Every figure shows its source. Where a source is missing, the number is a placeholder — and it is never written as fact.

By GamGem ResearchLast updated 19 Oct 2026

Kaboom Canyon (Heist) — most-played brawlers

Kaboom Canyon (Heist): 7,126 trophy and Ranked battles were counted on this map, 0.22% of them were draws, the average game lasted 98.3 seconds, the cache saw it on 98 days since 18 May 2026. Checked 2026-10-19; picks are counted, win rates are being measured (gate G-M).

On this map2026-10-16 · Last day the counted cache saw this map in rotation.2024-04-23 · Wiki status: active on its last change.2026-09-16 · Counted window starts at the 16 Sep 2026 balance patch.
Heist · 56 brawlers counted

In the game · wiki 2024-04-23 · checked 2026-10-19

In the Season 50 Ranked pool — the rotation panel below counts its battles.

spawns top and bottom · three lanes · objective centre
Our drawing of what Heist asks for — not the in-game map, and no tile counts.
Most played on this map
  1. ColtColt2,792 decided gamesDamage DealerMost playedWin rateBeing measured
  2. ColetteColette2,368 decided gamesDamage DealerSecond mostWin rateBeing measured
  3. BrockBrock2,214 decided gamesMarksmanThird mostWin rateBeing measured

This is the counted order, not a “best” claim: win rates are being measured (gate G-M).

Window
Queue
Row order

Queues are never mixed. Trophy and Ranked win rates are being measured (gate G-M); the rows below show the counted games.

About this dataWindow Rotation · 2026-05-18–2026-10-16Played in Heist · how the mode plays22 weeks · 7,437 battles · 6,916 ranked battles all-timeEvery week the cache saw this map since 18 May 2026 (M10 buckets).Ranked (solo) battles of the global top 49601 trophy players · 2026-09-16–2026-10-16 · n = 197495 battles · Preview sampleCollected 2026-10-19 · checked 2026-10-19 · win rates are being measured (gate G-M).
7,437Battles · Rotation
0.22%Draw share · since the 16 Sep patch
56Brawlers with a counted row
≥ 300Decided battles a map needs for a page
How these four numbers were counted
  • Battles by queue:Recent battles of the global top 49601 trophy players · 2026-09-16–2026-10-16 · n = 210 battles · Preview sample
  • Ranked battles on this map:Ranked (solo) battles of the global top 49601 trophy players · 2026-09-16–2026-10-16 · n = 6,916 battles · Preview sample
  • Picks and decided games per brawler:GamGem calculation from BS_MATCH_MAPS + BS_MATCH_SHARE
  • Most-faced opponent per pick:GamGem calculation from BS_MATCH_VS

Picks · Rotationtrophy and Ranked counted together

Window 2026-05-18–2026-10-16 · 22 weeks · 7,437 battles. Win rate, share of picks and adjusted win rate are being measured (gate G-M); this table shows the counted games.

  • ColtColt2,792 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • ColetteColette2,368 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • BrockBrock2,214 battles
    MarksmanWin rate: Being measuredShare of picks: Being measured
  • EdgarEdgar1,505 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • GriffGriff1,378 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
  • JessieJessie1,367 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
  • 8-Bit8-Bit1,367 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • NoriNori1,321 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • MicoMico1,205 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • ShadeShade1,108 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • AmberAmber1,032 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
  • MelodieMelodie959 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • GusGus906 battles
    SupportWin rate: Being measuredShare of picks: Being measured
  • CrowCrow894 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • RicoRico811 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • PiercePierce780 battles
    MarksmanWin rate: Being measuredShare of picks: Being measured
  • SiriusSirius747 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
  • CarlCarl725 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • ByronByron709 battles
    SupportWin rate: Being measuredShare of picks: Being measured
  • BoBo682 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
  • ChuckChuck673 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
  • PearlPearl642 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • KazeKaze619 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • PiperPiper591 battles
    MarksmanWin rate: Being measuredShare of picks: Being measured
  • WendyWendy551 battles
    SupportWin rate: Being measuredShare of picks: Being measured
  • NitaNita548 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • PennyPenny543 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
  • EmzEmz534 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
Below the ranking floorMandy · 437 battlesSpike · 398 battlesBull · 370 battlesEve · 335 battlesDynamike · 299 battlesOtis · 271 battlesSurge · 244 battlesAngelo · 212 battlesStarr Nova · 200 battlesMax · 199 battlesDarryl · 198 battlesBibi · 189 battles16 more below 500 counted games; all are in the roster table above. Under 500 counted games; not ranked here.

What enemies pick here · matchups

Common pickBattles hereMost-faced opponentMet (all maps)Win rate
ColtColt2,792Mortis15,536Being measured
ColetteColette2,368Colt9,860Being measured
BrockBrock2,214Piper20,452Being measured
EdgarEdgar1,505Rico14,685Being measured
GriffGriff1,378Edgar11,448Being measured
Class jobs · who meets the class most
  • Stops the tankEdgar37,630 games vs TankWin rate: Being measured
  • Checks the diveColt59,656 games vs AssassinWin rate: Being measured
  • Answers the long laneBrock31,916 games vs MarksmanWin rate: Being measured
  • Breaks the supportGriff22,271 games vs SupportWin rate: Being measured
Each row is one of this map’s most-played picks that has met that class the most on all maps counted; one brawler is named once. Win rates against the class are being measured (gate G-M).
GamGem calculation from BS_MATCH_VSGamGem calculation from BS_MATCHX_CLASS_VS + BS_WIKI_BRAWLERS

Best counted trios

No three-brawler team cleared the 25-game floor on each side of this map yet. Build one from the most-played picks above in the draft tool.

GamGem calculation from BS_MATCH_COMPS

Lane assignments

Break the safe, not the enemy: every kill is only worth the seconds it buys on the safe.

  • Left laneColette — skirmish: trade hits and finish the low target
  • MidColt — skirmish: trade hits and finish the low target
  • Right laneBrock — long lane: keep the sightline and poke
GamGem editorial — not measured

Map fingerprint

Draw share0.22%
Top-5 pick share30.4%
Average length98.3s
7,171 team battles since 16 Sep 2026 · 16 draws · duration from 5,273 timed games.

Star-player share by class — Being measured (M6, gate G-M).

Maps in the same mode that play like it
GamGem calculation from BS_MATCHX_MAP_SHAPE

First 20 seconds plan

two safespush lanehold lane
  1. 0–5sOne lane pushes, one holds the other safe.
  2. 5–10sChip the safe from range while the holder watches the flank.
  3. 10–15sSend the diver only after the defender is used.
  4. 15–20sIf the push dies, fall back and defend yours.

Comeback: Race the safe when you are behind: a defended lane buys no time, damage on the safe does.

Editorial — our reading of the mode, not a measured figure.GamGem editorial — not measured

Last rotation vs now

Now: 2026-05-23 → 2026-10-16 · 7,437 battles · seen on 98 daysNo earlier appearance in the counted cache.
Battles per week · last 12 counted weeks
  • 1407-27
  • 1508-03
  • 1008-10
  • 3308-17
  • 1808-24
  • 4108-31
  • 8309-07
  • 6609-14
  • 12809-21
  • 12309-28
  • 72810-05
  • 6,13810-12
Ranked pool seasonsS50 · 5,514 battlesS49 · 1,446 battlesS48 · 131 battles
GamGem calculation from BS_MATCHX_ROTATION + BS_MATCHX_SAMPLEGamGem calculation from BS_MATCHX_RANKED_POOL

Data checks

  • Wiki says active, last change 2024-04-23.Sourced
  • Season 50 Ranked pool: 5514 counted battles.Counted
  • Fingerprint above its floor: draw share and length are printed.Counted
  • Win rate, share of picks and adjusted win rate come from gate G-M.Being measured
  • Star-player share by class (M6) is not in the fixtures this page reads.Being measured
  • The schematic is our drawing, not the in-game map; no tile counts exist.Editorial

Status words describe our check, not the game’s own state.

Draft rehearsal

Tap brawlers for your trio (3) and the enemy (up to 3). Coverage uses counted matchups from all maps; win rates are being measured.

You: —

Enemy: —

Pick your trio and the likely enemy: the check uses counted matchups from all maps.

First pickColt · 2,792 gamesSecondColette · 2,368 gamesLast pickBrock · third by counted games

Share card

GamGem · Kaboom Canyon · Heist · Ranked
Window: Rotation (2026-05-18–2026-10-16) · 7,437 battles in 22 weeks
Most played here: Colt 2,792 · Colette 2,368 · Brock 2,214
Your trio: — · Enemy: —
Draws 0.22% · average 98.3s
Schematic is a GamGem drawing, not the in-game map.
Sources (13)
WhatSourceDateHow we count
Battles by queueRecent battles of the global top 49601 trophy players · 2026-09-16–2026-10-16 · n = 210 battles · Preview sample2026-10-19Collected 2026-10-19
Ranked battles on this mapRanked (solo) battles of the global top 49601 trophy players · 2026-09-16–2026-10-16 · n = 6,916 battles · Preview sample2026-10-19Collected 2026-10-19
Picks and decided games per brawlerGamGem calculation from BS_MATCH_MAPS + BS_MATCH_SHARE—Decided games summed per brawler over this map’s event ids, trophy and Ranked together; mirrors out. Win rate and share of picks wait for gate G-M.
Most-faced opponent per pickGamGem calculation from BS_MATCH_VS—The opposing brawler with the most decided games against it, all maps together; the win-rate edge waits for gate G-M.
Counted triosGamGem calculation from BS_MATCH_COMPS—Three-brawler teams with decided games on this map, most-counted first; their win rates wait for gate G-M.
Rotation history and weekly bucketsGamGem calculation from BS_MATCHX_ROTATION + BS_MATCHX_SAMPLE—First and last day the cache saw each event id, days seen, and battles per Monday-start week.
Ranked pool per seasonGamGem calculation from BS_MATCHX_RANKED_POOL—Battles counted per Round season and event id; a row seen only in the season’s first six hours is marked as an edge.
Map fingerprint and twinsGamGem calculation from BS_MATCHX_MAP_SHAPE—Draw share and top-5 pick concentration since the 16 Sep 2026 patch; duration from the v2 duration field; twins = Jaccard of the top-10 picks in the same mode.
Brawlers that meet a classGamGem calculation from BS_MATCHX_CLASS_VS + BS_WIKI_BRAWLERS—Each non-mirrored brawler counted against every opposing class; the wiki infobox supplies the class.
Ranked history printed on the wiki map pageBrawl Stars Wiki (Fandom) · Ranked seasons in the map History · retrieved 2026-10-17 · CC BY-SA 3.02026-10-17
Map factsBrawl Stars Wiki (Fandom) · Map page · retrieved 2026-10-17 · CC BY-SA 3.02026-10-17
Mode nameOfficial Brawl Stars API · /v1/gamemodes · 2026-10-192026-10-19
Lanes, first 20 s, comebackGamGem editorial — not measured—GamGem reading of the mode; it measures nothing and prints no number.