By GamGem ResearchLast updated 3 Sept 2026 · 00:00
Act 5 · Patch 13.05
Astra
Controller · Global setup
Controllers are experts in slicing up dangerous territory to set their team up for success.
Why we fit it where we do Three sites and long rotations reward smoke placed before the round starts.
The four
Gravity WellC · trapPlace Stars in Astral Form (Ultimate Key). ACTIVATE a Star to form a Gravity Well. Players in the area are pulled toward the center before it explodes, making all players still trapped inside Vulnerable.
Nova PulseQ · damagePlace Stars in Astral Form (Ultimate Key). ACTIVATE a Star to detonate a Nova Pulse. The Nova Pulse charges briefly then strikes, Concussing all players in its area.
Nebula / DissipateE · smokePlace Stars in Astral Form (Ultimate Key). ACTIVATE a Star to transform it into a Nebula (smoke). USE a Star to Dissipate it, returning the Star to be placed in a new location after a delay. Dissipate briefly forms a fake Nebula at the Star's location before returning.
Astral Form / Cosmic DivideX · wallACTIVATE to enter Astral Form where you can place Stars with FIRE. Stars can be reactivated later, transforming them into a Nova Pulse, Nebula, or Gravity Well. When Cosmic Divide is charged, use ALT FIRE in Astral Form to begin aiming it, then FIRE to select two locations. An infinite Cosmic Divide connects the two points you select. Cosmic Divide blocks bullets and sound.
What it asks of you
- AimLow
- MapHigh
- TimingHigh
- TeamHigh
Rehearsal Custom practice · Place all five stars from spawn, then run the execute without re-opening the map.
Watch out Stars are committed before you know the read — a wrong guess costs the whole round.
Buying for it
- Priority
- Smokes before anything else
- First utility
- Nebula on the choke the team called
- Position
- Behind the entry, in astral form early
- The mistake
- Opening the map after the fight has started
Patch 13.05
- Smoke and flash interactionA dissipating smoke no longer blocks the flash. — A flash you used to hide behind a fading smoke now arrives. Entries timed to the end of a smoke are the ones that changed, not the ones timed to its start.
- Smoke-covered plays that depended on the fadeIt is not. — Every saved setup that spends a controller smoke as cover is worth one retest — the landing spot did not move, the protection did.
Astra on video
Situations this kit fills
- Haven A · Deny plantA Link → A Site
- Haven C · DelayC Link → C Long
- Haven Mid · Block visionMid Courtyard → Mid Doors
- Ascent A · Deny plantA Tree → A Site
- Ascent Mid · Block visionMid Bottom → Mid Catwalk
- Ascent B · DelayB Lobby → B Main
- Sunset A · Deny plantA Elbow → A Site
- Sunset Mid · Block visionMid Bottom → Mid Courtyard
- Lotus A · DelayA Link → A Main
- Lotus C · Block visionC Lobby → C Main
- Lotus B · Deny plantB Upper → B Site
- Open the whole library
Other Controllers
What this page will not print
- Pick rate
- Win rate
- Tier
Riot publishes no public match statistics and this product holds no sample of its own. What replaces them is on this page already: what the kit does, what it asks of you, and which situations it can fill.








