Every figure shows its source. Where a source is missing, the number is a placeholder — and it is never written as fact.

By GamGem ResearchLast updated 19 Oct 2026

Hot Tubs (Heist) — most-played brawlers

Hot Tubs (Heist): 487 trophy and Ranked battles were counted on this map, 0.27% of them were draws, the average game lasted 77.2 seconds, the cache saw it on 13 days since 18 May 2026. Checked 2026-10-19; picks are counted here, and this map's counted win rates are on the maps index.

On this map2026-10-10 · Last day the counted cache saw this map in rotation.2026-06-30 · Wiki status: active on its last change.2026-09-16 · Counted window starts at the 16 Sep 2026 balance patch.
Heist · 3 brawlers counted

In the game · wiki 2026-06-30 · checked 2026-10-19

Not counted in the Season 50 Ranked pool.

spawns top and bottom · three lanes · objective centre
Our drawing of what Heist asks for — not the in-game map, and no tile counts.
Most played on this map

No brawler clears the counting floor yet.

This is the counted order, not a “best” claim: the map’s counted win rates, each with its games and Wilson margin, are on the maps index.

Window
Queue
Row order

Queues are never mixed. The rows below show the counted games; this map’s counted win rates are on the maps index.

About this dataWindow Rotation · 2026-05-18–2026-10-16Played in Heist · how the mode plays9 weeks · 447 battles · 0 ranked battles all-timeEvery week the cache saw this map since 18 May 2026 (M10 buckets).Ranked (solo) battles of the global top 49601 trophy players · 2026-09-16–2026-10-16 · n = 197495 battles · Preview sampleCollected 2026-10-19 · checked 2026-10-19 · this sheet counts games, and the map’s counted win rates are on the maps index.
447Battles · Rotation
0.27%Draw share · since the 16 Sep patch
3Brawlers with a counted row
≥ 300Decided battles a map needs for a page
How these four numbers were counted
  • Battles by queue:Recent battles of the global top 49601 trophy players · 2026-09-16–2026-10-16 · n = 487 battles · Preview sample
  • Ranked battles on this map:Ranked (solo) battles of the global top 49601 trophy players · 2026-09-16–2026-10-16 · n = 0 battles · Preview sample
  • Picks and decided games per brawler:GamGem calculation from BS_MATCH_MAPS + BS_MATCH_SHARE
  • Most-faced opponent per pick:GamGem calculation from BS_MATCH_VS

Picks · Rotationtrophy and Ranked counted together

Window 2026-05-18–2026-10-16 · 9 weeks · 447 battles. This table shows the counted games; the map’s counted win rate is on the maps index, and share of picks and adjusted win rate are not counted here.

No brawler clears 500 counted games on this map yet.

Below the ranking floorJessie · 144 battlesColette · 130 battles8-Bit · 117 battlesUnder 500 counted games; not ranked here.

What enemies pick here · matchups

Common pickBattles hereMost-faced opponentMet (all maps)Win rate
JessieJessie144Edgar7,960on the maps index
ColetteColette130Colt15,483on the maps index
8-Bit8-Bit117Colt8,411on the maps index
Class jobs · who meets the class most
  • Stops the tankColette17,857 games vs TankWin rate: not counted per class
  • Checks the dive8-Bit17,771 games vs AssassinWin rate: not counted per class
  • Answers the long laneJessie7,756 games vs MarksmanWin rate: not counted per class
  • Breaks the supportNot measuredno counted rowWin rate: not counted per class
Each row is one of this map’s most-played picks that has met that class the most on all maps counted; one brawler is named once. The row prints the decided games it was counted in, not a rate: these class-vs counts are pooled across every map, so they cannot be split into a single map’s win rate. The counted per-map rates, side-balanced with a Wilson margin, are on the maps index.
GamGem calculation from BS_MATCH_VSGamGem calculation from BS_MATCHX_CLASS_VS + BS_WIKI_BRAWLERS

Lane assignments

Break the safe, not the enemy: every kill is only worth the seconds it buys on the safe.

  • Left laneColette — skirmish: trade hits and finish the low target
  • MidJessie — zone: deny the bush and the choke
  • Right lane8-Bit — skirmish: trade hits and finish the low target
GamGem editorial — not measured

First 20 seconds plan

two safespush lanehold lane
  1. 0–5sOne lane pushes, one holds the other safe.
  2. 5–10sChip the safe from range while the holder watches the flank.
  3. 10–15sSend the diver only after the defender is used.
  4. 15–20sIf the push dies, fall back and defend yours.

Comeback: Race the safe when you are behind: a defended lane buys no time, damage on the safe does.

Editorial — our reading of the mode, not a measured figure.GamGem editorial — not measured

Last rotation vs now

Now: 2026-07-05 → 2026-10-10 · 447 battles · seen on 13 daysNo earlier appearance in the counted cache.
Battles per week · last 9 counted weeks
  • 706-29
  • 107-13
  • 107-27
  • 1808-10
  • 508-17
  • 1608-31
  • 6109-14
  • 4309-28
  • 29510-05
Ranked pool seasonsNo Ranked-pool row was counted for this map.
GamGem calculation from BS_MATCHX_ROTATION + BS_MATCHX_SAMPLEGamGem calculation from BS_MATCHX_RANKED_POOL

Best counted trios

No three-brawler team cleared the 25-game floor on each side of this map yet. Build one from the most-played picks above in the draft tool.

GamGem calculation from BS_MATCH_COMPS

Share card

GamGem · Hot Tubs · Heist · Ranked
Window: Rotation (2026-05-18–2026-10-16) · 447 battles in 9 weeks
Most played here: Jessie 144 · Colette 130 · 8-Bit 117
Your trio: — · Enemy: —
Draws 0.27% · average 77.2s
Schematic is a GamGem drawing, not the in-game map.

Data checks

  • Wiki says active, last change 2026-06-30.Sourced
  • Not counted in the Season 50 Ranked pool.Not in pool
  • Fingerprint above its floor: draw share and length are printed.Counted
  • Win rate is printed on the maps index; share of picks and adjusted win rate are not counted on this sheet.Maps index
  • Star-player share by class is not in the fixtures this page reads.Not counted
  • The schematic is our drawing, not the in-game map; no tile counts exist.Editorial

Status words describe our check, not the game’s own state.

Map fingerprint

Draw share0.27%
Top-5 pick share29.0%
Average length77.2s
370 team battles since 16 Sep 2026 · 1 draws · duration from 309 timed games.

Star-player share by class is not counted on this page: the fixtures it reads carry no per-class star-player share.

Maps in the same mode that play like it
GamGem calculation from BS_MATCHX_MAP_SHAPE

Draft rehearsal

Tap brawlers for your trio (3) and the enemy (up to 3). Coverage uses counted matchups from all maps; no win rate is used.

You: —

Enemy: —

Pick your trio and the likely enemy: the check uses counted matchups from all maps.

First pickJessie · 144 gamesSecondColette · 130 gamesLast pick8-Bit · third by counted games
Sources (13)
WhatSourceDateHow we count
Battles by queueRecent battles of the global top 49601 trophy players · 2026-09-16–2026-10-16 · n = 487 battles · Preview sample2026-10-19Collected 2026-10-19
Ranked battles on this mapRanked (solo) battles of the global top 49601 trophy players · 2026-09-16–2026-10-16 · n = 0 battles · Preview sample2026-10-19Collected 2026-10-19
Picks and decided games per brawlerGamGem calculation from BS_MATCH_MAPS + BS_MATCH_SHARE—Decided games summed per brawler over this map’s event ids, trophy and Ranked together; mirrors out. The side-balanced win rate for the map’s top three picks is printed on the maps index; a pick share is not computed here.
Most-faced opponent per pickGamGem calculation from BS_MATCH_VS—The opposing brawler with the most decided games against it, all maps together; the row prints that game count, not a this-map win rate, because the counts are pooled across maps.
Counted triosGamGem calculation from BS_MATCH_COMPS—Three-brawler teams with decided games on this map, most-counted first; the rows carry counts and composition, and no rate is computed from them.
Rotation history and weekly bucketsGamGem calculation from BS_MATCHX_ROTATION + BS_MATCHX_SAMPLE—First and last day the cache saw each event id, days seen, and battles per Monday-start week.
Ranked pool per seasonGamGem calculation from BS_MATCHX_RANKED_POOL—Battles counted per Round season and event id; a row seen only in the season’s first six hours is marked as an edge.
Map fingerprint and twinsGamGem calculation from BS_MATCHX_MAP_SHAPE—Draw share and top-5 pick concentration since the 16 Sep 2026 patch; duration from the v2 duration field; twins = Jaccard of the top-10 picks in the same mode.
Brawlers that meet a classGamGem calculation from BS_MATCHX_CLASS_VS + BS_WIKI_BRAWLERS—Each non-mirrored brawler counted against every opposing class; the wiki infobox supplies the class.
Ranked history printed on the wiki map pageBrawl Stars Wiki (Fandom) · Ranked seasons in the map History · retrieved 2026-10-17 · CC BY-SA 3.02026-10-17
Map factsBrawl Stars Wiki (Fandom) · Map page · retrieved 2026-10-17 · CC BY-SA 3.02026-10-17
Mode nameOfficial Brawl Stars API · /v1/gamemodes · 2026-10-192026-10-19
Lanes, first 20 s, comebackGamGem editorial — not measured—GamGem reading of the mode; it measures nothing and prints no number.