Every figure shows its source. Where a source is missing, the number is a placeholder — and it is never written as fact.

By GamGem ResearchLast updated 19 Oct 2026

Rustic Arcade (Gem Grab) — most-played brawlers

Rustic Arcade (Gem Grab): 5,550 trophy and Ranked battles were counted on this map, 0.02% of them were draws, the average game lasted 107.9 seconds, the cache saw it on 37 days since 18 May 2026. Checked 2026-10-19; picks are counted, win rates are being measured (gate G-M).

On this map2026-10-16 · Last day the counted cache saw this map in rotation.2024-02-27 · Wiki status: active on its last change.2026-09-16 · Counted window starts at the 16 Sep 2026 balance patch.
Gem Grab · 53 brawlers counted

In the game · wiki 2024-02-27 · checked 2026-10-19

In the Season 50 Ranked pool — the rotation panel below counts its battles.

spawns top and bottom · three lanes · objective centre
Our drawing of what Gem Grab asks for — not the in-game map, and no tile counts.
Most played on this map
  1. ByronByron1,668 decided gamesSupportMost playedWin rateBeing measured
  2. BrockBrock1,300 decided gamesMarksmanSecond mostWin rateBeing measured
  3. BoBo1,239 decided gamesControllerThird mostWin rateBeing measured

This is the counted order, not a “best” claim: win rates are being measured (gate G-M).

Window
Queue
Row order

Queues are never mixed. Trophy and Ranked win rates are being measured (gate G-M); the rows below show the counted games.

About this dataWindow Rotation · 2026-05-18–2026-10-16Played in Gem Grab · how the mode plays8 weeks · 5,727 battles · 5,550 ranked battles all-timeEvery week the cache saw this map since 18 May 2026 (M10 buckets).Ranked (solo) battles of the global top 49601 trophy players · 2026-09-16–2026-10-16 · n = 197495 battles · Preview sampleCollected 2026-10-19 · checked 2026-10-19 · win rates are being measured (gate G-M).
5,727Battles · Rotation
0.02%Draw share · since the 16 Sep patch
53Brawlers with a counted row
≥ 300Decided battles a map needs for a page
How these four numbers were counted
  • Battles by queue:Recent battles of the global top 49601 trophy players · 2026-09-16–2026-10-16 · n = 0 battles · Preview sample
  • Ranked battles on this map:Ranked (solo) battles of the global top 49601 trophy players · 2026-09-16–2026-10-16 · n = 5,550 battles · Preview sample
  • Picks and decided games per brawler:GamGem calculation from BS_MATCH_MAPS + BS_MATCH_SHARE
  • Most-faced opponent per pick:GamGem calculation from BS_MATCH_VS

Picks · Rotationtrophy and Ranked counted together

Window 2026-05-18–2026-10-16 · 8 weeks · 5,727 battles. Win rate, share of picks and adjusted win rate are being measured (gate G-M); this table shows the counted games.

  • ByronByron1,668 battles
    SupportWin rate: Being measuredShare of picks: Being measured
  • BrockBrock1,300 battles
    MarksmanWin rate: Being measuredShare of picks: Being measured
  • BoBo1,239 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
  • GusGus1,217 battles
    SupportWin rate: Being measuredShare of picks: Being measured
  • PiperPiper1,156 battles
    MarksmanWin rate: Being measuredShare of picks: Being measured
  • MortisMortis1,063 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • PearlPearl1,020 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • MaxMax1,011 battles
    SupportWin rate: Being measuredShare of picks: Being measured
  • ColetteColette974 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • StuStu916 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • GriffGriff846 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
  • PiercePierce829 battles
    MarksmanWin rate: Being measuredShare of picks: Being measured
  • EdgarEdgar814 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • ColtColt805 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • SiriusSirius782 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
  • RicoRico777 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • 8-Bit8-Bit647 battles
    Damage DealerWin rate: Being measuredShare of picks: Being measured
  • FangFang626 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • WendyWendy585 battles
    SupportWin rate: Being measuredShare of picks: Being measured
  • CrowCrow542 battles
    AssassinWin rate: Being measuredShare of picks: Being measured
  • EmzEmz541 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
  • AmberAmber509 battles
    ControllerWin rate: Being measuredShare of picks: Being measured
Below the ranking floorLeon · 474 battlesBolt · 449 battlesMina · 432 battlesShade · 421 battlesSpike · 400 battlesSurge · 370 battlesBea · 341 battlesCarl · 327 battlesTick · 320 battlesNori · 309 battlesBelle · 304 battlesMandy · 261 battles19 more below 500 counted games; all are in the roster table above. Under 500 counted games; not ranked here.

What enemies pick here · matchups

Common pickBattles hereMost-faced opponentMet (all maps)Win rate
ByronByron1,668Piper12,324Being measured
BrockBrock1,300Piper20,452Being measured
BoBo1,239Edgar6,171Being measured
GusGus1,217Brock14,083Being measured
PiperPiper1,156Brock20,452Being measured
Class jobs · who meets the class most
  • Stops the tankMortis30,613 games vs TankWin rate: Being measured
  • Checks the diveBrock51,225 games vs AssassinWin rate: Being measured
  • Answers the long laneGus30,287 games vs MarksmanWin rate: Being measured
  • Breaks the supportPiper26,215 games vs SupportWin rate: Being measured
Each row is one of this map’s most-played picks that has met that class the most on all maps counted; one brawler is named once. Win rates against the class are being measured (gate G-M).
GamGem calculation from BS_MATCH_VSGamGem calculation from BS_MATCHX_CLASS_VS + BS_WIKI_BRAWLERS

Best counted trios

No three-brawler team cleared the 25-game floor on each side of this map yet. Build one from the most-played picks above in the draft tool.

GamGem calculation from BS_MATCH_COMPS

Lane assignments

Control the mine in the middle and hold the gems together: the carrier is the fight, not the gem.

  • Left laneBrock — long lane: keep the sightline and poke
  • MidByron — behind the carrier: heal and reset the fight
  • Right laneBo — zone: deny the bush and the choke
GamGem editorial — not measured

Map fingerprint

Draw share0.02%
Top-5 pick share24.3%
Average length107.9s
5,593 team battles since 16 Sep 2026 · 1 draws · duration from 4,028 timed games.

Star-player share by class — Being measured (M6, gate G-M).

Maps in the same mode that play like it
GamGem calculation from BS_MATCHX_MAP_SHAPE

First 20 seconds plan

central minetwo side bushescarrier protection
  1. 0–5sBoth side lanes step in; the carrier stays behind the mid wall.
  2. 5–10sTake mid bushes first, then let the carrier collect.
  3. 10–15sPush the enemy side bush so the mine stays yours.
  4. 15–20sAt a lead, spread out and make them come to you.

Comeback: Kill the carrier, then collect as one group — do not trickle back one by one.

Editorial — our reading of the mode, not a measured figure.GamGem editorial — not measured

Last rotation vs now

Now: 2026-07-16 → 2026-10-16 · 5,727 battles · seen on 37 daysNo earlier appearance in the counted cache.
Battles per week · last 8 counted weeks
  • 707-13
  • 1107-20
  • 2407-27
  • 1008-03
  • 2208-10
  • 3408-17
  • 2608-24
  • 5,59310-12
Ranked pool seasonsS50 · 5,593 battlesS48 · 28 battles
GamGem calculation from BS_MATCHX_ROTATION + BS_MATCHX_SAMPLEGamGem calculation from BS_MATCHX_RANKED_POOL

Data checks

  • Wiki says active, last change 2024-02-27.Sourced
  • Season 50 Ranked pool: 5593 counted battles.Counted
  • Fingerprint above its floor: draw share and length are printed.Counted
  • Win rate, share of picks and adjusted win rate come from gate G-M.Being measured
  • Star-player share by class (M6) is not in the fixtures this page reads.Being measured
  • The schematic is our drawing, not the in-game map; no tile counts exist.Editorial

Status words describe our check, not the game’s own state.

Draft rehearsal

Tap brawlers for your trio (3) and the enemy (up to 3). Coverage uses counted matchups from all maps; win rates are being measured.

You: —

Enemy: —

Pick your trio and the likely enemy: the check uses counted matchups from all maps.

First pickByron · 1,668 gamesSecondBrock · 1,300 gamesLast pickBo · third by counted games

Share card

GamGem · Rustic Arcade · Gem Grab · Ranked
Window: Rotation (2026-05-18–2026-10-16) · 5,727 battles in 8 weeks
Most played here: Byron 1,668 · Brock 1,300 · Bo 1,239
Your trio: — · Enemy: —
Draws 0.02% · average 107.9s
Schematic is a GamGem drawing, not the in-game map.
Sources (13)
WhatSourceDateHow we count
Battles by queueRecent battles of the global top 49601 trophy players · 2026-09-16–2026-10-16 · n = 0 battles · Preview sample2026-10-19Collected 2026-10-19
Ranked battles on this mapRanked (solo) battles of the global top 49601 trophy players · 2026-09-16–2026-10-16 · n = 5,550 battles · Preview sample2026-10-19Collected 2026-10-19
Picks and decided games per brawlerGamGem calculation from BS_MATCH_MAPS + BS_MATCH_SHARE—Decided games summed per brawler over this map’s event ids, trophy and Ranked together; mirrors out. Win rate and share of picks wait for gate G-M.
Most-faced opponent per pickGamGem calculation from BS_MATCH_VS—The opposing brawler with the most decided games against it, all maps together; the win-rate edge waits for gate G-M.
Counted triosGamGem calculation from BS_MATCH_COMPS—Three-brawler teams with decided games on this map, most-counted first; their win rates wait for gate G-M.
Rotation history and weekly bucketsGamGem calculation from BS_MATCHX_ROTATION + BS_MATCHX_SAMPLE—First and last day the cache saw each event id, days seen, and battles per Monday-start week.
Ranked pool per seasonGamGem calculation from BS_MATCHX_RANKED_POOL—Battles counted per Round season and event id; a row seen only in the season’s first six hours is marked as an edge.
Map fingerprint and twinsGamGem calculation from BS_MATCHX_MAP_SHAPE—Draw share and top-5 pick concentration since the 16 Sep 2026 patch; duration from the v2 duration field; twins = Jaccard of the top-10 picks in the same mode.
Brawlers that meet a classGamGem calculation from BS_MATCHX_CLASS_VS + BS_WIKI_BRAWLERS—Each non-mirrored brawler counted against every opposing class; the wiki infobox supplies the class.
Ranked history printed on the wiki map pageBrawl Stars Wiki (Fandom) · Ranked seasons in the map History · retrieved 2026-10-17 · CC BY-SA 3.02026-10-17
Map factsBrawl Stars Wiki (Fandom) · Map page · retrieved 2026-10-17 · CC BY-SA 3.02026-10-17
Mode nameOfficial Brawl Stars API · /v1/gamemodes · 2026-10-192026-10-19
Lanes, first 20 s, comebackGamGem editorial — not measured—GamGem reading of the mode; it measures nothing and prints no number.