Precision

Lethal Tempo

Triumph

Coup de Grace

By GamGem ResearchLast updated 25 Sept 2026

the Virtuoso
MarksmanMage
Patch 7.3 · Dragon · Ranked · Sample · No public API · 7,447 games · Sample data
7,447
Games
Moderate
Confidence
49.4%Win Rate
48.1%Win Rate
51.5%Win Rate





Which ability to max first, and the level each point goes in — Jhin's most common path.
Q
W
E
RMax E first, then W, then Q. Take R whenever available (5 / 9 / 13).
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | Q | Q | Q | ||||||||||||
| W | W | W | W | ||||||||||||
| E | E | E | E | ||||||||||||
| R | R | R |
How Jhin performs against enemy dragon laners
Recommended items by enemy team composition

JhinDragon average
1815
1815
1815
Close the gap early — it wins at range and at three items — neither before eight minutes
Dodge the primary — its rotation is one skillshot; sidestep it and the rest is chip
Punish the cooldown — Jhin is exposed while its rotation is down
Ward the flank — vision is what turns its best opening into a worse one
Respect the spike — Riot rates the kit medium difficulty, so a practised player gets more out of it than the average
Whisper
Passive — never cast
Dancing Grenade
Deadly Flourish
Captive Audience
Curtain Call
Best ARAM build
We hold the rates, not the balance log. What actually changed each patch is in Riot’s own notes.