Every figure shows its source. Where a source is missing, the number is a placeholder — and it is never written as fact.

By GamGem ResearchLast updated 6 Nov 2026

A top-down base plan illustration

Town Hall guide · community readings, sourced

TH17 in Clash of Clans — Max Levels, Unlocks and Cost to Max

Town Hall 17 unlocks 3 units: Meteor Golem, Sneezy and Sky Wagon. By this Town Hall 93 units are available, and 28 caps rise across the 62 rows this page tracks. The max-level table below prints all 62 rows with the value at the Town Hall below beside them, so the change is visible without opening a second page.

Town Hall cap17
Troop space340
Heroes unlocked6 of 6
New units here3

New at TH173 units

  • Meteor Golem · elixir
  • Sneezy · pet
  • Sky Wagon · siege

Buildings whose cap first appears here: Giga Bomb, Meteor Golem, Sky Wagon, Sneezy.

What rose28 caps

RowKindBeforeAt this THChange
Town Hallbuilding1617rose
Hero Hallbuilding1011rose
Laboratorybuilding1415rose
Pet Housebuilding1011rose
Blacksmithbuilding910rose
Clan Castlebuilding1213rose
Workshopbuilding89rose
Walldefense1718rose
Bombtrap1213rose
Spring Traptrap1112rose
Giant Bombtrap1011rose
Air Bombtrap1112rose
Seeking Air Minetrap67rose
Dragon Ridertroop45rose
Electro Dragontroop78rose
Druidtroop45rose
Totem Spellspell23rose
Battle Drillsiege45rose
Troop Launchersiege34rose
Barbarian Kinghero95100rose
Archer Queenhero95100rose
Minion Princehero8090rose
Grand Wardenhero7075rose
Royal Championhero4550rose
Dragon Dukehero1520rose
Unicornpet1015rose
Frostypet1015rose
Poison Lizardpet1015rose

Max levels at TH1762 rows

RowKindBeforeAt this THChange
Town Hallbuilding1617rose
Hero Hallbuilding1011rose
Laboratorybuilding1415rose
Pet Housebuilding1011rose
Blacksmithbuilding910rose
Clan Castlebuilding1213rose
Workshopbuilding89rose
Walldefense1718rose
Builder's Hutdefense—not establishednone
Monolithdefense—not establishednone
Mortar Superchargedefense—not establishednone
Inferno Tower Superchargedefense—not establishednone
Hidden Tesla Superchargedefense—not establishednone
Firespitter Superchargedefense—not establishednone
Revenge Tower Superchargedefense—not establishednone
Guardiansdefense—not establishednone
Bombtrap1213rose
Spring Traptrap1112rose
Giant Bombtrap1011rose
Air Bombtrap1112rose
Seeking Air Minetrap67rose
Skeleton Traptrap44held
Tornado Traptrap33held
Giga Bombtrap—3new
Dragon Ridertroop45rose
Electro Dragontroop78rose
Druidtroop45rose
Root Ridertroop44held
Loggertroop—not establishednone
Meteor Golemtroop—2new
Totem Throwertroop—not establishednone
Totem Spellspell23rose
Siege machinessiege—not establishednone
Wall Wreckersiege55held
Battle Blimpsiege55held
Stone Slammersiege55held
Siege Barrackssiege55held
Log Launchersiege55held
Flame Flingersiege55held
Battle Drillsiege45rose
Troop Launchersiege34rose
Sky Wagonsiege—2new
Barbarian Kinghero95100rose
Archer Queenhero95100rose
Minion Princehero8090rose
Grand Wardenhero7075rose
Royal Championhero4550rose
Dragon Dukehero1520rose
L.A.S.S.Ipet1515held
Electro Owlpet1515held
Mighty Yakpet1515held
Unicornpet1015rose
Frostypet1015rose
Diggypet1010held
Poison Lizardpet1015rose
Phoenixpet1010held
Spirit Foxpet1010held
Angry Jellypet1010held
Sneezypet—10new
Greedy Ravenpet—not establishednone
Common equipmentequip1818held
Epic equipmentequip2727held

Army and heroescaps at this TH

Troops340
Spells11
RowKindBeforeAt this THChange
Barbarian Kinghero95100rose
Archer Queenhero95100rose
Minion Princehero8090rose
Grand Wardenhero7075rose
Royal Championhero4550rose
Dragon Dukehero1520rose
L.A.S.S.Ipet1515held
Electro Owlpet1515held
Mighty Yakpet1515held
Unicornpet1015rose
Frostypet1015rose
Diggypet1010held
Poison Lizardpet1015rose
Phoenixpet1010held
Spirit Foxpet1010held
Angry Jellypet1010held
Sneezypet—10new
Greedy Ravenpet—not establishednone

At TH17 the army camps hold 340 troops and the spell factories hold 11 spells. Barbarian King 100, Archer Queen 100, Minion Prince 90, Grand Warden 75, Royal Champion 50 and Dragon Duke 20 are unlocked. At TH17 the hero and pet caps sit on the same table as the buildings, so a reader can compare a hero level with a building level without switching pages.

Research to TH1847 levels

Elixir880.5M
Dark elixir5.31M
Research hours16,668
Level rows47
UnitLevelsCostResearch hours
Electro Dragon130M elixir384
Electro Titan130M elixir384
Root Rider130M elixir384
Meteor Golem130M elixir384
Dragon Rider129.5M elixir372
Revive Spell129.5M elixir384
Baby Dragon129M elixir366
Healing Spell129M elixir360
Recall Spell129M elixir384
Sky Wagon129M elixir384
Healer128.5M elixir360
Dragon128.5M elixir360

The Laboratory still has 47 level rows to research from TH17 to TH18: 880.5M elixir and 5.31M dark elixir, 16,668 research-hours. Electro Dragon is the largest single line at 30M. Heroes are counted in the building table; pets are counted separately, 1.41M dark elixir and 924 builder-hours, because they are upgraded at the Pet House rather than the Laboratory.

Cost to max TH17buildings × count

Buildings5.07B gold + 582.5M elixir + 15.87M dark
Pets1.41M dark
Total5.07B gold + 582.5M elixir + 17.28M dark
Builder-hours38,8801,620 days

Walls: 325 × 10M gold = 3.25B gold. One wall row without the multiplier is off by 325×.

BuildingCountOne copyVillage line
Wall32510M3.25B gold
Grand Warden1275M275M elixir
Seeking Air Mine919M171M gold
Spring Trap916M144M gold
Giant Bomb817M136M gold
Hidden Tesla525M125M gold
Builder's Hut524M120M gold
Bomb814M112M gold
Air Bomb715M105M gold
Air Defense426M104M gold
X-Bow426M104M gold
Army Camp426M104M elixir
Mortar421M84M gold
Multi-Archer Tower327M81M gold

Cost to max is computed, not quoted: every building's remaining levels from the TH17 cap to TH18, multiplied by how many of that building the village holds. The bill is 5.07B gold, 582.5M elixir and 15.87M dark elixir, or 5.67B in all, plus 37,956 builder-hours — 1,582 days of one builder's time. The wall line alone is 325 walls × 10M gold = 3.25B gold.

Upgrade order at TH17computed

#BuildingLevelCostHoursValue / hour
1Air Defense ×415 → 1626M gold3180.17
2Inferno Tower ×311 → 1226.5M gold3240.14
3Firespitter ×22 → 329M gold3600.13
4Multi-Gear Tower ×12 → 328M gold3360.10
5Barbarian King ×1100 → 101400K dark1920.10
6X-Bow ×412 → 1326M gold3240.09
7Bomb Tower ×212 → 1325M gold3120.07
8Scattershot ×26 → 726.5M gold3600.07
9Hidden Tesla ×516 → 1725M gold3120.06
10Dragon Duke ×120 → 21400K dark1920.06
11Mortar ×417 → 1821M gold3000.05
12Ricochet Cannon ×33 → 426.5M gold3240.05

The upgrade order is derived from the same tables. Each family's next level is scored by (DPS gained + HP gained / 10) per builder-hour, and the highest scores come first. At TH17 that puts Air Defense, Inferno Tower and Firespitter at the front. The order is arithmetic over the TH17 level table, not an editorial list, so it changes when a level's time or stats change.

Stay at TH17 or rush to TH18?the bill, not a hunch

TH16 bill9.24Bremaining
TH17 bill5.67Bthis page
TH18 bill05.67B less
Step to TH1825M gold288 h

On the bill alone, TH17's remaining cost is 0.61× TH16's 9.24B in all. The step into TH17 cost 16M gold and 240 builder-hours; the step into TH18 costs 25M gold and 288 builder-hours, and TH18's own bill is 5.67B smaller. 695 days to max as a floor: 324 days across the 5 builders this table lists, against 695 days in the Laboratory, so the longer pole is the Laboratory. That 695-day floor assumes no idle builder, no idle Lab and no resource-collection time, and it carries no loot-penalty or matchmaking numbers — the rest of the stay-or-rush decision is not scored here.

All Town HallsOpen TH18Upgrade order

Either sidethe Town Hall step

The neighbour block shows the Town Hall steps on either side that we publish, each with its own cost and hours. Those are the only transitions stated as a single step; everything else is the full cost-to-max calculation above. The total including pets is 5.67B across all three resources.

What this page does not say

  • No base layouts: our 540 base drawings are samples, not real villages, so they are not printed as “best TH bases”.
  • No attack strategies: we hold no sourced attack data for this Town Hall.
  • No gem prices, Gold Pass maths or player data: none of those are in the source tables.
  • No loot-penalty, matchmaking or war-weight numbers: the stay-or-rush answer here is the bill and the builder-time only.
  • Community-wiki readings, not a Supercell table. The read date is printed with every source.
  • Supercharge levels are above-max upgrades and are excluded from cost-to-max.

Three limits are worth stating. First, the numbers are community-wiki readings, not a Supercell table: the TH17 figures are read from the source sheets, not invented, and every source prints its read date. Second, this page does not print base layouts or attack strategies for TH17: our base drawings are samples, not real villages, and our tables hold no attack data. Third, it prints no gem prices, Gold Pass maths or player data.

Questions

How much does it cost to max TH17?

5.07B gold, 582.5M elixir and 17.28M dark elixir — about 5.67B in all, including pet levels. It is the cost of every remaining level from the TH17 cap to TH18, multiplied by how many of each building the village holds.

Source: Building cost and build time (53 pages, example: Cannon) · read 2026-11-06
How long does it take to max TH17?

38,880 builder-hours, or 1,620 days of one builder's time. That is builder time, not calendar time: more builders shorten the calendar, and walls add no time because they upgrade instantly.

Source: Building cost and build time (53 pages, example: Cannon) · read 2026-11-06
What unlocks at TH17?

Meteor Golem, Sneezy and Sky Wagon. That is 3 new units; the page also lists every building and cap that rises at this Town Hall.

Source: Town Hall — how many of each building (53 families × 18 levels) · read 2026-11-06
What is the best upgrade order at TH17?

Air Defense, Inferno Tower and Firespitter come first in our computed order, which scores each next level by (DPS gained + HP gained / 10) per builder-hour. It is arithmetic over the level table, not a hand-written list: change a level's time or stats and the order changes.

Source: Building cost and build time (53 pages, example: Cannon) · read 2026-11-06
What are the highest caps at TH17?

Barbarian King 100, Archer Queen 100, Minion Prince 90, Grand Warden 75 and Royal Champion 50. The full 62-row table on this page carries every cap it tracks — buildings, troops, heroes, pets and equipment — with its previous Town Hall value.

Source: Max-level caps (62 rows) · read 2026-10-26
Should I stay at TH17 or rush to TH18?

On the bill alone, TH18's remaining cost is 5.67B smaller than TH17's, and the step into it costs 25M gold and 288 builder-hours. That is the arithmetic half only: our tables carry no loot-penalty, matchmaking or war-weight figures, so those are not scored.

Source: Building cost and build time (53 pages, example: Cannon) · read 2026-11-06
Does this page include TH17 base layouts?

No. Our base drawings are samples, not real player villages, so presenting them as the best TH17 bases would mislead. The page sticks to the numbers we can source and marks them.

Where these numbers come from

Caps checked 2026-11-06; costs and counts read 2026-11-06.

Supercell Fan Content Policy: community readings, no ads or sales on this page, no real player data.