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By GamGem ResearchLast updated 23 Sept 2026

Act 5 · Patch 13.06

Reyna

Duelist · Solo snowball

Forged in the heart of Mexico, Reyna dominates single combat, popping off with each kill she scores. Her capability is only limited by her raw skill, making her sharply dependent on performance.

Duelists are self-sufficient fraggers who their team expects, through abilities and skills, to get high frags and seek out engagements first.

Why we fit it where we do No map property helps or hinders her — the kit only reads your own aim.

The four

  • Leer (C) ability iconCLeerflash

    EQUIP an ethereal, destructible eye. ACTIVATE to cast the eye a short distance forward. The eye will Nearsight all enemies who look at it.

  • Devour (Q) ability iconQDevoursupport

    Soul Harvest: Enemies that die within 3 seconds of taking damage from Reyna leave behind Soul Orbs that last 3 seconds. Devour: INSTANTLY consume a soul orb, rapidly gaining Temporary Health. If EMPRESS is active then Devour automatically casts, does not consume the Soul Orb, and Healing is permanent.

  • Dismiss (E) ability iconEDismissmobility

    INSTANTLY consume a nearby Soul Orb, becoming Intangible for a short duration. If EMPRESS is active, also become Invisible.

  • Empress (X) ability iconXEmpressdamage

    INSTANTLY enter a frenzy, gaining a Combat Stim that increases firing, equip and reload speed dramatically. Gain infinite charges of Soul Harvest abilities.

What it asks of you

  • AimHigh
  • MapLow
  • TimingMedium
  • TeamLow

Rehearsal Anywhere · Take a duel, then Dismiss on the kill before the trade arrives.

Watch out Everything is gated behind a kill — a round with no kill has no kit.

Buying for it

Priority
Rifle; nothing else matters
First utility
Leer before the first angle
Position
The duel you can win alone
The mistake
Playing her when the team needed utility instead

Patch 13.06

Nothing in patch 13.06 names this agent. Your habits carry over — the retest list on the patch page is short and this is not on it.

Reyna balance history

Riot's notes from patch 1.01 to 13.06 change Reyna in 7 patches. The latest is patch 12.02, published 2026-02-03.

  1. Patch 12.022026-02-03

    Soul Orbs (Passive)

    • Duration in world decreased from 4s >> 3s

    Devour

    • Overheal applied by Devour is now temporary and lasts 10s
    • Healing applied while in Empress is still permanent

    Empress

    • Ult points increased 6 >> 7
    Why, in Riot's words

    Reyna has been ever present and dominating pickrates in ranked for a long time. We’re looking to increase proactive requirements on Reyna after she gets a kill to encourage continued aggression.

    *The ability description had incorrectly listed the duration at 3s while they were lasting 4s. The duration now accurately matches the description.

  2. Patch 11.082025-10-14

    Leer

    • Nearsight radius increased from5to7m

    Empress

    • Reload time modifier: 0.9
    • Firing rate modifier: 1.1
    • Weapon draw time modifier: 0.9
    • Spread recovery modifier: 1.1

    Leer

    • Health decreased from80to60

    Empress

    • Updated to match stim standardization
    • Reduced reload time decrease from25%to10%
    • Reduced fire rate increase from15%to10%
    • Increased weapon draw speed reduced from25%to10%
    • Reduced weapon recovery speed increase from25%to10%
    Why, in Riot's words

    We're also aiming to create more consistency across the game's various debuffs, making it easier to build muscle memory when playing with or against effects like Nearsight, Concuss, and Stims.

    Most Duelist gameplay is in a healthy state, so we're making minor tunings. We want stuns and slows to feel rewarding when they lead to kills, so we're making adjustments that will reward precise timing and well-coordinated ability combos.

  3. Patch 11.002025-06-24

    Leer

    • HP decreased 100 >> 80
    • Audio and visual hit confirm feedback has been added to shots that land on Leer.
    Why, in Riot's words

    Leer is tankier than many of our other comparable shootable objects, and can feel especially so when it’s unclear if you are successfully shooting Leer after it has formed.

  4. Patch 7.102023-11-14

    • Leer (C) cooldown increased44sto51s
    • Empress (X) will charge 14% slower
    Why, in Riot's words

    Reyna's Leer (C) has proven specifically potent in the close confines of Team Deathmatch since it doesn't affect allies and Empress (X) lacking a time constraint if she's rolling has proven extremely powerful. These changes are meant to create more downtime between these power moments and push Reyna to prioritize orbs if she wants to try and take over with Empress.

  5. Patch 6.072023-04-11

    • Yellow indicator removed from Leer (C)
    Why, in Riot's words

    In an effort to consolidate and make consistent our use of UI indicators throughout our roster, we’ve updated some abilities to have or not have UI indicators.

  6. Patch 5.072022-10-04

    CLEER

    • Wind-up of nearsight effect decreased .6sto.4s
    • Range Restriction on Leer removed
    • Nearsight unequip delay decreased.7to.5
    • Duration decreased2.6sto2.0s
    Why, in Riot's words

    Reyna’s flash underperforms as a selfish entry-tool, especially at higher skill levels. This set of changes is intended to give Reyna more agency around how she decides to peek after casting Leer. Also, it should sharpen Leer as a powerful angle-breaking tool against Operators on maps with longer sightlines. We’ve also felt like individual casts of the eye remain in the world for too long when the eye isn’t destroyed. If Reyna is now able to make more selfish plays off her Leer, we then wanted to reduce some of the value it has when thrown for teammates.

  7. Patch 2.032021-02-17

    • Maximum Devour(Q) and Dismiss(E) charges reduced4to2
    • Cost of Devour and Dismiss charges increased100to200
    Why, in Riot's words

    The price increase of Devour and Dismiss in tandem with the Frenzy price increase (see below) should also push some tougher economic decisions during pistol round. Now, she’ll no longer be able to buy a charge or Leer(C), her Soul Orb abilities, and upgrade her pistol. On the flip side, Reyna getting Soul Orbs from recently damaged enemies should help her reliability when playing around teammates, and reduce the animosity when an ally lands the final blow and Reyna goes empty handed.

    Slain enemies that Reyna has damaged in the last 3 seconds now drop Soul Orbs, even if Reyna does not land the killing shot

Quick answers about Reyna

What role is Reyna?
Duelist. Riot describes the role: “Duelists are self-sufficient fraggers who their team expects, through abilities and skills, to get high frags and seek out engagements first.”
What are Reyna’s abilities?
C — Leer, Q — Devour, E — Dismiss and X — Empress, the last being the ultimate.
What does Reyna’s ultimate do?
Empress, in Riot’s words: “INSTANTLY enter a frenzy, gaining a Combat Stim that increases firing, equip and reload speed dramatically. Gain infinite charges of Soul Harvest abilities.”
When did Riot last change Reyna?
Patch 12.02, published 2026-02-03 — the latest of 7 patches that change Reyna in Riot’s notes from 1.01 to 13.06.
Is Reyna changed in patch 13.06?
No. Nothing in Riot’s patch 13.06 notes names Reyna.
Which other Duelists are there?
7 more in Riot’s current roster: Iso, Jett, Neon, Phoenix, Raze, Waylay and Yoru.

Situations this kit fills

  • Ascent A · Deny plantA Tree → A Site
  • Split A · Post-plantA Rafters → A Site
  • Sunset A · Deny plantA Elbow → A Site
  • Sunset B · RetakeB Market → B Site
  • Lotus B · Deny plantB Upper → B Site
  • Summit B · RetakeB Link → B Site
  • Summit A · RetakeA Hall → A Site
  • Haven A · Post-plantA Garden → A Site
  • Open the whole library

Other Duelists

What this page will not print

  • Pick rate
  • Win rate
  • Tier

Riot publishes no public match statistics and this product holds no sample of its own. What replaces them is on this page already: what the kit does, what it asks of you, and which situations it can fill.