By GamGem ResearchLast updated 6 Nov 2026

Town Hall guide · community readings, sourced
TH4 in Clash of Clans — Max Levels, Unlocks and Cost to Max
Town Hall 4 unlocks 2 units: Balloon and Barbarian King. By this Town Hall 7 units are available, and 4 caps rise across the 62 rows this page tracks. The max-level table below prints all 62 rows with the value at the Town Hall below beside them, so the change is visible without opening a second page.
New at TH42 units
- Balloon · elixir
- Barbarian King · hero
Buildings whose cap first appears here: Hero Hall, Spring Trap, Barbarian King.
What rose4 caps
| Row | Kind | Before | At this TH | Change |
|---|---|---|---|---|
| Town Hall | building | 3 | 4 | rose |
| Laboratory | building | 1 | 2 | rose |
| Clan Castle | building | 1 | 2 | rose |
| Wall | defense | 3 | 4 | rose |
Max levels at TH462 rows
| Row | Kind | Before | At this TH | Change |
|---|---|---|---|---|
| Town Hall | building | 3 | 4 | rose |
| Hero Hall | building | — | 1 | new |
| Laboratory | building | 1 | 2 | rose |
| Pet House | building | — | not established | none |
| Blacksmith | building | — | not established | none |
| Clan Castle | building | 1 | 2 | rose |
| Workshop | building | — | not established | none |
| Wall | defense | 3 | 4 | rose |
| Builder's Hut | defense | — | not established | none |
| Monolith | defense | — | not established | none |
| Mortar Supercharge | defense | — | not established | none |
| Inferno Tower Supercharge | defense | — | not established | none |
| Hidden Tesla Supercharge | defense | — | not established | none |
| Firespitter Supercharge | defense | — | not established | none |
| Revenge Tower Supercharge | defense | — | not established | none |
| Guardians | defense | — | not established | none |
| Bomb | trap | 2 | 2 | held |
| Spring Trap | trap | — | 1 | new |
| Giant Bomb | trap | — | not established | none |
| Air Bomb | trap | — | not established | none |
| Seeking Air Mine | trap | — | not established | none |
| Skeleton Trap | trap | — | not established | none |
| Tornado Trap | trap | — | not established | none |
| Giga Bomb | trap | — | not established | none |
| Dragon Rider | troop | — | not established | none |
| Electro Dragon | troop | — | not established | none |
| Druid | troop | — | not established | none |
| Root Rider | troop | — | not established | none |
| Logger | troop | — | not established | none |
| Meteor Golem | troop | — | not established | none |
| Totem Thrower | troop | — | not established | none |
| Totem Spell | spell | — | not established | none |
| Siege machines | siege | — | not established | none |
| Wall Wrecker | siege | — | not established | none |
| Battle Blimp | siege | — | not established | none |
| Stone Slammer | siege | — | not established | none |
| Siege Barracks | siege | — | not established | none |
| Log Launcher | siege | — | not established | none |
| Flame Flinger | siege | — | not established | none |
| Battle Drill | siege | — | not established | none |
| Troop Launcher | siege | — | not established | none |
| Sky Wagon | siege | — | not established | none |
| Barbarian King | hero | — | 1 | new |
| Archer Queen | hero | — | not established | none |
| Minion Prince | hero | — | not established | none |
| Grand Warden | hero | — | not established | none |
| Royal Champion | hero | — | not established | none |
| Dragon Duke | hero | — | not established | none |
| L.A.S.S.I | pet | — | not established | none |
| Electro Owl | pet | — | not established | none |
| Mighty Yak | pet | — | not established | none |
| Unicorn | pet | — | not established | none |
| Frosty | pet | — | not established | none |
| Diggy | pet | — | not established | none |
| Poison Lizard | pet | — | not established | none |
| Phoenix | pet | — | not established | none |
| Spirit Fox | pet | — | not established | none |
| Angry Jelly | pet | — | not established | none |
| Sneezy | pet | — | not established | none |
| Greedy Raven | pet | — | not established | none |
| Common equipment | equip | — | not established | none |
| Epic equipment | equip | — | not established | none |
Army and heroescaps at this TH
| Row | Kind | Before | At this TH | Change |
|---|---|---|---|---|
| Barbarian King | hero | — | 1 | new |
| Archer Queen | hero | — | not established | none |
| Minion Prince | hero | — | not established | none |
| Grand Warden | hero | — | not established | none |
| Royal Champion | hero | — | not established | none |
| Dragon Duke | hero | — | not established | none |
| L.A.S.S.I | pet | — | not established | none |
| Electro Owl | pet | — | not established | none |
| Mighty Yak | pet | — | not established | none |
| Unicorn | pet | — | not established | none |
| Frosty | pet | — | not established | none |
| Diggy | pet | — | not established | none |
| Poison Lizard | pet | — | not established | none |
| Phoenix | pet | — | not established | none |
| Spirit Fox | pet | — | not established | none |
| Angry Jelly | pet | — | not established | none |
| Sneezy | pet | — | not established | none |
| Greedy Raven | pet | — | not established | none |
At TH4 the army camps hold 80 troops and the spell factories hold 0 spells. Barbarian King 1 are unlocked; Archer Queen, Minion Prince, Grand Warden, Royal Champion and Dragon Duke are not. At TH4 the hero and pet caps sit on the same table as the buildings, so a reader can compare a hero level with a building level without switching pages.
Research to TH1866 levels
| Unit | Levels | Cost | Research hours |
|---|---|---|---|
| Balloon | 11 | 91.07M elixir | 1,380 |
| Wall Breaker | 12 | 84.35M elixir | 1,196 |
| Giant | 12 | 73.65M elixir | 1,024 |
| Archer | 12 | 67.58M elixir | 949 |
| Barbarian | 11 | 48.58M elixir | 603 |
| Goblin | 8 | 42.8M elixir | 591 |
The Laboratory still has 66 level rows to research from TH4 to TH18: 408.03M elixir and 0 dark elixir, 5,743 research-hours. Balloon is the largest single line at 91.07M. Heroes are counted in the building table; pets are counted separately, 0 dark elixir and 0 builder-hours, because they are upgraded at the Pet House rather than the Laboratory.
Cost to max TH4buildings × count
Walls: 75 × 34.48M gold = 2.59B gold. One wall row without the multiplier is off by 75×.
| Building | Count | One copy | Village line |
|---|---|---|---|
| Wall | 75 | 34.48M | 2.59B gold |
| Builder's Hut | 5 | 67.5M | 337.5M gold |
| Army Camp | 2 | 73.95M | 147.9M elixir |
| Town Hall | 1 | 109.65M | 109.65M gold |
| Clan Castle | 1 | 108.3M | 108.3M elixir |
| Hero Hall | 1 | 101.4M | 101.4M elixir |
| Spring Trap | 2 | 48.22M | 96.44M gold |
| Barracks | 1 | 96.17M | 96.17M elixir |
| Gold Storage | 2 | 46.95M | 93.9M elixir |
| Elixir Storage | 2 | 46.95M | 93.9M gold |
| Laboratory | 1 | 91.15M | 91.15M elixir |
| Air Defense | 1 | 85.06M | 85.06M gold |
| Bomb | 2 | 32.26M | 64.52M gold |
| Mortar | 1 | 64.37M | 64.37M gold |
Cost to max is computed, not quoted: every building's remaining levels from the TH4 cap to TH18, multiplied by how many of that building the village holds. The bill is 3.56B gold, 689.96M elixir and 15.21M dark elixir, or 4.27B in all, plus 35,545 builder-hours — 1,481 days of one builder's time. The wall line alone is 75 walls × 34.48M gold = 2.59B gold.
Upgrade order at TH4computed
| # | Building | Level | Cost | Hours | Value / hour |
|---|---|---|---|---|---|
| 1 | Barbarian King ×1 | 1 → 2 | 5K dark | 2 | 64.42 |
| 2 | Cannon ×2 | 5 → 6 | 60K gold | 1 | 13.00 |
| 3 | Archer Tower ×2 | 4 → 5 | 70K gold | 2 | 6.00 |
| 4 | Air Defense ×1 | 2 → 3 | 210K gold | 6 | 5.83 |
| 5 | Mortar ×1 | 2 → 3 | 90K gold | 2 | 3.00 |
The upgrade order is derived from the same tables. Each family's next level is scored by (DPS gained + HP gained / 10) per builder-hour, and the highest scores come first. At TH4 that puts Barbarian King, Cannon and Archer Tower at the front. The order is arithmetic over the TH4 level table, not an editorial list, so it changes when a level's time or stats change.
Stay at TH4 or rush to TH5?the bill, not a hunch
On the bill alone, TH4's remaining cost is 1.39× TH3's 3.06B in all. The step into TH4 cost 25K gold and 3 builder-hours; the step into TH5 costs 150K gold and 6 builder-hours, and TH5's own bill is 1.24B larger. 296 days to max as a floor: 296 days across the 5 builders this table lists, against 239 days in the Laboratory, so the longer pole is the builders. That 296-day floor assumes no idle builder, no idle Lab and no resource-collection time, and it carries no loot-penalty or matchmaking numbers — the rest of the stay-or-rush decision is not scored here.
Either sidethe Town Hall step
The neighbour block shows the Town Hall steps on either side that we publish, each with its own cost and hours. Those are the only transitions stated as a single step; everything else is the full cost-to-max calculation above. The total including pets is 4.27B across all three resources.
What this page does not say
- No base layouts: our 540 base drawings are samples, not real villages, so they are not printed as “best TH bases”.
- No attack strategies: we hold no sourced attack data for this Town Hall.
- No gem prices, Gold Pass maths or player data: none of those are in the source tables.
- No loot-penalty, matchmaking or war-weight numbers: the stay-or-rush answer here is the bill and the builder-time only.
- Community-wiki readings, not a Supercell table. The read date is printed with every source.
- Supercharge levels are above-max upgrades and are excluded from cost-to-max.
Three limits are worth stating. First, the numbers are community-wiki readings, not a Supercell table: the TH4 figures are read from the source sheets, not invented, and every source prints its read date. Second, this page does not print base layouts or attack strategies for TH4: our base drawings are samples, not real villages, and our tables hold no attack data. Third, it prints no gem prices, Gold Pass maths or player data.
Questions
How much does it cost to max TH4?
3.56B gold, 689.96M elixir and 15.21M dark elixir — about 4.27B in all, including pet levels. It is the cost of every remaining level from the TH4 cap to TH18, multiplied by how many of each building the village holds.
Source: Building cost and build time (53 pages, example: Cannon) · read 2026-11-06How long does it take to max TH4?
35,545 builder-hours, or 1,481 days of one builder's time. That is builder time, not calendar time: more builders shorten the calendar, and walls add no time because they upgrade instantly.
Source: Building cost and build time (53 pages, example: Cannon) · read 2026-11-06What unlocks at TH4?
Balloon and Barbarian King. That is 2 new units; the page also lists every building and cap that rises at this Town Hall.
Source: Town Hall — how many of each building (53 families × 18 levels) · read 2026-11-06What is the best upgrade order at TH4?
Barbarian King, Cannon and Archer Tower come first in our computed order, which scores each next level by (DPS gained + HP gained / 10) per builder-hour. It is arithmetic over the level table, not a hand-written list: change a level's time or stats and the order changes.
Source: Building cost and build time (53 pages, example: Cannon) · read 2026-11-06What are the highest caps at TH4?
Barbarian King 1, Town Hall 4, Hero Hall 1, Laboratory 2 and Clan Castle 2. The full 62-row table on this page carries every cap it tracks — buildings, troops, heroes, pets and equipment — with its previous Town Hall value.
Source: Max-level caps (62 rows) · read 2026-10-26Should I stay at TH4 or rush to TH5?
On the bill alone, TH5's remaining cost is 1.24B larger than TH4's, and the step into it costs 150K gold and 6 builder-hours. That is the arithmetic half only: our tables carry no loot-penalty, matchmaking or war-weight figures, so those are not scored.
Source: Building cost and build time (53 pages, example: Cannon) · read 2026-11-06Does this page include TH4 base layouts?
No. Our base drawings are samples, not real player villages, so presenting them as the best TH4 bases would mislead. The page sticks to the numbers we can source and marks them.
Where these numbers come from
Caps checked 2026-11-06; costs and counts read 2026-11-06.
- Town Hall — how many of each building (53 families × 18 levels) · read 2026-11-06
- Building cost and build time (53 pages, example: Cannon) · read 2026-11-06
- Laboratory and unit level pages (94 units) · read 2026-10-27
- Max-level caps (62 rows) · read 2026-10-26
Supercell Fan Content Policy: community readings, no ads or sales on this page, no real player data.
