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By GamGem ResearchLast updated 1 Oct 2026

TFT Set 18 Traits: Every Synergy, Breakpoint and What It Pays

Set 18 Enchanted Wilds·18.3·ends by 2026-12-11

156,432games · Last 7 days

Every Enchanted Wilds trait with its breakpoints and bonuses in Riot’s words, priced by the board slots it costs — and the trait whose bonus works against it.

Breakpoint bargain board

Value per slot ↑
  • 1Blackthorn1.44
  • 2Attuned1.35
  • 3Brawler1.35
  • 4Coven1.35
  • 5Fae1.34
  • 6Greenfather1.34
  • 7Primal1.33

Measured against this board

Unverified source
★★Ashe★★Sett★★Ahri★★Yunara★★Karma★★Yorick★★Caitlyn★★Sivir
Value / slot1.44
Avg place4.59
Pick rate9.4%
Top 4 rate48.3%
Cheapest path (2)
2g
Strongest path (5)
11g

TFT Set 18 traits and synergies — 35 of 35

TraitTiers (exact counts)Effect (full)UpgradeGoldSlotsContradictsCarrierSamples
246The ally on the Blackthorn hex is sacrificed before combat, granting your champions Health. Blackthorn champions gain additional stats based on the sacrifice's Role, Star Level, and Cost.(2)175 Health(4)350 Health; Bonus is 30% stronger(6)600 Health; Bonus is 60% stronger+17512/4/6—Health52,311
1Your strongest Alune cycles to a new phase of the moon after each cast. While the moon is at or below half full, your team gains 7% Durability. While above, your team gains 7% Damage Amp.(1)Unique trait51—Mixed45,774
246Your team gains 120 max Health. Brawlers gain more.(2)25% Health(4)40% Health(6)65% Health+15%12/4/6—Health36,275
3457Gather Essence by killing champions, plus more by losing player combat. Beginning at 40 Essence, choose to convert Essence to rewards or continue gathering Essence. Each reward requires increasing amounts of Essence.(3)2 Essence per kill, 22 Essence per loss(4)2 per kill, 28 per loss(5)3 per kill, 35 per loss(7)10 per kill, 60 per loss13/4/5/7—Mixed51,027
24Your team's damage, healing, and shielding attracts Pixies. Each Pixie grants Fae champions Attack Damage and Ability Power, and after they fall below 50% Health, they heal for each Pixie.(2)4.5% and 2.5% Heal.(4)7% and 4% Heal. After attracting 7 Pixies, start attracting Golden Pixies instead which grant gold.+2.5%12/4—Attack Damage16,291
1Gain 1 seed when your strongest Ivern casts, plus 3 every combat. Ivern uses 5 seeds to grow a hex on your board that grants a bonus to its occupant.(1)Unique trait51—Mixed21,347
24Choose one of four Primal Blessings.(2)Active(4)Active32/4—Mixed27,260
2357Inferno damage Burns and Wounds enemies for 3 seconds. Inferno Burns stack with other Burns.(2)1% Burn, 33% Wound(3)After combat, 1 of your shop slots without an Inferno champion ignites, rolling a champion one tier higher(5)Ignite 2 shop slots, 3% Burn(7)Ignite 4 shop slots, 4% Burn12/3/5/7—Mixed33,225
12Rivals collect takedowns, gaining 3 if they takedown another Rival. Takedowns evolve Kha'Zix, permanently granting him your choice of Executioner, Rapidfire, Ravager, or Spellweaver. Rengar grants 2/3/5 gold every 8 takedowns. After 30 takedowns, your team gains 5% Attack Damage plus 0.2% Attack Damage per additional takedown.(1)Only active while fielding 1 Rival. Rivals collect takedowns, gaining 3 if they takedown another Rival.(2)Rivals can be fielded together, and their abilities grant each other bonuses.31/2—Attack Damage9,041
357Gain the Big Furry Friend. Drop a Sprykin on the BFF to pick its Rider.(3)The Rider gains 15% Health and 15% Attack Speed(5)40% Health 35% Attack Speed, and 50% of the BFF's Ability applies to your Sprykin champions.(7)45% Health 45% Attack Speed, and 100% of the BFF's Ability applies to your Sprykin champions.13/5/7—Attack Speed20,689
1Elder Dragon takes up 2 team slots and grants +2 to the Riftbeast trait.(1)Unique trait51—Mixed20,988
246Your team gains 12 Armor and Magic Resist. Defenders gain more.(2)25 Armor and Magic Resist(4)60 Armor and Magic Resist(6)115 Armor and Magic Resist+3512/4/6—Resistances7,694
2345Hunters gain Attack Damage. If a Hunter hasn't swapped targets for 3 seconds, they gain 10% Damage Amp.(2)20% Attack Damage(3)30% Attack Damage(4)40% Attack Damage(5)60% Attack Damage+10%12/3/4/5—Attack Damage43,451
1Whenever an enemy within 3 hexes dies, your strongest Old Growth champion gains 30 permanent max Health.(1)Unique trait51—Health12,055
1Having an Avatar on your bench or board transforms all other Avatars in your shop to the Trait of that Avatar. An Avatar's chosen Trait is counted twice for Trait bonuses.(1)Unique trait51—Mixed29,300
2345Your team gains Mana Regen, increased for Invokers.(2)1 Mana Regen for the team, 3 Mana Regen for Invokers(3)1 Mana Regen for the team, 4 Mana Regen for Invokers(4)2 Mana Regen for the team, 6 Mana Regen for Invokers(5)2 Mana Regen for the team, 8 Mana Regen for Invokers12/3/4/5—Mana34,818
2345Your team gains 10% Attack Speed. Rapidfire champions gain more on every attack, up to 10 stacks.(2)+3% Attack Speed per Attack(3)+5% Attack Speed per Attack(4)+8% Attack Speed per Attack(5)+12% Attack Speed per Attack+2%12/3/4/5—Attack Speed9,419
3Your champions gain a 5% max Health shield and deal 8% bonus magic damage.(3)Your champions gain a 5% max Health shield and deal 8% bonus magic damage. Gain additional bonuses for each unique 3-star champion: 1: Increase shield and magic damage by 1% for each 3-star. 3: 15% Attack Speed and 12 Armor and Magic Resist 5: Convert 40% of the bonus magic damage to true damage. 7: Every 4 seconds of combat, a 3-star champion ascends to 4-star.13—True Damage37,316
357911Gain placeable Elderwood plants.(3)A Stonebark Tree and a Lifebloom(5)A second Stonebark Tree and Stonebark Trees gain 200 Health(7)Adds the Deepwood Protector(9)Plants star up to 2-star(11)Plants star up to 3-star and the forest comes to life13/5/7/9/11—Health18,181
1Monoliths gain 10 Armor and Magic Resist for each enemy targeting them.(1)Unique trait41—Resistances13,977
1Drag an ally onto your strongest Taric to pair them, granting the ally powerful bonuses from Taric's Ability.(1)Unique trait51—Mixed40,451
35710Use the Alpha Mark to grant a Riftbeast their unique Buff.(3)Use the Alpha Mark to grant a Riftbeast their unique Buff(5)Every 3 combats, your next shop is overrun with Riftbeasts.(7)On combat start and every 5 seconds Riftbeasts grow gaining 6% Attack Damage 6% Ability Power 6% Attack Speed +5 Armor +5 Magic Resist +50 Health +1 Mana Regen(10)+2 maximum team size13/5/7/10—Attack Speed19,921
1Choose a bounty. Your strongest Draven can progress on the bounty to earn its reward. Upon completing a bounty, choose another.(1)Unique trait51—Mixed30,334
12Flora Fatalis champions harvest enemies on takedown, gaining:(1)10 Mana(2)Also grants an 8% max Health heal to the lowest Health ally.31/2—Mana51,747
246Ravagers gain 10% Omnivamp. Additionally, Ravagers deal bonus damage, doubled against units below 50% Health.(2)12% Bonus Damage(4)25% Bonus Damage(6)40% Bonus Damage+13%12/4/6—Health15,153
246Your team gains Durability. Juggernauts gain more.(2)4% Durability or 20% Durability(4)6% Durability or 30% Durability(6)8% Durability or 42% Durability+2%12/4/6—Mixed33,071
23Summoners empower their summons in different ways. Yorick: +30% Health Azir: +20% Damage Mama Beak: +45% Damage Zyra: +4 Plant Attacks(2)Empower Summons(3)Improve each effect by 50%12/3—Health35,464
357911After combat, your Wisps are empowered. Blossom champions gain Attack Damage, Ability Power, and 10% max Health.(3)Wisps are upgraded, 12% Attack Damage and Ability Power(5)Wisps are in every shop, 30% Attack Damage and Ability Power(7)Gain 4 gold after buying a Wisp, 50% Attack Damage and Ability Power(9)You can buy 2 Wisps per round, 55% Attack Damage and Ability Power(11)Wisps overflow with power, 100% Attack Damage and Ability Power13/5/7/9/11—Attack Damage28,891
234Executioners gain Precision and 15% Critical Strike Chance.(2)Executioners gain Precision and 15% Critical Strike Chance.(3)Additionally, enemies bleed for 25% bonus true damage over 3 seconds.(4)Bleed damage increased to 35%.22/3/4—True Damage27,295
30Lunar2345Lunar champions and adjacent allies gain Attack Speed and Ability Power. Lunar champions gain 100% more.(2)7% Attack Speed, 7% Ability Power(3)12% Attack Speed, 12% Ability Power(4)16% Attack Speed, 16% Ability Power(5)20% Attack Speed, 20% Ability Power+5%32/3/4/5—Attack Speed6,190
Lunar carriers
  • Diana3g
  • Aphelios4g
  • Alune5g
Also activated

These come along with the carriers, so this breakpoint is not judged as if its units were isolated.

Contradiction

Nothing in this set works against Lunar.

  1. Patch 18.42026-10-06

    • Ability Power7/10/14/18%to7/12/16/20%
    Why, in Riot's words

    Lunar: No one is chasing Lunar, not even Warwick and Murkwolf (note this is a joke about wolves chasing the moon, not a tip to play Lunar vertical with Warwick and Murkwold). We’re adding a bigger AP incentive for going deep in the trait, which should also make Lunar Lux much more appealing.

1Your team gains 5% Durability, increased to 10% if 6 or more Zyra plants are alive.(1)Unique trait41—Mixed39,894
246At Combat Start and after dropping below 50% Health, Vanguards gain a max Health Shield for 10 seconds.(2)18% max Health(4)30% max Health(6)40% max Health. Gain 5% Durability while Shielded.+12%12/4/6—Shielding19,784
246Your team gains 10% Ability Power. Spellweavers gain more, plus extra Ability Power whenever a Spellweaver casts an Ability.(2)10% Ability Power, +1% Ability Power per cast(4)30% Ability Power, +1% Ability Power per cast(6)55% Ability Power, +2% Ability Power per cast+20%12/4/6—Ability Power20,558
234Innate: Adaptor abilities change depending on if their Attack Damage or Ability Power is higher. Adaptors gain Ability Power or Attack Damage, depending on which is higher.(2)25% Attack Damage or Ability Power(3)35% Attack Damage or Ability Power(4)50% Attack Damage or Ability Power+10%12/3/4—Attack Damage12,347
1Caustic damage Shreds and Sunders enemies by 30% for 4 seconds.(1)Unique trait31—Mixed26,333
Value / slot: the trait bonus divided by the board slots it costsUpgrade: what one more unit at the next breakpoint addsGold: the cheapest way to field the highlighted breakpointSlots: every count the trait pays out atCarrier: the damage type the bonus scalesContradicts: the trait whose bonus works against this one