By GamGem ResearchLast updated 1 Oct 2026
TFT Set 18 Units: Every Champion, Its Cost, Traits and Ability
Set 18 Enchanted Wilds·18.3·ends by 2026-12-11
156,432games · Last 7 daysAll Enchanted Wilds champions, one-cost to five-cost, each with Riot’s ability text — and the shop decision it actually is: keep it, hold it or sell it.
TFT Set 18 champions — 65
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| Unit | Cost | Traits | Role | Verdict | Ability | Item fit | Comp usage | Games |
|---|---|---|---|---|---|---|---|---|
Ornn | 1 | Frontline · TankMagic | CONSIDER80%Worth a slot while the board is thin. | Active: Gain Shield and deal magic damage to enemies in a cone. Quest: Each player combat, Ornn stores damage blocked as Forge Power, increased at 3-star. Gain an Artifact Anvil each time he gains enough Forge Power.
| 62% 48% | 13.8%Top 4: 51.6% | 110,013 | |
Rek'Sai | 1 | Frontline · TankMagic | CONSIDER79%Flex slot, pair with the trait core. | Passive: Restore Health each second, tripled after casting. Active: Lunge out of the ground, Stunning adjacent enemies and dealing magic damage to them. | 55% 64% | 8.4%Top 4: 38.7% | 131,827 | |
Taric | 5 | Frontline · TankMagic | KEEP79%Hold items, play strong board, roll at 8. | Passive: The first time Taric or his paired ally drops below a Health threshold, unleash emerald energy from both of them, granting Shield to allies nearby. Active: Restore Health. Taric and his paired ally deal bonus magic damage on their next attacks.
| 85% 63% | 8.5%Top 4: 58.6% | 94,408 | |
Alistar | 2 | Frontline · TankMagic | CONSIDER78%Worth a slot while the board is thin. | Roar, restoring Health, cleansing disables, and healing the two lowest percent Health allies. Then slam the current target, dealing magic damage and Stunning them.
| 91% 75% | 5.8%Top 4: 36.6% | 195,629 | |
Nidalee | 4 | Frontline · CarryMagic | KEEP78%Strong mid/late carry with items. | Adaptor: Gain Attack Speed for the next attacks. These attacks are replaced with javelins that deal magic damage. The 3rd attack instead targets the furthest enemy with the least items and deals magic damage.
| 41% 49% | 14.1%Top 4: 58.1% | 68,226 | |
Vi | 3 | Frontline · TankPhysical | KEEP78%Pair with the core and cap at 8. | Passive: On attack, restore Health. Active: Unleash a primal roar, restoring Health. Then gain Attack Speed, Durability, and is unstoppable. | 48% 94% | 11.0%Top 4: 61.2% | 157,396 | |
Cassiopeia | 3 | Backline · CarryMagic | KEEP77%Pair with the core and cap at 8. | Poison the target and the nearest non-poisoned enemy, dealing magic damage over time. Poisons stack.
| 48% 80% | 7.3%Top 4: 33.9% | 115,225 | |
Ivern | 5 | Backline · CarryMagic | KEEP76%Strong mid/late carry with items. | Passive: Shields from this Ability can critically strike with Precision. Active: Grant allies Shield and Damage Amp. Then deal magic damage to enemies adjacent to them. After casting several times, also grant stacking Attack Speed to targets.
| 39% 92% | 6.5%Top 4: 33.3% | 88,780 | |
Pebbles | 1 | Backline · CarryMagic | CONSIDER76%Flex slot, pair with the trait core. | Begin consuming max Mana per second and channeling a laser on the target. Each second while casting, deal magic damage to them and reduce their Magic Resist. Teal Buff: Gain Mana Regen for periodically channeled. | 87% 59% | 11.8%Top 4: 62.3% | 47,248 | |
Warwick | 2 | Frontline · CarryPhysical | CONSIDER76%Worth a slot while the board is thin. | Bite the current target, dealing physical damage and healing. Gain Attack Speed for the rest of combat.
| 41% 38% | 8.4%Top 4: 62.2% | 46,770 |
Showing 11–20 of 65
Rammus — keep or sell?Choose any unit in the table to read this for it.


Rammus
392%
- Top reasons
- Strong Stage 4-5 carry with items
- Great with current items + 2 traits
- Contested by 1 players (low contest)
Avg place4.51
Top 454.3%
Win rate19.6%
Pick rate4.3%
Games186,318
Gold34
Health62
Board lvl7
Star level★★☆
Current items
Bloodthirster
Chain Vest
Pairs in shop / bench


Sell vs board value
If sold15.8
On board31.3
Delta+15.5
Component lens
B.F. Sword71%Owned: 1 · Best for: Ashe, Rakan
Recurve Bow47%Owned: 2 · Best for: Ashe, Rakan
Transition ladder
- Stage 3Stabilize Board+2.8
- Stage 4Build Core + Econ+5.2
- Stage 5Hit 2★ 4-Cost+8.8
- Stage 6Cap Board+12.2
- Stage 7+Level 9 Finish+14.8
Trait bridge map
- Active
- One away
- Out of reach
Bench pressure
7 / 978% used
Contest tracker
- Seat 1Rammus ★★1
- Seat 2None0
- Seat 3None0
- Seat 4None0
Contested by 1 of 4 seats
What Riot changed in 18.4 · 07/10
Mama Beak- Base AD55to60
Alistar- Heal200/260/320 APto230/300/400 AP
- Spell Damage100/150/225 APto180/270/420 AP
Warwick- Spell Damage215/325/500 ADto230/345/535 AD
- Spell Healing20%to25%
Murkwolf- Empowered Attack Damage60/90/135 ADto65/100/160 AD
Camille- Ability Damage150/225/375 ADto150/225/400 AD
Varus- Mana30/120to20/110
Gromp- AP Form Splash Damage160/240/375 APto180/270/435 AP
- AD Form Base AD45to50
- AD Form AS0.7to0.75
Sources
- Tier Avg200,000
- MetaTFT150,000
- Tactics.tools120,000
- Lolchess80,000
Augments overview (31)































Hot units
- 1
Rakan15.5%50.1% - 2
Ashe15.7%36.3% - 3
Warwick9.6%62.2% - 4
Master Yi12.7%45.4% - 5
Nidalee6.3%58.1%
Popular traits
- 1Adaptor21.9%
- 2Apex Predator12.6%
- 3Attuned15.2%
- 4Avatar21.9%
- 5Blackthorn14.4%
























