Every figure shows its source. Where a source is missing, the number is a placeholder — and it is never written as fact.

By GamGem ResearchLast updated 6 Nov 2026

A top-down base plan illustration

Town Hall hub · community readings, sourced

Clash of Clans Town Halls — cost to max, unlocks and upgrade order

Cost to max is computed from each building’s remaining levels multiplied by how many of it the Town Hall holds — 300 walls at TH12, not one wall row. Every Town Hall from 3 to 18 clears the substance floor on computed answers; the hub names any page held back, with its numbers. Every figure is computed from the same level tables and multiplied by how many of each building the village holds — so a wall is 300 walls, not one row.

Published16 Town Halls
Held back0every page clears the floor
Building families53
Count cells954every family at every Town Hall

Town Hall by Town Hallcost is every remaining level, × count

Town HallUnitsRaisedCost to maxFirst upgrade
Town Hall 35 · 1 new22.49B gold · 576.45M elixir · 0 dark50 walls = 1.72B goldCannon
Town Hall 47 · 2 new43.56B gold · 689.96M elixir · 15.21M dark75 walls = 2.59B goldBarbarian King
Town Hall 58 · 1 new44.66B gold · 829.38M elixir · 15.21M dark100 walls = 3.45B goldBarbarian King
Town Hall 611 · 3 new45.87B gold · 838.43M elixir · 15.21M dark125 walls = 4.3B goldBarbarian King
Town Hall 715 · 4 new78.08B gold · 1.11B elixir · 15.15M dark175 walls = 6.02B goldCannon
Town Hall 821 · 6 new910.39B gold · 1.28B elixir · 30.12M dark225 walls = 7.72B goldCannon
Town Hall 929 · 8 new1311.74B gold · 1.33B elixir · 41.76M dark250 walls = 8.5B goldCannon
Town Hall 1033 · 4 new1612.9B gold · 1.29B elixir · 40.72M dark275 walls = 9.21B goldCannon
Town Hall 1142 · 9 new1313.51B gold · 2.15B elixir · 39.02M dark300 walls = 9.75B goldCannon
Town Hall 1257 · 15 new1613.22B gold · 2B elixir · 35.64M dark300 walls = 9.3B goldCannon
Town Hall 1366 · 9 new2012.56B gold · 1.79B elixir · 39.98M dark300 walls = 8.7B goldCannon
Town Hall 1474 · 8 new2012.06B gold · 1.62B elixir · 38.2M dark325 walls = 8.45B goldCannon
Town Hall 1584 · 10 new2610.32B gold · 1.32B elixir · 40.66M dark325 walls = 7.15B goldAir Defense
Town Hall 1690 · 6 new278.26B gold · 954.5M elixir · 31.66M dark325 walls = 5.53B goldAir Defense
Town Hall 1793 · 3 new285.07B gold · 582.5M elixir · 17.28M dark325 walls = 3.25B goldAir Defense
Town Hall 1894 · 1 new320 gold · 0 elixir · 0 dark325 walls = 0 gold—

How the numbers are madecomputed, not copied

  1. Each building page supplies its cost and builder-time per level.
  2. For a Town Hall we take every level above that Town Hall's cap and multiply the sum by how many of the building a village holds.
  3. At Town Hall 12 one Wall row says 31M gold. 300 walls make 9.3B gold. A page that forgets the multiplier is off by 300.
  4. The upgrade order scores each next level by (DPS gained + HP gained / 10) per builder-hour, then sorts. Change a time or a stat and the order changes.

Every Town Hall clears the floor0 held

All 16 Town Halls clear the substance floor: each answers cost to max, builder-days, the upgrade order and the bill either side with its own computed numbers. None is a doorway.

    Where these numbers come from

    Read 2026-11-06; count gate and caps as dated below.

    • 2026-11-06 — Building cost/time and per-TH building counts imported and cross-checked (53 families, 1023 cost levels, 954 count cells).
    • 2026-10-26 — Max-level caps re-read from the community wiki (62 rows).

    Supercell Fan Content Policy: community readings, no ads or sales on this page, no real player data.