Every figure shows its source. Where a source is missing, the number is a placeholder — and it is never written as fact.

By GamGem ResearchLast updated 6 Nov 2026

A top-down base plan illustration

Town Hall guide · community readings, sourced

TH15 in Clash of Clans — Max Levels, Unlocks and Cost to Max

Town Hall 15 unlocks 10 units: Root Rider, Furnace, Revive Spell, Angry Spell, Dragon Duke, Frosty, Diggy, Poison Lizard, Phoenix and Battle Drill. By this Town Hall 84 units are available, and 26 caps rise across the 62 rows this page tracks. The max-level table below prints all 62 rows with the value at the Town Hall below beside them, so the change is visible without opening a second page.

Town Hall cap15
Troop space320
Heroes unlocked6 of 6
New units here10

New at TH1510 units

  • Root Rider · elixir
  • Furnace · dark
  • Revive Spell · spell
  • Angry Spell · spell
  • Dragon Duke · hero
  • Frosty · pet
  • Diggy · pet
  • Poison Lizard · pet
  • Phoenix · pet
  • Battle Drill · siege

Buildings whose cap first appears here: Battle Drill, Dragon Duke, Frosty, Diggy, Poison Lizard, Phoenix.

What rose26 caps

RowKindBeforeAt this THChange
Town Hallbuilding1415rose
Hero Hallbuilding89rose
Laboratorybuilding1213rose
Pet Housebuilding48rose
Blacksmithbuilding78rose
Clan Castlebuilding1011rose
Workshopbuilding67rose
Walldefense1516rose
Bombtrap1011rose
Spring Traptrap910rose
Giant Bombtrap89rose
Air Bombtrap910rose
Seeking Air Minetrap45rose
Electro Dragontroop56rose
Druidtroop23rose
Wall Wreckersiege45rose
Battle Blimpsiege45rose
Stone Slammersiege45rose
Barbarian Kinghero8590rose
Archer Queenhero8590rose
Minion Princehero6070rose
Grand Wardenhero6065rose
Royal Championhero3040rose
L.A.S.S.Ipet1015rose
Mighty Yakpet1015rose
Epic equipmentequip2124rose

Max levels at TH1562 rows

RowKindBeforeAt this THChange
Town Hallbuilding1415rose
Hero Hallbuilding89rose
Laboratorybuilding1213rose
Pet Housebuilding48rose
Blacksmithbuilding78rose
Clan Castlebuilding1011rose
Workshopbuilding67rose
Walldefense1516rose
Builder's Hutdefense—not establishednone
Monolithdefense—not establishednone
Mortar Superchargedefense—not establishednone
Inferno Tower Superchargedefense—not establishednone
Hidden Tesla Superchargedefense—not establishednone
Firespitter Superchargedefense—not establishednone
Revenge Tower Superchargedefense—not establishednone
Guardiansdefense—not establishednone
Bombtrap1011rose
Spring Traptrap910rose
Giant Bombtrap89rose
Air Bombtrap910rose
Seeking Air Minetrap45rose
Skeleton Traptrap44held
Tornado Traptrap33held
Giga Bombtrap—not establishednone
Dragon Ridertroop33held
Electro Dragontroop56rose
Druidtroop23rose
Root Ridertroop—not establishednone
Loggertroop—not establishednone
Meteor Golemtroop—not establishednone
Totem Throwertroop—not establishednone
Totem Spellspell—not establishednone
Siege machinessiege—not establishednone
Wall Wreckersiege45rose
Battle Blimpsiege45rose
Stone Slammersiege45rose
Siege Barrackssiege44held
Log Launchersiege44held
Flame Flingersiege44held
Battle Drillsiege—4new
Troop Launchersiege—not establishednone
Sky Wagonsiege—not establishednone
Barbarian Kinghero8590rose
Archer Queenhero8590rose
Minion Princehero6070rose
Grand Wardenhero6065rose
Royal Championhero3040rose
Dragon Dukehero—10new
L.A.S.S.Ipet1015rose
Electro Owlpet1010held
Mighty Yakpet1015rose
Unicornpet1010held
Frostypet—10new
Diggypet—10new
Poison Lizardpet—10new
Phoenixpet—10new
Spirit Foxpet—not establishednone
Angry Jellypet—not establishednone
Sneezypet—not establishednone
Greedy Ravenpet—not establishednone
Common equipmentequip1818held
Epic equipmentequip2124rose

Army and heroescaps at this TH

Troops320
Spells11
RowKindBeforeAt this THChange
Barbarian Kinghero8590rose
Archer Queenhero8590rose
Minion Princehero6070rose
Grand Wardenhero6065rose
Royal Championhero3040rose
Dragon Dukehero—10new
L.A.S.S.Ipet1015rose
Electro Owlpet1010held
Mighty Yakpet1015rose
Unicornpet1010held
Frostypet—10new
Diggypet—10new
Poison Lizardpet—10new
Phoenixpet—10new
Spirit Foxpet—not establishednone
Angry Jellypet—not establishednone
Sneezypet—not establishednone
Greedy Ravenpet—not establishednone

At TH15 the army camps hold 320 troops and the spell factories hold 11 spells. Barbarian King 90, Archer Queen 90, Minion Prince 70, Grand Warden 65, Royal Champion 40 and Dragon Duke 10 are unlocked. At TH15 the hero and pet caps sit on the same table as the buildings, so a reader can compare a hero level with a building level without switching pages.

Research to TH18109 levels

Elixir1.42B
Dark elixir10.87M
Research hours29,880
Level rows109
UnitLevelsCostResearch hours
Revive Spell368.5M elixir852
Electro Dragon366M elixir840
Dragon Rider363M elixir834
Healing Spell362M elixir780
Dragon361M elixir804
Recall Spell361M elixir864
Balloon359.5M elixir822
Baby Dragon359M elixir780
Yeti359M elixir810
Lightning Spell359M elixir744
Healer358.5M elixir798
Miner357M elixir744

The Laboratory still has 109 level rows to research from TH15 to TH18: 1.42B elixir and 10.87M dark elixir, 29,880 research-hours. Revive Spell is the largest single line at 68.5M. Heroes are counted in the building table; pets are counted separately, 6.08M dark elixir and 4,620 builder-hours, because they are upgraded at the Pet House rather than the Laboratory.

Cost to max TH15buildings × count

Buildings10.32B gold + 1.32B elixir + 34.57M dark
Pets6.08M dark
Total10.32B gold + 1.32B elixir + 40.66M dark
Builder-hours75,1753,132 days

Walls: 325 × 22M gold = 7.15B gold. One wall row without the multiplier is off by 325×.

BuildingCountOne copyVillage line
Wall32522M7.15B gold
Grand Warden1477.5M477.5M elixir
Spring Trap935M315M gold
Seeking Air Mine837.5M300M gold
Hidden Tesla548.2M241M gold
Builder's Hut547.5M237.5M gold
Giant Bomb732.5M227.5M gold
Bomb826.5M212M gold
X-Bow452M208M gold
Air Bomb729.5M206.5M gold
Air Defense450M200M gold
Army Camp443M172M elixir
Mortar441M164M gold
Inferno Tower353.5M160.5M gold

Cost to max is computed, not quoted: every building's remaining levels from the TH15 cap to TH18, multiplied by how many of that building the village holds. The bill is 10.32B gold, 1.32B elixir and 34.57M dark elixir, or 11.68B in all, plus 70,555 builder-hours — 2,940 days of one builder's time. The wall line alone is 325 walls × 22M gold = 7.15B gold.

Upgrade order at TH15computed

#BuildingLevelCostHoursValue / hour
1Air Defense ×413 → 149M gold1560.45
2Inferno Tower ×39 → 1011M gold1680.36
3X-Bow ×410 → 1110M gold1440.28
4Bomb Tower ×210 → 118.5M gold1200.25
5Mortar ×415 → 167M gold960.22
6Wizard Tower ×515 → 168M gold1080.20
7Eagle Artillery ×16 → 714M gold2280.20
8Scattershot ×24 → 512M gold2040.18
9Hidden Tesla ×514 → 158.2M gold1200.17
10Dragon Duke ×110 → 11150K dark960.12
11Barbarian King ×190 → 91280K dark1680.12
12Minion Prince ×170 → 71200K dark1680.05

The upgrade order is derived from the same tables. Each family's next level is scored by (DPS gained + HP gained / 10) per builder-hour, and the highest scores come first. At TH15 that puts Air Defense, Inferno Tower and X-Bow at the front. The order is arithmetic over the TH15 level table, not an editorial list, so it changes when a level's time or stats change.

Stay at TH15 or rush to TH16?the bill, not a hunch

TH14 bill13.72Bremaining
TH15 bill11.69Bthis page
TH16 bill9.24B2.44B less
Step to TH1615M gold216 h

On the bill alone, TH15's remaining cost is 0.85× TH14's 13.72B in all. The step into TH15 cost 13M gold and 192 builder-hours; the step into TH16 costs 15M gold and 216 builder-hours, and TH16's own bill is 2.44B smaller. 1245 days to max as a floor: 626 days across the 5 builders this table lists, against 1245 days in the Laboratory, so the longer pole is the Laboratory. That 1245-day floor assumes no idle builder, no idle Lab and no resource-collection time, and it carries no loot-penalty or matchmaking numbers — the rest of the stay-or-rush decision is not scored here.

All Town HallsOpen TH16Upgrade order

Either sidethe Town Hall step

The neighbour block shows the Town Hall steps on either side that we publish, each with its own cost and hours. Those are the only transitions stated as a single step; everything else is the full cost-to-max calculation above. The total including pets is 11.69B across all three resources.

What this page does not say

  • No base layouts: our 540 base drawings are samples, not real villages, so they are not printed as “best TH bases”.
  • No attack strategies: we hold no sourced attack data for this Town Hall.
  • No gem prices, Gold Pass maths or player data: none of those are in the source tables.
  • No loot-penalty, matchmaking or war-weight numbers: the stay-or-rush answer here is the bill and the builder-time only.
  • Community-wiki readings, not a Supercell table. The read date is printed with every source.
  • Supercharge levels are above-max upgrades and are excluded from cost-to-max.

Three limits are worth stating. First, the numbers are community-wiki readings, not a Supercell table: the TH15 figures are read from the source sheets, not invented, and every source prints its read date. Second, this page does not print base layouts or attack strategies for TH15: our base drawings are samples, not real villages, and our tables hold no attack data. Third, it prints no gem prices, Gold Pass maths or player data.

Questions

How much does it cost to max TH15?

10.32B gold, 1.32B elixir and 40.66M dark elixir — about 11.69B in all, including pet levels. It is the cost of every remaining level from the TH15 cap to TH18, multiplied by how many of each building the village holds.

Source: Building cost and build time (53 pages, example: Cannon) · read 2026-11-06
How long does it take to max TH15?

75,175 builder-hours, or 3,132 days of one builder's time. That is builder time, not calendar time: more builders shorten the calendar, and walls add no time because they upgrade instantly.

Source: Building cost and build time (53 pages, example: Cannon) · read 2026-11-06
What unlocks at TH15?

Root Rider, Furnace, Revive Spell, Angry Spell, Dragon Duke, Frosty, Diggy, Poison Lizard, Phoenix and Battle Drill. That is 10 new units; the page also lists every building and cap that rises at this Town Hall.

Source: Town Hall — how many of each building (53 families × 18 levels) · read 2026-11-06
What is the best upgrade order at TH15?

Air Defense, Inferno Tower and X-Bow come first in our computed order, which scores each next level by (DPS gained + HP gained / 10) per builder-hour. It is arithmetic over the level table, not a hand-written list: change a level's time or stats and the order changes.

Source: Building cost and build time (53 pages, example: Cannon) · read 2026-11-06
What are the highest caps at TH15?

Barbarian King 90, Archer Queen 90, Minion Prince 70, Grand Warden 65 and Royal Champion 40. The full 62-row table on this page carries every cap it tracks — buildings, troops, heroes, pets and equipment — with its previous Town Hall value.

Source: Max-level caps (62 rows) · read 2026-10-26
Should I stay at TH15 or rush to TH16?

On the bill alone, TH16's remaining cost is 2.44B smaller than TH15's, and the step into it costs 15M gold and 216 builder-hours. That is the arithmetic half only: our tables carry no loot-penalty, matchmaking or war-weight figures, so those are not scored.

Source: Building cost and build time (53 pages, example: Cannon) · read 2026-11-06
Does this page include TH15 base layouts?

No. Our base drawings are samples, not real player villages, so presenting them as the best TH15 bases would mislead. The page sticks to the numbers we can source and marks them.

Where these numbers come from

Caps checked 2026-11-06; costs and counts read 2026-11-06.

Supercell Fan Content Policy: community readings, no ads or sales on this page, no real player data.