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By GamGem ResearchLast updated 23 Sept 2026

Act 5 · Patch 13.06

Neon

Duelist · Synchronised rush

Filipino Agent Neon surges forward at shocking speeds, discharging bursts of bioelectric radiance as fast as her body generates it. She races ahead to catch enemies off guard then strikes them down quicker than lightning.

Duelists are self-sufficient fraggers who their team expects, through abilities and skills, to get high frags and seek out engagements first.

Why we fit it where we do Long approaches are where a run-in beats a walk-in, if the team keeps up.

The four

  • Fast Lane (C) ability iconCFast Lanesmoke

    FIRE two energy lines forward on the ground that extend a short distance or until they hit a surface. The lines rise into walls of static electricity that block vision.

  • Relay Bolt (Q) ability iconQRelay Boltdamage

    INSTANTLY throw an energy bolt that bounces once. Upon hitting each surface, the bolt electrifies the ground below with a Concussive blast.

  • High Gear (E) ability iconEHigh Gearmobility

    INSTANTLY channel Neon’s power for Increased Speed. When charged, ALT FIRE to trigger an electric slide dash. Slide charge resets every two kills.

  • Overdrive (X) ability iconXOverdrivedamage

    Unleash Neon’s full power and speed for a short duration, regaining all her fuel and a slide charge. FIRE to channel the power into a deadly lightning beam with high movement accuracy. Kills reset the duration of the effect.

What it asks of you

  • AimHigh
  • MapMedium
  • TimingHigh
  • TeamHigh

Rehearsal Custom practice · Slide into the site and stop the slide exactly on the first angle.

Watch out The slide is loud and committed — the team hears it and so do they.

Buying for it

Priority
Rifle; the kit is cheap
First utility
Fast Lane down the approach
Position
First in, on the count
The mistake
Running in alone because the kit made it easy

Patch 13.06

Nothing in patch 13.06 names this agent. Your habits carry over — the retest list on the patch page is short and this is not on it.

Neon balance history

Riot's notes from patch 1.01 to 13.06 change Neon in 5 patches. The latest is patch 12.09, published 2026-05-12.

  1. Patch 12.092026-05-12

    High Gear

    • Fuel will only regenerate with a kill when Neon's ultimate is active
    • Fuel will still regenerate passively
    • Improved VFX to more clearly communicate the direction and origin of her slide
    Why, in Riot's words

    Jumping with High Gear active no longer provides any speed bonus while Neon is airborne. Instead, Neon’s air speed while sprinting will match melee speed.

  2. Patch 11.082025-10-14

    Relay Bolt

    • Concuss duration decreased to 2.5s
    Why, in Riot's words

    We're also aiming to create more consistency across the game's various debuffs, making it easier to build muscle memory when playing with or against effects like Nearsight, Concuss, and Stims.

  3. Patch 11.002025-06-24

    • Relay Bolt Windup increased0.8sto1.0s
    Why, in Riot's words

    We’re also adjusting Neon’s Relay Bolt and Phoenix’s Curveball to have room for some additional counterplay. These abilities are meant to create strong combat advantages, but their fast activation left little time for opponents to respond. These changes aim to increase moment-to-moment counterplay without removing the need to anticipate and position against them.

  4. Patch 5.032022-08-09

    Overdrive

    • Damage per shot reduced22to18
    • Killzone increased15mto20m
    • Leg shot multiplier reduced1.0to0.85
    • Headshot multiplier increased1to3
    Why, in Riot's words

    For Neon specifically, it also gives us more tuning levers for balancing her across different skill levels. This change should also add depth to the mastery needed when tracking while sprinting that her ult demands.

  5. Patch 4.082022-04-27

    • Battery energy received upon killing an enemy increased25%to100%

    High Gear

    • Slide cannot be cast during equip delay

    Velocity restriction removed

    • Neon can now slide sideways and forward, and only requires that she is moving
    • Energy drain increased 6.7/sto10/sFast Lane
    Why, in Riot's words

    We’ve been keeping an eye on Neon and wanted to make some quality of life changes to help remove some friction when playing as, or with, Neon.General

    We've noticed Neon has faced some friction when using movement to lead into combat, specifically failed inputs due to the velocity restriction. We hope these changes help with making her slide a lot more natural when engaging in fights.

Quick answers about Neon

What role is Neon?
Duelist. Riot describes the role: “Duelists are self-sufficient fraggers who their team expects, through abilities and skills, to get high frags and seek out engagements first.”
What are Neon’s abilities?
C — Fast Lane, Q — Relay Bolt, E — High Gear and X — Overdrive, the last being the ultimate.
What does Neon’s ultimate do?
Overdrive, in Riot’s words: “Unleash Neon’s full power and speed for a short duration, regaining all her fuel and a slide charge. FIRE to channel the power into a deadly lightning beam with high movement accuracy. Kills reset the duration of the effect.”
When did Riot last change Neon?
Patch 12.09, published 2026-05-12 — the latest of 5 patches that change Neon in Riot’s notes from 1.01 to 13.06.
Is Neon changed in patch 13.06?
No. Nothing in Riot’s patch 13.06 notes names Neon.
Which other Duelists are there?
7 more in Riot’s current roster: Iso, Jett, Phoenix, Raze, Reyna, Waylay and Yoru.

Neon on video

Published by VALORANT on YouTube, 5 January 2022.

4 years old. VALORANT has been patched since, so watch it for how the kit plays, not for numbers — the rest of this page is written for the current patch.

It plays in YouTube’s own player once you press play. Nothing is downloaded or re-hosted here, and nothing loads from YouTube until then.

Situations this kit fills

  • Haven A · Deny plantA Link → A Site
  • Haven Mid · Block visionMid Courtyard → Mid Doors
  • Sunset A · Deny plantA Elbow → A Site
  • Sunset Mid · Block visionMid Bottom → Mid Courtyard
  • Abyss A · Block visionA Lobby → A Main
  • Lotus C · Block visionC Lobby → C Main
  • Lotus B · Deny plantB Upper → B Site
  • Open the whole library

Other Duelists

What this page will not print

  • Pick rate
  • Win rate
  • Tier

Riot publishes no public match statistics and this product holds no sample of its own. What replaces them is on this page already: what the kit does, what it asks of you, and which situations it can fill.