By GamGem ResearchLast updated 1 Oct 2026
TFT Set 18 Traits: Every Synergy, Breakpoint and What It Pays
Set 18 Enchanted Wilds·18.3·ends by 2026-12-11
156,432games · Last 7 daysEvery Enchanted Wilds trait with its breakpoints and bonuses in Riot’s words, priced by the board slots it costs — and the trait whose bonus works against it.
Breakpoint bargain board
- 1
Blackthorn1.44Health - 2
Attuned1.35Mixed - 3
Brawler1.35Health - 4
Coven1.35Mixed - 5
Fae1.34Attack Damage - 6
Greenfather1.34Mixed - 7
Primal1.33Mixed
Measured against this board
★★Ashe
★★Sett
★★Ahri
★★Yunara
★★Karma
★★Yorick
★★Caitlyn
★★Sivir
2g



11gTFT Set 18 traits and synergies — 35 of 35
| Trait | Tiers (exact counts) | Effect (full) | Upgrade | Gold | Slots | Contradicts | Carrier | Samples |
|---|---|---|---|---|---|---|---|---|
| 1 | 246 | The ally on the Blackthorn hex is sacrificed before combat, granting your champions Health. Blackthorn champions gain additional stats based on the sacrifice's Role, Star Level, and Cost.(2)175 Health(4)350 Health; Bonus is 30% stronger(6)600 Health; Bonus is 60% stronger | +175 | 1 | 2/4/6 | — | Health | 52,311 |
| 2 | 1 | Your strongest Alune cycles to a new phase of the moon after each cast. While the moon is at or below half full, your team gains 7% Durability. While above, your team gains 7% Damage Amp.(1)Unique trait | 5 | 1 | — | Mixed | 45,774 | |
| 3 | 246 | Your team gains 120 max Health. Brawlers gain more.(2)25% Health(4)40% Health(6)65% Health | +15% | 1 | 2/4/6 | — | Health | 36,275 |
| 4 | 3457 | Gather Essence by killing champions, plus more by losing player combat. Beginning at 40 Essence, choose to convert Essence to rewards or continue gathering Essence. Each reward requires increasing amounts of Essence.(3)2 Essence per kill, 22 Essence per loss(4)2 per kill, 28 per loss(5)3 per kill, 35 per loss(7)10 per kill, 60 per loss | 1 | 3/4/5/7 | — | Mixed | 51,027 | |
| 5 | 24 | Your team's damage, healing, and shielding attracts Pixies. Each Pixie grants Fae champions Attack Damage and Ability Power, and after they fall below 50% Health, they heal for each Pixie.(2)4.5% and 2.5% Heal.(4)7% and 4% Heal. After attracting 7 Pixies, start attracting Golden Pixies instead which grant gold. | +2.5% | 1 | 2/4 | — | Attack Damage | 16,291 |
| 6 | 1 | Gain 1 seed when your strongest Ivern casts, plus 3 every combat. Ivern uses 5 seeds to grow a hex on your board that grants a bonus to its occupant.(1)Unique trait | 5 | 1 | — | Mixed | 21,347 | |
| 7 | 24 | Choose one of four Primal Blessings.(2)Active(4)Active | 3 | 2/4 | — | Mixed | 27,260 | |
| 8 | 2357 | Inferno damage Burns and Wounds enemies for 3 seconds. Inferno Burns stack with other Burns.(2)1% Burn, 33% Wound(3)After combat, 1 of your shop slots without an Inferno champion ignites, rolling a champion one tier higher(5)Ignite 2 shop slots, 3% Burn(7)Ignite 4 shop slots, 4% Burn | 1 | 2/3/5/7 | — | Mixed | 33,225 | |
| 9 | 12 | Rivals collect takedowns, gaining 3 if they takedown another Rival. Takedowns evolve Kha'Zix, permanently granting him your choice of Executioner, Rapidfire, Ravager, or Spellweaver. Rengar grants 2/3/5 gold every 8 takedowns. After 30 takedowns, your team gains 5% Attack Damage plus 0.2% Attack Damage per additional takedown.(1)Only active while fielding 1 Rival. Rivals collect takedowns, gaining 3 if they takedown another Rival.(2)Rivals can be fielded together, and their abilities grant each other bonuses. | 3 | 1/2 | — | Attack Damage | 9,041 | |
| 10 | 357 | Gain the Big Furry Friend. Drop a Sprykin on the BFF to pick its Rider.(3)The Rider gains 15% Health and 15% Attack Speed(5)40% Health 35% Attack Speed, and 50% of the BFF's Ability applies to your Sprykin champions.(7)45% Health 45% Attack Speed, and 100% of the BFF's Ability applies to your Sprykin champions. | 1 | 3/5/7 | — | Attack Speed | 20,689 | |
| 11 | 1 | Elder Dragon takes up 2 team slots and grants +2 to the Riftbeast trait.(1)Unique trait | 5 | 1 | — | Mixed | 20,988 | |
| 12 | 246 | Your team gains 12 Armor and Magic Resist. Defenders gain more.(2)25 Armor and Magic Resist(4)60 Armor and Magic Resist(6)115 Armor and Magic Resist | +35 | 1 | 2/4/6 | — | Resistances | 7,694 |
| 13 | 2345 | Hunters gain Attack Damage. If a Hunter hasn't swapped targets for 3 seconds, they gain 10% Damage Amp.(2)20% Attack Damage(3)30% Attack Damage(4)40% Attack Damage(5)60% Attack Damage | +10% | 1 | 2/3/4/5 | — | Attack Damage | 43,451 |
| 14 | 1 | Whenever an enemy within 3 hexes dies, your strongest Old Growth champion gains 30 permanent max Health.(1)Unique trait | 5 | 1 | — | Health | 12,055 | |
| 15 | 1 | Having an Avatar on your bench or board transforms all other Avatars in your shop to the Trait of that Avatar. An Avatar's chosen Trait is counted twice for Trait bonuses.(1)Unique trait | 5 | 1 | — | Mixed | 29,300 | |
| 16 | 2345 | Your team gains Mana Regen, increased for Invokers.(2)1 Mana Regen for the team, 3 Mana Regen for Invokers(3)1 Mana Regen for the team, 4 Mana Regen for Invokers(4)2 Mana Regen for the team, 6 Mana Regen for Invokers(5)2 Mana Regen for the team, 8 Mana Regen for Invokers | 1 | 2/3/4/5 | — | Mana | 34,818 | |
| 17 | 2345 | Your team gains 10% Attack Speed. Rapidfire champions gain more on every attack, up to 10 stacks.(2)+3% Attack Speed per Attack(3)+5% Attack Speed per Attack(4)+8% Attack Speed per Attack(5)+12% Attack Speed per Attack | +2% | 1 | 2/3/4/5 | — | Attack Speed | 9,419 |
| 18 | 3 | Your champions gain a 5% max Health shield and deal 8% bonus magic damage.(3)Your champions gain a 5% max Health shield and deal 8% bonus magic damage. Gain additional bonuses for each unique 3-star champion: 1: Increase shield and magic damage by 1% for each 3-star. 3: 15% Attack Speed and 12 Armor and Magic Resist 5: Convert 40% of the bonus magic damage to true damage. 7: Every 4 seconds of combat, a 3-star champion ascends to 4-star. | 1 | 3 | — | True Damage | 37,316 | |
| 19 | 357911 | Gain placeable Elderwood plants.(3)A Stonebark Tree and a Lifebloom(5)A second Stonebark Tree and Stonebark Trees gain 200 Health(7)Adds the Deepwood Protector(9)Plants star up to 2-star(11)Plants star up to 3-star and the forest comes to life | 1 | 3/5/7/9/11 | — | Health | 18,181 | |
| 20 | 1 | Monoliths gain 10 Armor and Magic Resist for each enemy targeting them.(1)Unique trait | 4 | 1 | — | Resistances | 13,977 | |
| 21 | 1 | Drag an ally onto your strongest Taric to pair them, granting the ally powerful bonuses from Taric's Ability.(1)Unique trait | 5 | 1 | — | Mixed | 40,451 | |
| 22 | 35710 | Use the Alpha Mark to grant a Riftbeast their unique Buff.(3)Use the Alpha Mark to grant a Riftbeast their unique Buff(5)Every 3 combats, your next shop is overrun with Riftbeasts.(7)On combat start and every 5 seconds Riftbeasts grow gaining 6% Attack Damage 6% Ability Power 6% Attack Speed +5 Armor +5 Magic Resist +50 Health +1 Mana Regen(10)+2 maximum team size | 1 | 3/5/7/10 | — | Attack Speed | 19,921 | |
Riftbeast carriers
Also activated These come along with the carriers, so this breakpoint is not judged as if its units were isolated. Contradiction Nothing in this set works against Riftbeast.
| ||||||||
| 23 | 1 | Choose a bounty. Your strongest Draven can progress on the bounty to earn its reward. Upon completing a bounty, choose another.(1)Unique trait | 5 | 1 | — | Mixed | 30,334 | |
| 24 | 12 | Flora Fatalis champions harvest enemies on takedown, gaining:(1)10 Mana(2)Also grants an 8% max Health heal to the lowest Health ally. | 3 | 1/2 | — | Mana | 51,747 | |
| 25 | 246 | Ravagers gain 10% Omnivamp. Additionally, Ravagers deal bonus damage, doubled against units below 50% Health.(2)12% Bonus Damage(4)25% Bonus Damage(6)40% Bonus Damage | +13% | 1 | 2/4/6 | — | Health | 15,153 |
| 26 | 246 | Your team gains Durability. Juggernauts gain more.(2)4% Durability or 20% Durability(4)6% Durability or 30% Durability(6)8% Durability or 42% Durability | +2% | 1 | 2/4/6 | — | Mixed | 33,071 |
| 27 | 23 | Summoners empower their summons in different ways. Yorick: +30% Health Azir: +20% Damage Mama Beak: +45% Damage Zyra: +4 Plant Attacks(2)Empower Summons(3)Improve each effect by 50% | 1 | 2/3 | — | Health | 35,464 | |
| 28 | 357911 | After combat, your Wisps are empowered. Blossom champions gain Attack Damage, Ability Power, and 10% max Health.(3)Wisps are upgraded, 12% Attack Damage and Ability Power(5)Wisps are in every shop, 30% Attack Damage and Ability Power(7)Gain 4 gold after buying a Wisp, 50% Attack Damage and Ability Power(9)You can buy 2 Wisps per round, 55% Attack Damage and Ability Power(11)Wisps overflow with power, 100% Attack Damage and Ability Power | 1 | 3/5/7/9/11 | — | Attack Damage | 28,891 | |
| 29 | 234 | Executioners gain Precision and 15% Critical Strike Chance.(2)Executioners gain Precision and 15% Critical Strike Chance.(3)Additionally, enemies bleed for 25% bonus true damage over 3 seconds.(4)Bleed damage increased to 35%. | 2 | 2/3/4 | — | True Damage | 27,295 | |
| 30 | 2345 | Lunar champions and adjacent allies gain Attack Speed and Ability Power. Lunar champions gain 100% more.(2)7% Attack Speed, 7% Ability Power(3)12% Attack Speed, 12% Ability Power(4)16% Attack Speed, 16% Ability Power(5)20% Attack Speed, 20% Ability Power | +5% | 3 | 2/3/4/5 | — | Attack Speed | 6,190 |
| 31 | 1 | Your team gains 5% Durability, increased to 10% if 6 or more Zyra plants are alive.(1)Unique trait | 4 | 1 | — | Mixed | 39,894 | |
| 32 | 246 | At Combat Start and after dropping below 50% Health, Vanguards gain a max Health Shield for 10 seconds.(2)18% max Health(4)30% max Health(6)40% max Health. Gain 5% Durability while Shielded. | +12% | 1 | 2/4/6 | — | Shielding | 19,784 |
| 33 | 246 | Your team gains 10% Ability Power. Spellweavers gain more, plus extra Ability Power whenever a Spellweaver casts an Ability.(2)10% Ability Power, +1% Ability Power per cast(4)30% Ability Power, +1% Ability Power per cast(6)55% Ability Power, +2% Ability Power per cast | +20% | 1 | 2/4/6 | — | Ability Power | 20,558 |
| 34 | 234 | Innate: Adaptor abilities change depending on if their Attack Damage or Ability Power is higher. Adaptors gain Ability Power or Attack Damage, depending on which is higher.(2)25% Attack Damage or Ability Power(3)35% Attack Damage or Ability Power(4)50% Attack Damage or Ability Power | +10% | 1 | 2/3/4 | — | Attack Damage | 12,347 |
| 35 | 1 | Caustic damage Shreds and Sunders enemies by 30% for 4 seconds.(1)Unique trait | 3 | 1 | — | Mixed | 26,333 | |










