Every figure shows its source. Where a source is missing, the number is a placeholder — and it is never written as fact.

By GamGem ResearchLast updated 19 Oct 2026

Hot Potato (Heist) — most-played brawlers

Hot Potato (Heist): 11,769 trophy and Ranked battles were counted on this map, 0.08% of them were draws, the average game lasted 82.1 seconds, the cache saw it on 99 days since 18 May 2026. Checked 2026-10-19; picks are counted, win rates are being measured (gate G-M).

On this map2026-10-16 · Last day the counted cache saw this map in rotation.2024-04-23 · Wiki status: active on its last change.2026-09-16 · Counted window starts at the 16 Sep 2026 balance patch.
Heist · 64 brawlers counted

In the game · wiki 2024-04-23 · checked 2026-10-19

In the Season 50 Ranked pool — the rotation panel below counts its battles.

spawns top and bottom · three lanes · objective centre
Our drawing of what Heist asks for — not the in-game map, and no tile counts.
Most played on this map
  1. RicoRico3,823 decided gamesDamage DealerMost playedWin rateBeing measured
  2. ColtColt3,360 decided gamesDamage DealerSecond mostWin rateBeing measured
  3. ColetteColette3,351 decided gamesDamage DealerThird mostWin rateBeing measured

This is the counted order, not a “best” claim: win rates are being measured (gate G-M).

Window
Queue
Row order

Queues are never mixed. Trophy and Ranked win rates are being measured (gate G-M); the rows below show the counted games.

About this dataWindow Rotation · 2026-05-18–2026-10-16Played in Heist · how the mode plays22 weeks · 12,296 battles · 7,062 ranked battles all-timeEvery week the cache saw this map since 18 May 2026 (M10 buckets).Ranked (solo) battles of the global top 49601 trophy players · 2026-09-16–2026-10-16 · n = 197495 battles · Preview sampleCollected 2026-10-19 · checked 2026-10-19 · win rates are being measured (gate G-M).
12,296Battles · Rotation
0.08%Draw share · since the 16 Sep patch
64Brawlers with a counted row
≥ 300Decided battles a map needs for a page
How these four numbers were counted
  • Battles by queue:Recent battles of the global top 49601 trophy players · 2026-09-16–2026-10-16 · n = 4,707 battles · Preview sample
  • Ranked battles on this map:Ranked (solo) battles of the global top 49601 trophy players · 2026-09-16–2026-10-16 · n = 7,062 battles · Preview sample
  • Picks and decided games per brawler:GamGem calculation from BS_MATCH_MAPS + BS_MATCH_SHARE
  • Most-faced opponent per pick:GamGem calculation from BS_MATCH_VS

Picks · Rotationtrophy and Ranked counted together

Window 2026-05-18–2026-10-16 · 22 weeks · 12,296 battles. Win rate, share of picks and adjusted win rate are being measured (gate G-M); this table shows the counted games.

  • RicoRico3,823 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • ColtColt3,360 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • ColetteColette3,351 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • JessieJessie2,741 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
  • EdgarEdgar2,685 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • GriffGriff2,399 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
  • BrockBrock2,191 battles
    MarksmanWin rate: Being measuredShare of picks: Being measured
  • 8-Bit8-Bit2,188 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • NitaNita2,145 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • MicoMico1,878 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • ChuckChuck1,799 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
  • NoriNori1,788 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • ShadeShade1,737 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • BullBull1,707 battles
    TankWin rate: Being measuredShare of picks: Being measured
  • AmberAmber1,524 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
  • MelodieMelodie1,316 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • BibiBibi1,217 battles
    TankWin rate: Being measuredShare of picks: Being measured
  • KazeKaze1,183 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • EmzEmz1,161 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
  • BerryBerry1,115 battles
    SupportWin rate: Being measuredShare of picks: Being measured
  • DynamikeDynamike1,113 battles
    ArtilleryWin rate: Being measuredShare of picks: Being measured
  • PennyPenny1,062 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
  • SiriusSirius1,035 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
  • CarlCarl1,015 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • MandyMandy913 battles
    MarksmanWin rate: Being measuredShare of picks: Being measured
  • BoBo790 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
  • GusGus785 battles
    SupportWin rate: Being measuredShare of picks: Being measured
  • CrowCrow784 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • El PrimoEl Primo704 battles
    TankWin rate: Being measuredShare of picks: Being measured
  • PearlPearl649 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • SpikeSpike577 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • BarleyBarley552 battles
    ArtilleryWin rate: Being measuredShare of picks: Being measured
  • CordeliusCordelius527 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
Below the ranking floorBuzz · 477 battlesByron · 458 battlesSurge · 448 battlesGigi · 410 battlesDarryl · 393 battlesLumi · 391 battlesOtis · 369 battlesFrank · 312 battlesMaisie · 298 battlesLily · 298 battlesMortis · 289 battlesSqueak · 285 battles19 more below 500 counted games; all are in the roster table above. Under 500 counted games; not ranked here.

What enemies pick here · matchups

Common pickBattles hereMost-faced opponentMet (all maps)Win rate
RicoRico3,823Edgar14,685Being measured
ColtColt3,360Mortis15,536Being measured
ColetteColette3,351Colt9,860Being measured
JessieJessie2,741Edgar5,317Being measured
EdgarEdgar2,685Rico14,685Being measured
Class jobs · who meets the class most
  • Stops the tankEdgar37,630 games vs TankWin rate: Being measured
  • Checks the diveColt59,656 games vs AssassinWin rate: Being measured
  • Answers the long laneBrock31,916 games vs MarksmanWin rate: Being measured
  • Breaks the supportRico29,573 games vs SupportWin rate: Being measured
Each row is one of this map’s most-played picks that has met that class the most on all maps counted; one brawler is named once. Win rates against the class are being measured (gate G-M).
GamGem calculation from BS_MATCH_VSGamGem calculation from BS_MATCHX_CLASS_VS + BS_WIKI_BRAWLERS

Best counted trios

No three-brawler team cleared the 25-game floor on each side of this map yet. Build one from the most-played picks above in the draft tool.

GamGem calculation from BS_MATCH_COMPS

Lane assignments

Break the safe, not the enemy: every kill is only worth the seconds it buys on the safe.

  • Left laneColt — skirmish: trade hits and finish the low target
  • MidRico — skirmish: trade hits and finish the low target
  • Right laneColette — skirmish: trade hits and finish the low target
GamGem editorial — not measured

Map fingerprint

Draw share0.08%
Top-5 pick share28.2%
Average length82.1s
11,878 team battles since 16 Sep 2026 · 9 draws · duration from 8,860 timed games.

Star-player share by class — Being measured (M6, gate G-M).

Maps in the same mode that play like it
GamGem calculation from BS_MATCHX_MAP_SHAPE

First 20 seconds plan

two safespush lanehold lane
  1. 0–5sOne lane pushes, one holds the other safe.
  2. 5–10sChip the safe from range while the holder watches the flank.
  3. 10–15sSend the diver only after the defender is used.
  4. 15–20sIf the push dies, fall back and defend yours.

Comeback: Race the safe when you are behind: a defended lane buys no time, damage on the safe does.

Editorial — our reading of the mode, not a measured figure.GamGem editorial — not measured

Last rotation vs now

Now: 2026-05-23 → 2026-10-16 · 12,296 battles · seen on 99 daysNo earlier appearance in the counted cache.
Battles per week · last 12 counted weeks
  • 7107-27
  • 5308-03
  • 2108-10
  • 2808-17
  • 2908-24
  • 5308-31
  • 6009-07
  • 16009-14
  • 7209-21
  • 30309-28
  • 53310-05
  • 10,82710-12
Ranked pool seasonsS50 · 5,646 battlesS49 · 1,469 battlesS48 · 147 battles
GamGem calculation from BS_MATCHX_ROTATION + BS_MATCHX_SAMPLEGamGem calculation from BS_MATCHX_RANKED_POOL

Data checks

  • Wiki says active, last change 2024-04-23.Sourced
  • Season 50 Ranked pool: 5646 counted battles.Counted
  • Fingerprint above its floor: draw share and length are printed.Counted
  • Win rate, share of picks and adjusted win rate come from gate G-M.Being measured
  • Star-player share by class (M6) is not in the fixtures this page reads.Being measured
  • The schematic is our drawing, not the in-game map; no tile counts exist.Editorial

Status words describe our check, not the game’s own state.

Draft rehearsal

Tap brawlers for your trio (3) and the enemy (up to 3). Coverage uses counted matchups from all maps; win rates are being measured.

You: —

Enemy: —

Pick your trio and the likely enemy: the check uses counted matchups from all maps.

First pickRico · 3,823 gamesSecondColt · 3,360 gamesLast pickColette · third by counted games

Share card

GamGem · Hot Potato · Heist · Ranked
Window: Rotation (2026-05-18–2026-10-16) · 12,296 battles in 22 weeks
Most played here: Rico 3,823 · Colt 3,360 · Colette 3,351
Your trio: — · Enemy: —
Draws 0.08% · average 82.1s
Schematic is a GamGem drawing, not the in-game map.
Sources (13)
WhatSourceDateHow we count
Battles by queueRecent battles of the global top 49601 trophy players · 2026-09-16–2026-10-16 · n = 4,707 battles · Preview sample2026-10-19Collected 2026-10-19
Ranked battles on this mapRanked (solo) battles of the global top 49601 trophy players · 2026-09-16–2026-10-16 · n = 7,062 battles · Preview sample2026-10-19Collected 2026-10-19
Picks and decided games per brawlerGamGem calculation from BS_MATCH_MAPS + BS_MATCH_SHARE—Decided games summed per brawler over this map’s event ids, trophy and Ranked together; mirrors out. Win rate and share of picks wait for gate G-M.
Most-faced opponent per pickGamGem calculation from BS_MATCH_VS—The opposing brawler with the most decided games against it, all maps together; the win-rate edge waits for gate G-M.
Counted triosGamGem calculation from BS_MATCH_COMPS—Three-brawler teams with decided games on this map, most-counted first; their win rates wait for gate G-M.
Rotation history and weekly bucketsGamGem calculation from BS_MATCHX_ROTATION + BS_MATCHX_SAMPLE—First and last day the cache saw each event id, days seen, and battles per Monday-start week.
Ranked pool per seasonGamGem calculation from BS_MATCHX_RANKED_POOL—Battles counted per Round season and event id; a row seen only in the season’s first six hours is marked as an edge.
Map fingerprint and twinsGamGem calculation from BS_MATCHX_MAP_SHAPE—Draw share and top-5 pick concentration since the 16 Sep 2026 patch; duration from the v2 duration field; twins = Jaccard of the top-10 picks in the same mode.
Brawlers that meet a classGamGem calculation from BS_MATCHX_CLASS_VS + BS_WIKI_BRAWLERS—Each non-mirrored brawler counted against every opposing class; the wiki infobox supplies the class.
Ranked history printed on the wiki map pageBrawl Stars Wiki (Fandom) · Ranked seasons in the map History · retrieved 2026-10-17 · CC BY-SA 3.02026-10-17
Map factsBrawl Stars Wiki (Fandom) · Map page · retrieved 2026-10-17 · CC BY-SA 3.02026-10-17
Mode nameOfficial Brawl Stars API · /v1/gamemodes · 2026-10-192026-10-19
Lanes, first 20 s, comebackGamGem editorial — not measured—GamGem reading of the mode; it measures nothing and prints no number.