Precision

Phase Rush
Brutal

Coup de Grace

By GamGem ResearchLast updated 25 Sept 2026

Scorn of the Moon
FighterMage
Patch 7.3 · Jungle · Ranked · Sample · No public API · 4,296 games · Sample data
4,296
Games
Low
Confidence
52.0%Win Rate
50.7%Win Rate
54.1%Win Rate




Which ability to max first, and the level each point goes in — Diana's most common path.
Q
W
E
RMax W first, then Q, then E. Take R whenever available (5 / 9 / 13).
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | Q | Q | Q | ||||||||||||
| W | W | W | W | ||||||||||||
| E | E | E | E | ||||||||||||
| R | R | R |
How Diana performs against enemy jungle laners
Recommended items by enemy team composition

DianaJungle average
1815
1815
1815
Avoid extended fights — its sustain grows with every trade it survives
Dodge the primary — its rotation is one skillshot; sidestep it and the rest is chip
Punish the cooldown — Diana is exposed while its rotation is down
Ward the flank — vision is what turns its best opening into a worse one
Respect the spike — Riot rates the kit low difficulty, so a practised player gets more out of it than the average
Moonsilver Blade
Passive — never cast
Crescent Strike
Pale Cascade
Lunar Rush
Moonfall
Best ARAM build
We hold the rates, not the balance log. What actually changed each patch is in Riot’s own notes.
Published by League of Legends: Wild Rift on YouTube, 17 March 2021.
5 years old. League of Legends: Wild Rift has been patched since, so watch it for how the kit plays, not for numbers — the rest of this page is written for the current patch.
It plays in YouTube’s own player once you press play. Nothing is downloaded or re-hosted here, and nothing loads from YouTube until then.