Every figure shows its source. Where a source is missing, the number is a placeholder — and it is never written as fact.

By GamGem ResearchLast updated 6 Nov 2026

A top-down base plan illustration

Town Hall guide · community readings, sourced

TH8 in Clash of Clans — Max Levels, Unlocks and Cost to Max

Town Hall 8 unlocks 6 units: P.E.K.K.A, Valkyrie, Golem, Poison Spell, Earthquake Spell and Archer Queen. By this Town Hall 21 units are available, and 9 caps rise across the 62 rows this page tracks. The max-level table below prints all 62 rows with the value at the Town Hall below beside them, so the change is visible without opening a second page.

Town Hall cap8
Troop space200
Heroes unlocked2 of 6
New units here6

New at TH86 units

  • P.E.K.K.A · elixir
  • Valkyrie · dark
  • Golem · dark
  • Poison Spell · spell
  • Earthquake Spell · spell
  • Archer Queen · hero

Buildings whose cap first appears here: Blacksmith, Skeleton Trap, Archer Queen, Common equipment, Epic equipment.

What rose9 caps

RowKindBeforeAt this THChange
Town Hallbuilding78rose
Hero Hallbuilding12rose
Laboratorybuilding56rose
Clan Castlebuilding34rose
Walldefense78rose
Bombtrap45rose
Spring Traptrap23rose
Giant Bombtrap23rose
Barbarian Kinghero1020rose

Max levels at TH862 rows

RowKindBeforeAt this THChange
Town Hallbuilding78rose
Hero Hallbuilding12rose
Laboratorybuilding56rose
Pet Housebuilding—not establishednone
Blacksmithbuilding—1new
Clan Castlebuilding34rose
Workshopbuilding—not establishednone
Walldefense78rose
Builder's Hutdefense—not establishednone
Monolithdefense—not establishednone
Mortar Superchargedefense—not establishednone
Inferno Tower Superchargedefense—not establishednone
Hidden Tesla Superchargedefense—not establishednone
Firespitter Superchargedefense—not establishednone
Revenge Tower Superchargedefense—not establishednone
Guardiansdefense—not establishednone
Bombtrap45rose
Spring Traptrap23rose
Giant Bombtrap23rose
Air Bombtrap33held
Seeking Air Minetrap11held
Skeleton Traptrap—2new
Tornado Traptrap—not establishednone
Giga Bombtrap—not establishednone
Dragon Ridertroop—not establishednone
Electro Dragontroop—not establishednone
Druidtroop—not establishednone
Root Ridertroop—not establishednone
Loggertroop—not establishednone
Meteor Golemtroop—not establishednone
Totem Throwertroop—not establishednone
Totem Spellspell—not establishednone
Siege machinessiege—not establishednone
Wall Wreckersiege—not establishednone
Battle Blimpsiege—not establishednone
Stone Slammersiege—not establishednone
Siege Barrackssiege—not establishednone
Log Launchersiege—not establishednone
Flame Flingersiege—not establishednone
Battle Drillsiege—not establishednone
Troop Launchersiege—not establishednone
Sky Wagonsiege—not establishednone
Barbarian Kinghero1020rose
Archer Queenhero—10new
Minion Princehero—not establishednone
Grand Wardenhero—not establishednone
Royal Championhero—not establishednone
Dragon Dukehero—not establishednone
L.A.S.S.Ipet—not establishednone
Electro Owlpet—not establishednone
Mighty Yakpet—not establishednone
Unicornpet—not establishednone
Frostypet—not establishednone
Diggypet—not establishednone
Poison Lizardpet—not establishednone
Phoenixpet—not establishednone
Spirit Foxpet—not establishednone
Angry Jellypet—not establishednone
Sneezypet—not establishednone
Greedy Ravenpet—not establishednone
Common equipmentequip—9new
Epic equipmentequip—12new

Army and heroescaps at this TH

Troops200
Spells7
RowKindBeforeAt this THChange
Barbarian Kinghero1020rose
Archer Queenhero—10new
Minion Princehero—not establishednone
Grand Wardenhero—not establishednone
Royal Championhero—not establishednone
Dragon Dukehero—not establishednone
L.A.S.S.Ipet—not establishednone
Electro Owlpet—not establishednone
Mighty Yakpet—not establishednone
Unicornpet—not establishednone
Frostypet—not establishednone
Diggypet—not establishednone
Poison Lizardpet—not establishednone
Phoenixpet—not establishednone
Spirit Foxpet—not establishednone
Angry Jellypet—not establishednone
Sneezypet—not establishednone
Greedy Ravenpet—not establishednone

At TH8 the army camps hold 200 troops and the spell factories hold 7 spells. Barbarian King 20 and Archer Queen 10 are unlocked; Minion Prince, Grand Warden, Royal Champion and Dragon Duke are not. At TH8 the hero and pet caps sit on the same table as the buildings, so a reader can compare a hero level with a building level without switching pages.

Research to TH18162 levels

Elixir967.55M
Dark elixir6.47M
Research hours21,114
Level rows162
UnitLevelsCostResearch hours
Dragon10107.7M elixir1,596
Healer891.5M elixir1,350
Balloon888.65M elixir1,332
P.E.K.K.A1088.4M elixir1,248
Healing Spell783.8M elixir1,164
Lightning Spell883.5M elixir1,200
Wall Breaker982.7M elixir1,164
Wizard981.6M elixir1,170
Giant972.3M elixir1,002
Archer966.8M elixir936
Barbarian848.1M elixir596
Goblin541.5M elixir570

The Laboratory still has 162 level rows to research from TH8 to TH18: 967.55M elixir and 6.47M dark elixir, 21,114 research-hours. Dragon is the largest single line at 107.7M. Heroes are counted in the building table; pets are counted separately, 0 dark elixir and 0 builder-hours, because they are upgraded at the Pet House rather than the Laboratory.

Cost to max TH8buildings × count

Buildings10.39B gold + 1.28B elixir + 30.12M dark
Pets0 dark
Total10.39B gold + 1.28B elixir + 30.12M dark
Builder-hours73,5483,065 days

Walls: 225 × 34.3M gold = 7.72B gold. One wall row without the multiplier is off by 225×.

BuildingCountOne copyVillage line
Wall22534.3M7.72B gold
Builder's Hut567.5M337.5M gold
Army Camp473.2M292.8M elixir
Spring Trap647.85M287.1M gold
Mortar463.3M253.2M gold
Air Defense382.55M247.65M gold
Hidden Tesla374.7M224.1M gold
Bomb632.11M192.66M gold
Air Bomb438.35M153.4M gold
Gold Storage346.1M138.3M elixir
Elixir Storage346.1M138.3M gold
Wizard Tower345.5M136.5M gold
Giant Bomb342.15M126.45M gold
Clan Castle1106.5M106.5M elixir

Cost to max is computed, not quoted: every building's remaining levels from the TH8 cap to TH18, multiplied by how many of that building the village holds. The bill is 10.39B gold, 1.28B elixir and 30.12M dark elixir, or 11.7B in all, plus 73,548 builder-hours — 3,065 days of one builder's time. The wall line alone is 225 walls × 34.3M gold = 7.72B gold.

Upgrade order at TH8computed

#BuildingLevelCostHoursValue / hour
1Cannon ×510 → 11500K gold54.44
2Archer Tower ×510 → 11600K gold72.14
3Wizard Tower ×36 → 71M gold181.78
4Air Defense ×36 → 71.75M gold481.15
5Mortar ×46 → 7900K gold120.75
6Hidden Tesla ×36 → 71.4M gold300.53
7Bomb Tower ×12 → 31.3M gold240.38
8Barbarian King ×120 → 2117K dark240.37
9Archer Queen ×110 → 1110.5K dark220.25

The upgrade order is derived from the same tables. Each family's next level is scored by (DPS gained + HP gained / 10) per builder-hour, and the highest scores come first. At TH8 that puts Cannon, Archer Tower and Wizard Tower at the front. The order is arithmetic over the TH8 level table, not an editorial list, so it changes when a level's time or stats change.

Stay at TH8 or rush to TH9?the bill, not a hunch

TH7 bill9.21Bremaining
TH8 bill11.7Bthis page
TH9 bill13.11B1.42B more
Step to TH92.5M gold48 h

On the bill alone, TH8's remaining cost is 1.27× TH7's 9.21B in all. The step into TH8 cost 2M gold and 24 builder-hours; the step into TH9 costs 2.5M gold and 48 builder-hours, and TH9's own bill is 1.42B larger. 880 days to max as a floor: 613 days across the 5 builders this table lists, against 880 days in the Laboratory, so the longer pole is the Laboratory. That 880-day floor assumes no idle builder, no idle Lab and no resource-collection time, and it carries no loot-penalty or matchmaking numbers — the rest of the stay-or-rush decision is not scored here.

All Town HallsOpen TH9Upgrade order

Either sidethe Town Hall step

The neighbour block shows the Town Hall steps on either side that we publish, each with its own cost and hours. Those are the only transitions stated as a single step; everything else is the full cost-to-max calculation above. The total including pets is 11.7B across all three resources.

What this page does not say

  • No base layouts: our 540 base drawings are samples, not real villages, so they are not printed as “best TH bases”.
  • No attack strategies: we hold no sourced attack data for this Town Hall.
  • No gem prices, Gold Pass maths or player data: none of those are in the source tables.
  • No loot-penalty, matchmaking or war-weight numbers: the stay-or-rush answer here is the bill and the builder-time only.
  • Community-wiki readings, not a Supercell table. The read date is printed with every source.
  • Supercharge levels are above-max upgrades and are excluded from cost-to-max.

Three limits are worth stating. First, the numbers are community-wiki readings, not a Supercell table: the TH8 figures are read from the source sheets, not invented, and every source prints its read date. Second, this page does not print base layouts or attack strategies for TH8: our base drawings are samples, not real villages, and our tables hold no attack data. Third, it prints no gem prices, Gold Pass maths or player data.

Questions

How much does it cost to max TH8?

10.39B gold, 1.28B elixir and 30.12M dark elixir — about 11.7B in all, including pet levels. It is the cost of every remaining level from the TH8 cap to TH18, multiplied by how many of each building the village holds.

Source: Building cost and build time (53 pages, example: Cannon) · read 2026-11-06
How long does it take to max TH8?

73,548 builder-hours, or 3,065 days of one builder's time. That is builder time, not calendar time: more builders shorten the calendar, and walls add no time because they upgrade instantly.

Source: Building cost and build time (53 pages, example: Cannon) · read 2026-11-06
What unlocks at TH8?

P.E.K.K.A, Valkyrie, Golem, Poison Spell, Earthquake Spell and Archer Queen. That is 6 new units; the page also lists every building and cap that rises at this Town Hall.

Source: Town Hall — how many of each building (53 families × 18 levels) · read 2026-11-06
What is the best upgrade order at TH8?

Cannon, Archer Tower and Wizard Tower come first in our computed order, which scores each next level by (DPS gained + HP gained / 10) per builder-hour. It is arithmetic over the level table, not a hand-written list: change a level's time or stats and the order changes.

Source: Building cost and build time (53 pages, example: Cannon) · read 2026-11-06
What are the highest caps at TH8?

Barbarian King 20, Archer Queen 10, Town Hall 8, Hero Hall 2 and Laboratory 6. The full 62-row table on this page carries every cap it tracks — buildings, troops, heroes, pets and equipment — with its previous Town Hall value.

Source: Max-level caps (62 rows) · read 2026-10-26
Should I stay at TH8 or rush to TH9?

On the bill alone, TH9's remaining cost is 1.42B larger than TH8's, and the step into it costs 2.5M gold and 48 builder-hours. That is the arithmetic half only: our tables carry no loot-penalty, matchmaking or war-weight figures, so those are not scored.

Source: Building cost and build time (53 pages, example: Cannon) · read 2026-11-06
Does this page include TH8 base layouts?

No. Our base drawings are samples, not real player villages, so presenting them as the best TH8 bases would mislead. The page sticks to the numbers we can source and marks them.

Where these numbers come from

Caps checked 2026-11-06; costs and counts read 2026-11-06.

Supercell Fan Content Policy: community readings, no ads or sales on this page, no real player data.