By GamGem ResearchLast updated 3 Sept 2026 · 00:00
Act 5 · Patch 13.05
Phoenix
Duelist · Independent entry
Duelists are self-sufficient fraggers who their team expects, through abilities and skills, to get high frags and seek out engagements first.
Why we fit it where we do Corner-heavy entries suit a flash that curves and a body that comes back.
The four
BlazeC · wallEQUIP a flame wall. FIRE to create a line of flame that moves forward, passing through the world and creating a wall of fire that blocks vision and damages players passing through it. The fire wall heals Phoenix instead of dealing damage. HOLD FIRE to bend the wall in the direction of your crosshair.
Hot HandsQ · damageEQUIP a fireball. FIRE to throw a fireball that explodes after a set amount of time or upon hitting the ground, creating a lingering fire zone that damages enemies. The fire zone heals Phoenix instead of dealing damage. ALT FIRE to lob.
CurveballE · flashEQUIP a flare orb that takes a curving path and detonates shortly after throwing. FIRE to curve the flare orb to the left, detonating and Blinding any player who sees the orb. ALT FIRE to curve the flare orb to the right. Curveball resets a charge every two kills.
Run it BackX · supportINSTANTLY place a marker at Phoenix's location. While this ability is active, dying or allowing the timer to expire will end this ability and bring Phoenix back to this location with full health and the amount of armor he had when the ability was cast.
What it asks of you
- AimMedium
- MapLow
- TimingMedium
- TeamLow
Rehearsal Anywhere · Curve the flash around the same corner until it lands behind it every time.
Watch out Your own flame blinds and burns your team as readily as theirs.
Buying for it
- Priority
- Rifle; the kit is cheap
- First utility
- Curveball around the entry corner
- Position
- First in — the ultimate is the safety net
- The mistake
- Using the ultimate to enter rather than to test
Patch 13.05
Nothing in patch 13.05 names this agent. Your habits carry over — the retest list on the patch page is short and this is not on it.
Situations this kit fills
- Ascent A · Deny plantA Tree → A Site
- Split A · Post-plantA Rafters → A Site
- Sunset A · Deny plantA Elbow → A Site
- Sunset B · RetakeB Market → B Site
- Haven A · Post-plantA Garden → A Site
- Open the whole library
Other Duelists
What this page will not print
- Pick rate
- Win rate
- Tier
Riot publishes no public match statistics and this product holds no sample of its own. What replaces them is on this page already: what the kit does, what it asks of you, and which situations it can fill.








