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By GamGem ResearchLast updated 1 Oct 2026

TFT Set 18 Units: Every Champion, Its Cost, Traits and Ability

Set 18 Enchanted Wilds·18.3·ends by 2026-12-11

156,432games · Last 7 days

All Enchanted Wilds champions, one-cost to five-cost, each with Riot’s ability text — and the shop decision it actually is: keep it, hold it or sell it.

TFT Set 18 champions — 65

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UnitCostTraitsRoleVerdictAbilityItem fitComp usageGames
3Frontline · CarryMagicKEEP65%Strong mid/late carry with items.Leap to the farthest enemy nearby, dealing magic damage. If they have no adjacent allies, deal magic damage instead and gain mana.
  • Base AD: 40 (18.2)
88%71%12.5%Top 4: 60.7%96,894
3Frontline · CarryPhysicalHOLD63%Bench it until level 7, then decide.Passive: Every third attack is a Double Strike. On takedown, gain a burst of movement speed. Adaptor: Double Strikes grant stacking Attack Speed.
  • AD Form: 60 (18.2)
  • AP Form: 125/190/285 AP (18.2)
86%53%13.4%Top 4: 45.4%188,997
4Frontline · TankPhysicalHOLD63%Bench it until level 7, then decide.Passive: Upon falling below a Health threshold the first time each combat, gain 100 mana. Active: Wind up a big punch, rapidly healing before dealing physical damage in a large cone.79%54%8.3%Top 4: 40.3%124,976
1Backline · CarryMagicHOLD63%Bench it until level 7, then decide.Launch a giant blast at the target that deals magic damage, increased if they're below a Health threshold. If they die, permanently gain Ability Power.
  • Ability Damage: 190/285/430/725 (18.4)
  • Low HP Ability Damage: 285/430/640/1000 (18.4)
39%80%6.3%Top 4: 49.7%142,333
5Backline · CarryMagicHOLD62%Great early tempo unit.Rain moonshards split among the nearest enemies, dealing magic damage each. If the moon is full, instead crash it onto the board, dealing magic damage split among all enemies.42%87%10.8%Top 4: 63.9%69,271
1Frontline · CarryPhysicalHOLD60%Bench it until level 7, then decide.Adaptor: Throw a volley of kunai at the target, dealing physical damage. If the target is Burning, deal additional damage.
  • AD Form Mana: 0/25 (18.2)
85%62%14.1%Top 4: 62.6%57,523
5Frontline · TankMagicHOLD60%Holds items until the real carry arrives.Passive: After every damage blocked, a sapling jumps towards a nearby enemy and deals magic damage. On death, saplings jump out. Active: Deal magic damage to target and restore a share of missing Health.
  • Mana: 30/100 (18.2 · 14/09)
68%68%9.2%Top 4: 46.8%159,213
1Frontline · TankPhysicalHOLD60%Bench it until level 7, then decide.Gain Shield. Then grant the ally who has dealt the most damage this combat decaying Attack Speed.
  • Shield: 290/340/435/510 (18.4)
94%46%11.2%Top 4: 50.1%178,134
2Backline · CarryMagicHOLD59%Bench it until level 7, then decide.Passive: Kayle ascends based on her star level, granting her stacking bonuses. 1st Ascension: Attacks deal bonus magic damage. 2nd Ascension: Attacks Shred enemies hit. 3rd Ascension: Attacks fire waves, dealing magic damage to all other units hit. 4th Ascension: Gain infinite range. Periodically, a wave is much larger.
  • Ability Damage: 65/97/110/115 (18.4)
  • Magic Damage On-Hit: 62/92/105 AP (18.2)
69%94%4.3%Top 4: 43.2%71,865
1Frontline · CarryPhysicalHOLD58%Bench it until level 7, then decide.Slice the target for physical damage and gain Shield.
  • Ability Damage: 150/225/400 AD (18.4 · 07/10)
  • Damage AD: 150/225/400/665 (18.4)
55%93%10.9%Top 4: 32.5%91,563

Showing 31–40 of 65

Rammus — keep or sell?Choose any unit in the table to read this for it.

Rammus

3
Keep for pair / upgrade
92%
    Top reasons
  1. Strong Stage 4-5 carry with items
  2. Great with current items + 2 traits
  3. Contested by 1 players (low contest)
Avg place4.51
Top 454.3%
Win rate19.6%
Pick rate4.3%
Games186,318
Gold34
Health62
Board lvl7
Star level★★☆

Current items

  • Bloodthirster
  • Chain Vest

Pairs in shop / bench

Sell vs board value

If sold15.8
On board31.3

Delta+15.5

Component lens

  • B.F. Sword71%Owned: 1 · Best for: Ashe, Rakan
  • Recurve Bow47%Owned: 2 · Best for: Ashe, Rakan

Transition ladder

  • Stage 3Stabilize Board+2.8
  • Stage 4Build Core + Econ+5.2
  • Stage 5Hit 2★ 4-Cost+8.8
  • Stage 6Cap Board+12.2
  • Stage 7+Level 9 Finish+14.8

Trait bridge map

  • Active
  • One away
  • Out of reach

Bench pressure

7 / 978% used

Contest tracker

  • Seat 1Rammus ★★1
  • Seat 2None0
  • Seat 3None0
  • Seat 4None0

Contested by 1 of 4 seats

What Riot changed in 18.4 · 07/10

  • Mama Beak
    • Base AD55to60
  • Alistar
    • Heal200/260/320 APto230/300/400 AP
    • Spell Damage100/150/225 APto180/270/420 AP
  • Warwick
    • Spell Damage215/325/500 ADto230/345/535 AD
    • Spell Healing20%to25%
  • Murkwolf
    • Empowered Attack Damage60/90/135 ADto65/100/160 AD
  • Camille
    • Ability Damage150/225/375 ADto150/225/400 AD
  • Varus
    • Mana30/120to20/110
  • Gromp
    • AP Form Splash Damage160/240/375 APto180/270/435 AP
    • AD Form Base AD45to50
    • AD Form AS0.7to0.75

Sources

  • Tier Avg200,000
  • MetaTFT150,000
  • Tactics.tools120,000
  • Lolchess80,000

Augments overview (31)

Hot units

  • 1Rakan15.5%50.1%
  • 2Ashe15.7%36.3%
  • 3Warwick9.6%62.2%
  • 4Master Yi12.7%45.4%
  • 5Nidalee6.3%58.1%

Popular traits

  • 1Adaptor21.9%
  • 2Apex Predator12.6%
  • 3Attuned15.2%
  • 4Avatar21.9%
  • 5Blackthorn14.4%