Every figure shows its source. Where a source is missing, the number is a placeholder — and it is never written as fact.

By GamGem ResearchLast updated 19 Oct 2026

Shooting Star (Bounty) — most-played brawlers

Shooting Star (Bounty): 16,898 trophy and Ranked battles were counted on this map, 0.00% of them were draws, the average game lasted 90.8 seconds, the cache saw it on 119 days since 18 May 2026. Checked 2026-10-19; picks are counted, win rates are being measured (gate G-M).

On this map2026-10-16 · Last day the counted cache saw this map in rotation.2024-04-23 · Wiki status: removed on its last change.2026-09-16 · Counted window starts at the 16 Sep 2026 balance patch.
Bounty · 82 brawlers counted

Removed from the game · wiki 2024-04-23 · checked 2026-10-19

In the Season 50 Ranked pool — the rotation panel below counts its battles.

spawns top and bottom · three lanes · objective centre
Our drawing of what Bounty asks for — not the in-game map, and no tile counts.
Most played on this map
  1. PiperPiper6,662 decided gamesMarksmanMost playedWin rateBeing measured
  2. BrockBrock5,303 decided gamesMarksmanSecond mostWin rateBeing measured
  3. ByronByron4,821 decided gamesSupportThird mostWin rateBeing measured

This is the counted order, not a “best” claim: win rates are being measured (gate G-M).

Window
Queue
Row order

Queues are never mixed. Trophy and Ranked win rates are being measured (gate G-M); the rows below show the counted games.

About this dataWindow Rotation · 2026-05-18–2026-10-16Played in Bounty · how the mode plays22 weeks · 18,047 battles · 7,111 ranked battles all-timeEvery week the cache saw this map since 18 May 2026 (M10 buckets).Ranked (solo) battles of the global top 49601 trophy players · 2026-09-16–2026-10-16 · n = 197495 battles · Preview sampleCollected 2026-10-19 · checked 2026-10-19 · win rates are being measured (gate G-M).
18,047Battles · Rotation
0.00%Draw share · since the 16 Sep patch
82Brawlers with a counted row
≥ 300Decided battles a map needs for a page
How these four numbers were counted
  • Battles by queue:Recent battles of the global top 49601 trophy players · 2026-09-16–2026-10-16 · n = 9,787 battles · Preview sample
  • Ranked battles on this map:Ranked (solo) battles of the global top 49601 trophy players · 2026-09-16–2026-10-16 · n = 7,111 battles · Preview sample
  • Picks and decided games per brawler:GamGem calculation from BS_MATCH_MAPS + BS_MATCH_SHARE
  • Most-faced opponent per pick:GamGem calculation from BS_MATCH_VS

Picks · Rotationtrophy and Ranked counted together

Window 2026-05-18–2026-10-16 · 22 weeks · 18,047 battles. Win rate, share of picks and adjusted win rate are being measured (gate G-M); this table shows the counted games.

  • PiperPiper6,662 battles
    MarksmanWin rate: Being measuredShare of picks: Being measured
  • BrockBrock5,303 battles
    MarksmanWin rate: Being measuredShare of picks: Being measured
  • ByronByron4,821 battles
    SupportWin rate: Being measuredShare of picks: Being measured
  • GusGus3,530 battles
    SupportWin rate: Being measuredShare of picks: Being measured
  • ColtColt3,146 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • NaniNani3,055 battles
    MarksmanWin rate: Being measuredShare of picks: Being measured
  • MandyMandy3,008 battles
    MarksmanWin rate: Being measuredShare of picks: Being measured
  • BelleBelle2,705 battles
    MarksmanWin rate: Being measuredShare of picks: Being measured
  • PiercePierce2,521 battles
    MarksmanWin rate: Being measuredShare of picks: Being measured
  • MaxMax2,416 battles
    SupportWin rate: Being measuredShare of picks: Being measured
  • MortisMortis2,325 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • TickTick2,100 battles
    ArtilleryWin rate: Being measuredShare of picks: Being measured
  • EdgarEdgar2,020 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • BeaBea1,972 battles
    MarksmanWin rate: Being measuredShare of picks: Being measured
  • LeonLeon1,474 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • NajiaNajia1,420 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • GeneGene1,393 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
  • AngeloAngelo1,352 battles
    MarksmanWin rate: Being measuredShare of picks: Being measured
  • MinaMina1,317 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • GromGrom1,313 battles
    ArtilleryWin rate: Being measuredShare of picks: Being measured
  • WendyWendy1,303 battles
    SupportWin rate: Being measuredShare of picks: Being measured
  • CosmoCosmo1,233 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
  • GrayGray1,201 battles
    SupportWin rate: Being measuredShare of picks: Being measured
  • FangFang1,184 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • PearlPearl1,075 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • RicoRico1,054 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • CrowCrow911 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • ColetteColette850 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • SpikeSpike833 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • DynamikeDynamike815 battles
    ArtilleryWin rate: Being measuredShare of picks: Being measured
  • 8-Bit8-Bit802 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • BoBo801 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
  • BoltBolt801 battles
    TankWin rate: Being measuredShare of picks: Being measured
  • SproutSprout785 battles
    ArtilleryWin rate: Being measuredShare of picks: Being measured
  • AmberAmber761 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
  • SqueakSqueak758 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
  • SiriusSirius737 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
  • GriffGriff663 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
  • CarlCarl598 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • ShadeShade593 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • EmzEmz592 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
  • NoriNori554 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • StuStu512 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • PennyPenny500 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
Below the ranking floorSurge · 487 battlesMr. P · 467 battlesGigi · 424 battlesMeeple · 396 battlesEve · 382 battlesPoco · 376 battlesJessie · 371 battlesBonnie · 353 battlesKit · 340 battlesLily · 334 battlesMaisie · 333 battlesKaze · 331 battles26 more below 500 counted games; all are in the roster table above. Under 500 counted games; not ranked here.

What enemies pick here · matchups

Common pickBattles hereMost-faced opponentMet (all maps)Win rate
PiperPiper6,662Brock20,452Being measured
BrockBrock5,303Piper20,452Being measured
ByronByron4,821Piper12,324Being measured
GusGus3,530Brock14,083Being measured
ColtColt3,146Mortis15,536Being measured
Class jobs · who meets the class most
  • Stops the tankMortis30,613 games vs TankWin rate: Being measured
  • Checks the diveColt59,656 games vs AssassinWin rate: Being measured
  • Answers the long laneBrock31,916 games vs MarksmanWin rate: Being measured
  • Breaks the supportPiper26,215 games vs SupportWin rate: Being measured
Each row is one of this map’s most-played picks that has met that class the most on all maps counted; one brawler is named once. Win rates against the class are being measured (gate G-M).
GamGem calculation from BS_MATCH_VSGamGem calculation from BS_MATCHX_CLASS_VS + BS_WIKI_BRAWLERS

Best counted trios

GamGem calculation from BS_MATCH_COMPS

Lane assignments

Reach the star target without feeding: a star lead is worth more than a risky chase.

  • Left laneBrock — long lane: keep the sightline and poke
  • MidPiper — long lane: keep the sightline and poke
  • Right laneByron — behind the carrier: heal and reset the fight
GamGem editorial — not measured

Map fingerprint

Draw share0.00%
Top-5 pick share34.2%
Average length90.8s
17,029 team battles since 16 Sep 2026 · 0 draws · duration from 12,469 timed games.

Star-player share by class — Being measured (M6, gate G-M).

Maps in the same mode that play like it
GamGem calculation from BS_MATCHX_MAP_SHAPE

First 20 seconds plan

star zonelong sightlinesprotect the leader
  1. 0–5sTake the star zone and the long sightline.
  2. 5–10sPoke from range; only dive when a star target is low.
  3. 10–15sTrade one for one only when you are behind.
  4. 15–20sAt the target, spread and run the clock.

Comeback: Protect the player holding the most stars and take only fights your whole team can join.

Editorial — our reading of the mode, not a measured figure.GamGem editorial — not measured

Last rotation vs now

Now: 2026-05-23 → 2026-10-16 · 18,047 battles · seen on 119 daysNo earlier appearance in the counted cache.
Battles per week · last 12 counted weeks
  • 1607-27
  • 3108-03
  • 7408-10
  • 15908-17
  • 3708-24
  • 8908-31
  • 23109-07
  • 41509-14
  • 9309-21
  • 25609-28
  • 56710-05
  • 15,80210-12
Ranked pool seasonsS50 · 5,591 battlesS49 · 1,578 battlesS48 · 181 battles
GamGem calculation from BS_MATCHX_ROTATION + BS_MATCHX_SAMPLEGamGem calculation from BS_MATCHX_RANKED_POOL

Data checks

  • Wiki says removed, last change 2024-04-23.Sourced
  • Season 50 Ranked pool: 5591 counted battles.Counted
  • Fingerprint above its floor: draw share and length are printed.Counted
  • Win rate, share of picks and adjusted win rate come from gate G-M.Being measured
  • Star-player share by class (M6) is not in the fixtures this page reads.Being measured
  • The schematic is our drawing, not the in-game map; no tile counts exist.Editorial

Status words describe our check, not the game’s own state.

Draft rehearsal

Tap brawlers for your trio (3) and the enemy (up to 3). Coverage uses counted matchups from all maps; win rates are being measured.

You: —

Enemy: —

Pick your trio and the likely enemy: the check uses counted matchups from all maps.

First pickPiper · 6,662 gamesSecondBrock · 5,303 gamesLast pickByron · third by counted games

Share card

GamGem · Shooting Star · Bounty · Ranked
Window: Rotation (2026-05-18–2026-10-16) · 18,047 battles in 22 weeks
Most played here: Piper 6,662 · Brock 5,303 · Byron 4,821
Your trio: — · Enemy: —
Draws 0.00% · average 90.8s
Schematic is a GamGem drawing, not the in-game map.
Sources (13)
WhatSourceDateHow we count
Battles by queueRecent battles of the global top 49601 trophy players · 2026-09-16–2026-10-16 · n = 9,787 battles · Preview sample2026-10-19Collected 2026-10-19
Ranked battles on this mapRanked (solo) battles of the global top 49601 trophy players · 2026-09-16–2026-10-16 · n = 7,111 battles · Preview sample2026-10-19Collected 2026-10-19
Picks and decided games per brawlerGamGem calculation from BS_MATCH_MAPS + BS_MATCH_SHARE—Decided games summed per brawler over this map’s event ids, trophy and Ranked together; mirrors out. Win rate and share of picks wait for gate G-M.
Most-faced opponent per pickGamGem calculation from BS_MATCH_VS—The opposing brawler with the most decided games against it, all maps together; the win-rate edge waits for gate G-M.
Counted triosGamGem calculation from BS_MATCH_COMPS—Three-brawler teams with decided games on this map, most-counted first; their win rates wait for gate G-M.
Rotation history and weekly bucketsGamGem calculation from BS_MATCHX_ROTATION + BS_MATCHX_SAMPLE—First and last day the cache saw each event id, days seen, and battles per Monday-start week.
Ranked pool per seasonGamGem calculation from BS_MATCHX_RANKED_POOL—Battles counted per Round season and event id; a row seen only in the season’s first six hours is marked as an edge.
Map fingerprint and twinsGamGem calculation from BS_MATCHX_MAP_SHAPE—Draw share and top-5 pick concentration since the 16 Sep 2026 patch; duration from the v2 duration field; twins = Jaccard of the top-10 picks in the same mode.
Brawlers that meet a classGamGem calculation from BS_MATCHX_CLASS_VS + BS_WIKI_BRAWLERS—Each non-mirrored brawler counted against every opposing class; the wiki infobox supplies the class.
Ranked history printed on the wiki map pageBrawl Stars Wiki (Fandom) · Ranked seasons in the map History · retrieved 2026-10-17 · CC BY-SA 3.02026-10-17
Map factsBrawl Stars Wiki (Fandom) · Map page · retrieved 2026-10-17 · CC BY-SA 3.02026-10-17
Mode nameOfficial Brawl Stars API · /v1/gamemodes · 2026-10-192026-10-19
Lanes, first 20 s, comebackGamGem editorial — not measured—GamGem reading of the mode; it measures nothing and prints no number.