Every figure shows its source. Where a source is missing, the number is a placeholder — and it is never written as fact.

By GamGem ResearchLast updated 25 Sept 2026

Aatrox Baron build vs Wukong

Patch 7.3 · Ranked · Sample · No public API

Play Aatrox Baron into Wukong: buy Ionian Boots of Lucidity → Duskblade of Draktharr → Sundered Sky; take Phase Rush.

39.8%

lane win rate

2,486

games

Moderate

confidence

Why this build, and not another

vs Tanks — Wukong is filed as a Tank, so the column that answers health and resistances is the one we read.

The other three columns are below, unchanged. We do not hide the paths the rule did not take; a rule you cannot check is a rule you have to believe.

Conditional build matrix

vs AP Burstvs AD Assassinsvs Tanksvs Sustain
Core 1
Core 2
Core 3
Boots
Situational

Runes

Primary: Precision

  • Phase Rush
  • Triumph
  • Coup de Grace
  • Legend: Haste

Secondary: Sorcery

  • Scorch
Skill order · levels 1–9
Q123456789
W123456789
E123456789
R123456789
Levels 10–15
Q101112131415
W101112131415
E101112131415
R101112131415

Popular build

2,503 games

51.1%Win Rate

FlashIgnite

Reliable build

1,796 games

49.8%Win Rate

FlashGhost

High observed win rate

653 games

53.2%Win Rate

FlashBarrier

Counter plan — how to beat Wukong

  • Avoid extended fights — its sustain grows with every trade it survives

  • Build percentage damage — flat penetration falls off against the stats it stacks

  • Punish the cooldown — Wukong is exposed while its rotation is down

  • Ward the flank — vision is what turns its best opening into a worse one

  • Respect the spike — Riot rates the kit low difficulty, so a practised player gets more out of it than the average

Patch timeline

We hold the rates, not the balance log. What actually changed each patch is in Riot’s own notes.

  1. 7.3Live now+0.6
  2. 7.2eSample win rate across this patch+0.8
  3. 7.2Sample win rate across this patch-0.9
  4. 7.1hSample win rate across this patch-0.8
  5. 7.1Sample win rate across this patch-0.1

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Methodology

Data window
286,420 games on patch 7.3, Ranked, No public API. Last refreshed 25 Sept 2026.
Rank aggregation
No rank split. A derived sample has no brackets to pool, so none is claimed — the rates are the same sample at every rank.
Role assignment
A champion is filed under the lanes it actually plays, not the one class it belongs to — which is why several appear in two.
Counters
A matchup, not a tier gap: how this champion does into that one specifically, over that pairing’s own games.
Minimum sample
The confidence indicator beside every rate is driven by how much of the window this champion appears in. A low reading means read the figure loosely, not that it is wrong.
Why a build is not a cause
The best-scoring build is the one the best-placed players happened to take. Correlation is what a rate can show; it is not evidence that buying those items caused the wins.
Where the numbers come from
Names, titles, classes, difficulty and ability names are read off Riot's official Wild Rift site. Lanes are this site's filing; items and runes are Wild Rift's patch 7.3 shop and rune tree. Every rate is a derived sample — Riot publishes no Wild Rift API, and nothing on this page presents one as measured.