Domination

First Strike

Sudden Impact
Tyrant

By GamGem ResearchLast updated 25 Sept 2026

the Tidal Trickster
AssassinMage
Patch 7.3 · Mid · Ranked · Sample · No public API · 1,432 games · Sample data
1,432
Games
Low
Confidence
53.0%Win Rate
51.7%Win Rate
55.1%Win Rate



Which ability to max first, and the level each point goes in — Fizz's most common path.
Q
E
RMax E first, then W, then Q. Take R whenever available (5 / 9 / 13).
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | Q | Q | Q | ||||||||||||
| WRending Wave | W | W | W | W | |||||||||||
| E | E | E | E | ||||||||||||
| R | R | R |
How Fizz performs against enemy mid laners
Recommended items by enemy team composition

FizzMid average
1815
1815
1815
Deny the reset — it wants a kill to come back out; a warded exit removes it
Dodge the primary — its rotation is one skillshot; sidestep it and the rest is chip
Punish the cooldown — Fizz is exposed while its rotation is down
Ward the flank — vision is what turns its best opening into a worse one
Respect the spike — Riot rates the kit medium difficulty, so a practised player gets more out of it than the average
Seastone Trident
Passive — never cast
Urchin Strike
Rending Wave
Playful / Trickster
Chum the Waters
Best ARAM build
We hold the rates, not the balance log. What actually changed each patch is in Riot’s own notes.