Every figure shows its source. Where a source is missing, the number is a placeholder — and it is never written as fact.

By GamGem ResearchLast updated 19 Oct 2026

Bridge Too Far (Heist) — most-played brawlers

Bridge Too Far (Heist): 7,257 trophy and Ranked battles were counted on this map, 0.16% of them were draws, the average game lasted 92.9 seconds, the cache saw it on 101 days since 18 May 2026. Checked 2026-10-19; picks are counted, win rates are being measured (gate G-M).

On this map2026-10-16 · Last day the counted cache saw this map in rotation.2025-02-25 · Wiki status: active on its last change.2026-09-16 · Counted window starts at the 16 Sep 2026 balance patch.
Heist · 51 brawlers counted

In the game · wiki 2025-02-25 · checked 2026-10-19

In the Season 50 Ranked pool — the rotation panel below counts its battles.

spawns top and bottom · three lanes · objective centre
Our drawing of what Heist asks for — not the in-game map, and no tile counts.
Most played on this map
  1. ColtColt3,061 decided gamesDamage DealerMost playedWin rateBeing measured
  2. BrockBrock2,419 decided gamesMarksmanSecond mostWin rateBeing measured
  3. ColetteColette2,328 decided gamesDamage DealerThird mostWin rateBeing measured

This is the counted order, not a “best” claim: win rates are being measured (gate G-M).

Window
Queue
Row order

Queues are never mixed. Trophy and Ranked win rates are being measured (gate G-M); the rows below show the counted games.

About this dataWindow Rotation · 2026-05-18–2026-10-16Played in Heist · how the mode plays20 weeks · 7,702 battles · 7,068 ranked battles all-timeEvery week the cache saw this map since 18 May 2026 (M10 buckets).Ranked (solo) battles of the global top 49601 trophy players · 2026-09-16–2026-10-16 · n = 197495 battles · Preview sampleCollected 2026-10-19 · checked 2026-10-19 · win rates are being measured (gate G-M).
7,702Battles · Rotation
0.16%Draw share · since the 16 Sep patch
51Brawlers with a counted row
≥ 300Decided battles a map needs for a page
How these four numbers were counted
  • Battles by queue:Recent battles of the global top 49601 trophy players · 2026-09-16–2026-10-16 · n = 189 battles · Preview sample
  • Ranked battles on this map:Ranked (solo) battles of the global top 49601 trophy players · 2026-09-16–2026-10-16 · n = 7,068 battles · Preview sample
  • Picks and decided games per brawler:GamGem calculation from BS_MATCH_MAPS + BS_MATCH_SHARE
  • Most-faced opponent per pick:GamGem calculation from BS_MATCH_VS

Picks · Rotationtrophy and Ranked counted together

Window 2026-05-18–2026-10-16 · 20 weeks · 7,702 battles. Win rate, share of picks and adjusted win rate are being measured (gate G-M); this table shows the counted games.

  • ColtColt3,061 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • BrockBrock2,419 battles
    MarksmanWin rate: Being measuredShare of picks: Being measured
  • ColetteColette2,328 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • 8-Bit8-Bit1,882 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • PiperPiper1,756 battles
    MarksmanWin rate: Being measuredShare of picks: Being measured
  • JessieJessie1,443 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
  • ByronByron1,297 battles
    SupportWin rate: Being measuredShare of picks: Being measured
  • MandyMandy1,178 battles
    MarksmanWin rate: Being measuredShare of picks: Being measured
  • EdgarEdgar1,140 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • RicoRico1,106 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • PiercePierce1,078 battles
    MarksmanWin rate: Being measuredShare of picks: Being measured
  • NoriNori995 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • GusGus989 battles
    SupportWin rate: Being measuredShare of picks: Being measured
  • AmberAmber976 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
  • MelodieMelodie849 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • ChuckChuck832 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
  • ShadeShade817 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • GriffGriff754 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
  • SiriusSirius706 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
  • BoBo663 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
  • NaniNani617 battles
    MarksmanWin rate: Being measuredShare of picks: Being measured
  • WendyWendy599 battles
    SupportWin rate: Being measuredShare of picks: Being measured
  • PearlPearl565 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • MicoMico553 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • KazeKaze514 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • EveEve511 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
Below the ranking floorCarl · 485 battlesCrow · 483 battlesAngelo · 477 battlesNita · 370 battlesEmz · 362 battlesBelle · 358 battlesPenny · 348 battlesSpike · 331 battlesSqueak · 225 battlesDynamike · 216 battlesOtis · 208 battlesMax · 201 battles13 more below 500 counted games; all are in the roster table above. Under 500 counted games; not ranked here.

What enemies pick here · matchups

Common pickBattles hereMost-faced opponentMet (all maps)Win rate
ColtColt3,061Mortis15,536Being measured
BrockBrock2,419Piper20,452Being measured
ColetteColette2,328Colt9,860Being measured
8-Bit8-Bit1,882Colt5,190Being measured
PiperPiper1,756Brock20,452Being measured
Class jobs · who meets the class most
  • Stops the tankEdgar37,630 games vs TankWin rate: Being measured
  • Checks the diveColt59,656 games vs AssassinWin rate: Being measured
  • Answers the long laneBrock31,916 games vs MarksmanWin rate: Being measured
  • Breaks the supportRico29,573 games vs SupportWin rate: Being measured
Each row is one of this map’s most-played picks that has met that class the most on all maps counted; one brawler is named once. Win rates against the class are being measured (gate G-M).
GamGem calculation from BS_MATCH_VSGamGem calculation from BS_MATCHX_CLASS_VS + BS_WIKI_BRAWLERS

Best counted trios

GamGem calculation from BS_MATCH_COMPS

Lane assignments

Break the safe, not the enemy: every kill is only worth the seconds it buys on the safe.

  • Left laneBrock — long lane: keep the sightline and poke
  • MidColt — skirmish: trade hits and finish the low target
  • Right laneColette — skirmish: trade hits and finish the low target
GamGem editorial — not measured

Map fingerprint

Draw share0.16%
Top-5 pick share33.6%
Average length92.9s
7,312 team battles since 16 Sep 2026 · 12 draws · duration from 5,443 timed games.

Star-player share by class — Being measured (M6, gate G-M).

Maps in the same mode that play like it
GamGem calculation from BS_MATCHX_MAP_SHAPE

First 20 seconds plan

two safespush lanehold lane
  1. 0–5sOne lane pushes, one holds the other safe.
  2. 5–10sChip the safe from range while the holder watches the flank.
  3. 10–15sSend the diver only after the defender is used.
  4. 15–20sIf the push dies, fall back and defend yours.

Comeback: Race the safe when you are behind: a defended lane buys no time, damage on the safe does.

Editorial — our reading of the mode, not a measured figure.GamGem editorial — not measured

Last rotation vs now

Now: 2026-05-22 → 2026-10-16 · 7,702 battles · seen on 101 daysNo earlier appearance in the counted cache.
Battles per week · last 12 counted weeks
  • 6407-27
  • 1508-03
  • 2108-10
  • 1708-17
  • 2708-24
  • 3608-31
  • 4109-07
  • 7909-14
  • 10609-21
  • 32809-28
  • 54610-05
  • 6,27110-12
Ranked pool seasonsS50 · 5,597 battlesS49 · 1,526 battlesS48 · 133 battles
GamGem calculation from BS_MATCHX_ROTATION + BS_MATCHX_SAMPLEGamGem calculation from BS_MATCHX_RANKED_POOL

Data checks

  • Wiki says active, last change 2025-02-25.Sourced
  • Season 50 Ranked pool: 5597 counted battles.Counted
  • Fingerprint above its floor: draw share and length are printed.Counted
  • Win rate, share of picks and adjusted win rate come from gate G-M.Being measured
  • Star-player share by class (M6) is not in the fixtures this page reads.Being measured
  • The schematic is our drawing, not the in-game map; no tile counts exist.Editorial

Status words describe our check, not the game’s own state.

Draft rehearsal

Tap brawlers for your trio (3) and the enemy (up to 3). Coverage uses counted matchups from all maps; win rates are being measured.

You: —

Enemy: —

Pick your trio and the likely enemy: the check uses counted matchups from all maps.

First pickColt · 3,061 gamesSecondBrock · 2,419 gamesLast pickColette · third by counted games

Share card

GamGem · Bridge Too Far · Heist · Ranked
Window: Rotation (2026-05-18–2026-10-16) · 7,702 battles in 20 weeks
Most played here: Colt 3,061 · Brock 2,419 · Colette 2,328
Your trio: — · Enemy: —
Draws 0.16% · average 92.9s
Schematic is a GamGem drawing, not the in-game map.
Sources (13)
WhatSourceDateHow we count
Battles by queueRecent battles of the global top 49601 trophy players · 2026-09-16–2026-10-16 · n = 189 battles · Preview sample2026-10-19Collected 2026-10-19
Ranked battles on this mapRanked (solo) battles of the global top 49601 trophy players · 2026-09-16–2026-10-16 · n = 7,068 battles · Preview sample2026-10-19Collected 2026-10-19
Picks and decided games per brawlerGamGem calculation from BS_MATCH_MAPS + BS_MATCH_SHARE—Decided games summed per brawler over this map’s event ids, trophy and Ranked together; mirrors out. Win rate and share of picks wait for gate G-M.
Most-faced opponent per pickGamGem calculation from BS_MATCH_VS—The opposing brawler with the most decided games against it, all maps together; the win-rate edge waits for gate G-M.
Counted triosGamGem calculation from BS_MATCH_COMPS—Three-brawler teams with decided games on this map, most-counted first; their win rates wait for gate G-M.
Rotation history and weekly bucketsGamGem calculation from BS_MATCHX_ROTATION + BS_MATCHX_SAMPLE—First and last day the cache saw each event id, days seen, and battles per Monday-start week.
Ranked pool per seasonGamGem calculation from BS_MATCHX_RANKED_POOL—Battles counted per Round season and event id; a row seen only in the season’s first six hours is marked as an edge.
Map fingerprint and twinsGamGem calculation from BS_MATCHX_MAP_SHAPE—Draw share and top-5 pick concentration since the 16 Sep 2026 patch; duration from the v2 duration field; twins = Jaccard of the top-10 picks in the same mode.
Brawlers that meet a classGamGem calculation from BS_MATCHX_CLASS_VS + BS_WIKI_BRAWLERS—Each non-mirrored brawler counted against every opposing class; the wiki infobox supplies the class.
Ranked history printed on the wiki map pageBrawl Stars Wiki (Fandom) · Ranked seasons in the map History · retrieved 2026-10-17 · CC BY-SA 3.02026-10-17
Map factsBrawl Stars Wiki (Fandom) · Map page · retrieved 2026-10-17 · CC BY-SA 3.02026-10-17
Mode nameOfficial Brawl Stars API · /v1/gamemodes · 2026-10-192026-10-19
Lanes, first 20 s, comebackGamGem editorial — not measured—GamGem reading of the mode; it measures nothing and prints no number.