By GamGem ResearchLast updated 6 Nov 2026

Town Hall guide · community readings, sourced
TH17 in Clash of Clans — Max Levels, Unlocks and Cost to Max
Town Hall 17 unlocks 3 units: Meteor Golem, Sneezy and Sky Wagon. By this Town Hall 93 units are available, and 28 caps rise across the 62 rows this page tracks. The max-level table below prints all 62 rows with the value at the Town Hall below beside them, so the change is visible without opening a second page.
New at TH173 units
- Meteor Golem · elixir
- Sneezy · pet
- Sky Wagon · siege
Buildings whose cap first appears here: Giga Bomb, Meteor Golem, Sky Wagon, Sneezy.
What rose28 caps
| Row | Kind | Before | At this TH | Change |
|---|---|---|---|---|
| Town Hall | building | 16 | 17 | rose |
| Hero Hall | building | 10 | 11 | rose |
| Laboratory | building | 14 | 15 | rose |
| Pet House | building | 10 | 11 | rose |
| Blacksmith | building | 9 | 10 | rose |
| Clan Castle | building | 12 | 13 | rose |
| Workshop | building | 8 | 9 | rose |
| Wall | defense | 17 | 18 | rose |
| Bomb | trap | 12 | 13 | rose |
| Spring Trap | trap | 11 | 12 | rose |
| Giant Bomb | trap | 10 | 11 | rose |
| Air Bomb | trap | 11 | 12 | rose |
| Seeking Air Mine | trap | 6 | 7 | rose |
| Dragon Rider | troop | 4 | 5 | rose |
| Electro Dragon | troop | 7 | 8 | rose |
| Druid | troop | 4 | 5 | rose |
| Totem Spell | spell | 2 | 3 | rose |
| Battle Drill | siege | 4 | 5 | rose |
| Troop Launcher | siege | 3 | 4 | rose |
| Barbarian King | hero | 95 | 100 | rose |
| Archer Queen | hero | 95 | 100 | rose |
| Minion Prince | hero | 80 | 90 | rose |
| Grand Warden | hero | 70 | 75 | rose |
| Royal Champion | hero | 45 | 50 | rose |
| Dragon Duke | hero | 15 | 20 | rose |
| Unicorn | pet | 10 | 15 | rose |
| Frosty | pet | 10 | 15 | rose |
| Poison Lizard | pet | 10 | 15 | rose |
Max levels at TH1762 rows
| Row | Kind | Before | At this TH | Change |
|---|---|---|---|---|
| Town Hall | building | 16 | 17 | rose |
| Hero Hall | building | 10 | 11 | rose |
| Laboratory | building | 14 | 15 | rose |
| Pet House | building | 10 | 11 | rose |
| Blacksmith | building | 9 | 10 | rose |
| Clan Castle | building | 12 | 13 | rose |
| Workshop | building | 8 | 9 | rose |
| Wall | defense | 17 | 18 | rose |
| Builder's Hut | defense | — | not established | none |
| Monolith | defense | — | not established | none |
| Mortar Supercharge | defense | — | not established | none |
| Inferno Tower Supercharge | defense | — | not established | none |
| Hidden Tesla Supercharge | defense | — | not established | none |
| Firespitter Supercharge | defense | — | not established | none |
| Revenge Tower Supercharge | defense | — | not established | none |
| Guardians | defense | — | not established | none |
| Bomb | trap | 12 | 13 | rose |
| Spring Trap | trap | 11 | 12 | rose |
| Giant Bomb | trap | 10 | 11 | rose |
| Air Bomb | trap | 11 | 12 | rose |
| Seeking Air Mine | trap | 6 | 7 | rose |
| Skeleton Trap | trap | 4 | 4 | held |
| Tornado Trap | trap | 3 | 3 | held |
| Giga Bomb | trap | — | 3 | new |
| Dragon Rider | troop | 4 | 5 | rose |
| Electro Dragon | troop | 7 | 8 | rose |
| Druid | troop | 4 | 5 | rose |
| Root Rider | troop | 4 | 4 | held |
| Logger | troop | — | not established | none |
| Meteor Golem | troop | — | 2 | new |
| Totem Thrower | troop | — | not established | none |
| Totem Spell | spell | 2 | 3 | rose |
| Siege machines | siege | — | not established | none |
| Wall Wrecker | siege | 5 | 5 | held |
| Battle Blimp | siege | 5 | 5 | held |
| Stone Slammer | siege | 5 | 5 | held |
| Siege Barracks | siege | 5 | 5 | held |
| Log Launcher | siege | 5 | 5 | held |
| Flame Flinger | siege | 5 | 5 | held |
| Battle Drill | siege | 4 | 5 | rose |
| Troop Launcher | siege | 3 | 4 | rose |
| Sky Wagon | siege | — | 2 | new |
| Barbarian King | hero | 95 | 100 | rose |
| Archer Queen | hero | 95 | 100 | rose |
| Minion Prince | hero | 80 | 90 | rose |
| Grand Warden | hero | 70 | 75 | rose |
| Royal Champion | hero | 45 | 50 | rose |
| Dragon Duke | hero | 15 | 20 | rose |
| L.A.S.S.I | pet | 15 | 15 | held |
| Electro Owl | pet | 15 | 15 | held |
| Mighty Yak | pet | 15 | 15 | held |
| Unicorn | pet | 10 | 15 | rose |
| Frosty | pet | 10 | 15 | rose |
| Diggy | pet | 10 | 10 | held |
| Poison Lizard | pet | 10 | 15 | rose |
| Phoenix | pet | 10 | 10 | held |
| Spirit Fox | pet | 10 | 10 | held |
| Angry Jelly | pet | 10 | 10 | held |
| Sneezy | pet | — | 10 | new |
| Greedy Raven | pet | — | not established | none |
| Common equipment | equip | 18 | 18 | held |
| Epic equipment | equip | 27 | 27 | held |
Army and heroescaps at this TH
| Row | Kind | Before | At this TH | Change |
|---|---|---|---|---|
| Barbarian King | hero | 95 | 100 | rose |
| Archer Queen | hero | 95 | 100 | rose |
| Minion Prince | hero | 80 | 90 | rose |
| Grand Warden | hero | 70 | 75 | rose |
| Royal Champion | hero | 45 | 50 | rose |
| Dragon Duke | hero | 15 | 20 | rose |
| L.A.S.S.I | pet | 15 | 15 | held |
| Electro Owl | pet | 15 | 15 | held |
| Mighty Yak | pet | 15 | 15 | held |
| Unicorn | pet | 10 | 15 | rose |
| Frosty | pet | 10 | 15 | rose |
| Diggy | pet | 10 | 10 | held |
| Poison Lizard | pet | 10 | 15 | rose |
| Phoenix | pet | 10 | 10 | held |
| Spirit Fox | pet | 10 | 10 | held |
| Angry Jelly | pet | 10 | 10 | held |
| Sneezy | pet | — | 10 | new |
| Greedy Raven | pet | — | not established | none |
At TH17 the army camps hold 340 troops and the spell factories hold 11 spells. Barbarian King 100, Archer Queen 100, Minion Prince 90, Grand Warden 75, Royal Champion 50 and Dragon Duke 20 are unlocked. At TH17 the hero and pet caps sit on the same table as the buildings, so a reader can compare a hero level with a building level without switching pages.
Research to TH1847 levels
| Unit | Levels | Cost | Research hours |
|---|---|---|---|
| Electro Dragon | 1 | 30M elixir | 384 |
| Electro Titan | 1 | 30M elixir | 384 |
| Root Rider | 1 | 30M elixir | 384 |
| Meteor Golem | 1 | 30M elixir | 384 |
| Dragon Rider | 1 | 29.5M elixir | 372 |
| Revive Spell | 1 | 29.5M elixir | 384 |
| Baby Dragon | 1 | 29M elixir | 366 |
| Healing Spell | 1 | 29M elixir | 360 |
| Recall Spell | 1 | 29M elixir | 384 |
| Sky Wagon | 1 | 29M elixir | 384 |
| Healer | 1 | 28.5M elixir | 360 |
| Dragon | 1 | 28.5M elixir | 360 |
The Laboratory still has 47 level rows to research from TH17 to TH18: 880.5M elixir and 5.31M dark elixir, 16,668 research-hours. Electro Dragon is the largest single line at 30M. Heroes are counted in the building table; pets are counted separately, 1.41M dark elixir and 924 builder-hours, because they are upgraded at the Pet House rather than the Laboratory.
Cost to max TH17buildings × count
Walls: 325 × 10M gold = 3.25B gold. One wall row without the multiplier is off by 325×.
| Building | Count | One copy | Village line |
|---|---|---|---|
| Wall | 325 | 10M | 3.25B gold |
| Grand Warden | 1 | 275M | 275M elixir |
| Seeking Air Mine | 9 | 19M | 171M gold |
| Spring Trap | 9 | 16M | 144M gold |
| Giant Bomb | 8 | 17M | 136M gold |
| Hidden Tesla | 5 | 25M | 125M gold |
| Builder's Hut | 5 | 24M | 120M gold |
| Bomb | 8 | 14M | 112M gold |
| Air Bomb | 7 | 15M | 105M gold |
| Air Defense | 4 | 26M | 104M gold |
| X-Bow | 4 | 26M | 104M gold |
| Army Camp | 4 | 26M | 104M elixir |
| Mortar | 4 | 21M | 84M gold |
| Multi-Archer Tower | 3 | 27M | 81M gold |
Cost to max is computed, not quoted: every building's remaining levels from the TH17 cap to TH18, multiplied by how many of that building the village holds. The bill is 5.07B gold, 582.5M elixir and 15.87M dark elixir, or 5.67B in all, plus 37,956 builder-hours — 1,582 days of one builder's time. The wall line alone is 325 walls × 10M gold = 3.25B gold.
Upgrade order at TH17computed
| # | Building | Level | Cost | Hours | Value / hour |
|---|---|---|---|---|---|
| 1 | Air Defense ×4 | 15 → 16 | 26M gold | 318 | 0.17 |
| 2 | Inferno Tower ×3 | 11 → 12 | 26.5M gold | 324 | 0.14 |
| 3 | Firespitter ×2 | 2 → 3 | 29M gold | 360 | 0.13 |
| 4 | Multi-Gear Tower ×1 | 2 → 3 | 28M gold | 336 | 0.10 |
| 5 | Barbarian King ×1 | 100 → 101 | 400K dark | 192 | 0.10 |
| 6 | X-Bow ×4 | 12 → 13 | 26M gold | 324 | 0.09 |
| 7 | Bomb Tower ×2 | 12 → 13 | 25M gold | 312 | 0.07 |
| 8 | Scattershot ×2 | 6 → 7 | 26.5M gold | 360 | 0.07 |
| 9 | Hidden Tesla ×5 | 16 → 17 | 25M gold | 312 | 0.06 |
| 10 | Dragon Duke ×1 | 20 → 21 | 400K dark | 192 | 0.06 |
| 11 | Mortar ×4 | 17 → 18 | 21M gold | 300 | 0.05 |
| 12 | Ricochet Cannon ×3 | 3 → 4 | 26.5M gold | 324 | 0.05 |
The upgrade order is derived from the same tables. Each family's next level is scored by (DPS gained + HP gained / 10) per builder-hour, and the highest scores come first. At TH17 that puts Air Defense, Inferno Tower and Firespitter at the front. The order is arithmetic over the TH17 level table, not an editorial list, so it changes when a level's time or stats change.
Stay at TH17 or rush to TH18?the bill, not a hunch
On the bill alone, TH17's remaining cost is 0.61× TH16's 9.24B in all. The step into TH17 cost 16M gold and 240 builder-hours; the step into TH18 costs 25M gold and 288 builder-hours, and TH18's own bill is 5.67B smaller. 695 days to max as a floor: 324 days across the 5 builders this table lists, against 695 days in the Laboratory, so the longer pole is the Laboratory. That 695-day floor assumes no idle builder, no idle Lab and no resource-collection time, and it carries no loot-penalty or matchmaking numbers — the rest of the stay-or-rush decision is not scored here.
Either sidethe Town Hall step
The neighbour block shows the Town Hall steps on either side that we publish, each with its own cost and hours. Those are the only transitions stated as a single step; everything else is the full cost-to-max calculation above. The total including pets is 5.67B across all three resources.
What this page does not say
- No base layouts: our 540 base drawings are samples, not real villages, so they are not printed as “best TH bases”.
- No attack strategies: we hold no sourced attack data for this Town Hall.
- No gem prices, Gold Pass maths or player data: none of those are in the source tables.
- No loot-penalty, matchmaking or war-weight numbers: the stay-or-rush answer here is the bill and the builder-time only.
- Community-wiki readings, not a Supercell table. The read date is printed with every source.
- Supercharge levels are above-max upgrades and are excluded from cost-to-max.
Three limits are worth stating. First, the numbers are community-wiki readings, not a Supercell table: the TH17 figures are read from the source sheets, not invented, and every source prints its read date. Second, this page does not print base layouts or attack strategies for TH17: our base drawings are samples, not real villages, and our tables hold no attack data. Third, it prints no gem prices, Gold Pass maths or player data.
Questions
How much does it cost to max TH17?
5.07B gold, 582.5M elixir and 17.28M dark elixir — about 5.67B in all, including pet levels. It is the cost of every remaining level from the TH17 cap to TH18, multiplied by how many of each building the village holds.
Source: Building cost and build time (53 pages, example: Cannon) · read 2026-11-06How long does it take to max TH17?
38,880 builder-hours, or 1,620 days of one builder's time. That is builder time, not calendar time: more builders shorten the calendar, and walls add no time because they upgrade instantly.
Source: Building cost and build time (53 pages, example: Cannon) · read 2026-11-06What unlocks at TH17?
Meteor Golem, Sneezy and Sky Wagon. That is 3 new units; the page also lists every building and cap that rises at this Town Hall.
Source: Town Hall — how many of each building (53 families × 18 levels) · read 2026-11-06What is the best upgrade order at TH17?
Air Defense, Inferno Tower and Firespitter come first in our computed order, which scores each next level by (DPS gained + HP gained / 10) per builder-hour. It is arithmetic over the level table, not a hand-written list: change a level's time or stats and the order changes.
Source: Building cost and build time (53 pages, example: Cannon) · read 2026-11-06What are the highest caps at TH17?
Barbarian King 100, Archer Queen 100, Minion Prince 90, Grand Warden 75 and Royal Champion 50. The full 62-row table on this page carries every cap it tracks — buildings, troops, heroes, pets and equipment — with its previous Town Hall value.
Source: Max-level caps (62 rows) · read 2026-10-26Should I stay at TH17 or rush to TH18?
On the bill alone, TH18's remaining cost is 5.67B smaller than TH17's, and the step into it costs 25M gold and 288 builder-hours. That is the arithmetic half only: our tables carry no loot-penalty, matchmaking or war-weight figures, so those are not scored.
Source: Building cost and build time (53 pages, example: Cannon) · read 2026-11-06Does this page include TH17 base layouts?
No. Our base drawings are samples, not real player villages, so presenting them as the best TH17 bases would mislead. The page sticks to the numbers we can source and marks them.
Where these numbers come from
Caps checked 2026-11-06; costs and counts read 2026-11-06.
- Town Hall — how many of each building (53 families × 18 levels) · read 2026-11-06
- Building cost and build time (53 pages, example: Cannon) · read 2026-11-06
- Laboratory and unit level pages (94 units) · read 2026-10-27
- Max-level caps (62 rows) · read 2026-10-26
Supercell Fan Content Policy: community readings, no ads or sales on this page, no real player data.
