelsSilverBronzeObsidian
  • Aerosol Bucky — Riot's renderAerosol Bucky
  • Altitude Bucky — Riot's renderAltitude Bucky
  • Artisan Bucky — Riot's renderArtisan BuckyRedGreenBlue
  • Belaflaire Bucky — Riot's renderBelaflaire Bucky
  • Bulletbox Bucky — Riot's renderBulletbox Bucky
  • Cavalier Bucky — Riot's renderCavalier Bucky
  • Crash Out Bucky — Riot's renderCrash Out Bucky
  • Frequency Bucky — Riot's renderFrequency Bucky
  • Gaia's Vengeance Bucky — Riot's renderGaia's Vengeance Bucky4 levelsBlueGreenOrange
  • Galleria Bucky — Riot's renderGalleria Bucky
  • Genesis Bucky — Riot's renderGenesis Bucky
  • Gravitational Uranium Neuroblaster Bucky — Riot's renderGravitational Uranium Neuroblaster Bucky2 levelsChromeBlackRed/Blue
  • Horizon Bucky — Riot's renderHorizon Bucky
  • Hydrodip Bucky — Riot's renderHydrodip Bucky
  • Ion Bucky — Riot's renderIon Bucky4 levels
  • Iridian Thorn Bucky — Riot's renderIridian Thorn Bucky
  • Kingdom Bucky — Riot's renderKingdom Bucky
  • Lightwave Bucky — Riot's renderLightwave BuckyBlueRedGray
Show the other 23 skins
  • Magepunk Bucky — Riot's renderMagepunk Bucky4 levelsGreenPurpleOrange
  • Monarch Bucky — Riot's renderMonarch Bucky
  • Moon Scout Bucky — Riot's renderMoon Scout Bucky
  • Oni Bucky — Riot's renderOni Bucky4 levelsKumoHanaTsubame
  • Origin Bucky — Riot's renderOrigin Bucky4 levelsGreenRedWhite
  • Overdrive Bucky — Riot's renderOverdrive Bucky4 levelsCobaltBubblegumOnyx
  • Panoramic Bucky — Riot's renderPanoramic Bucky
  • Piedra del Sol Bucky — Riot's renderPiedra del Sol Bucky
  • Prime//2.0 Bucky — Riot's renderPrime//2.0 Bucky4 levelsGoldGreenOrange
  • Prism II Bucky — Riot's renderPrism II Bucky
  • Radiant Crisis 001 Bucky — Riot's renderRadiant Crisis 001 Bucky3 levels
  • Red Alert Bucky — Riot's renderRed Alert Bucky
  • Retrowave Bucky — Riot's renderRetrowave BuckyNavyGoldViolet
  • Rogue Bucky — Riot's renderRogue Bucky4 levelsGreenRedBlue
  • Sky Reaper Bucky — Riot's renderSky Reaper BuckyRedBlue
  • Smite Bucky — Riot's renderSmite Bucky
  • Spellbound Bucky — Riot's renderSpellbound Bucky
  • Stormborne Bucky — Riot's renderStormborne Bucky
  • Surge Bucky — Riot's renderSurge BuckyBlackYellowBlue
  • Titanmail Bucky — Riot's renderTitanmail Bucky
  • Topotek Bucky — Riot's renderTopotek Bucky
  • Wasteland Bucky — Riot's renderWasteland Bucky
  • Xenohunter Bucky — Riot's renderXenohunter Bucky2 levels

In other languages Riot's client prints the Bucky as باكي (Arabic) · バッキー (Japanese) · 버키 (Korean) · 雄鹿 (Chinese (Simplified)) · 重砲 (Chinese (Traditional)).

What this page will not print

  • Recoil pattern
  • First-shot deviation
  • Bloom per shot
  • Wallbang % per surface
  • Sample size

Riot publishes a single wall-penetration level and no recoil figures at all. This weapon’s level is Low — the rest of that column would be invented to fill the shape of a drawing.

All weapons