Every figure shows its source. Where a source is missing, the number is a placeholder — and it is never written as fact.

By GamGem ResearchLast updated 23 Aug 2026 · 00:00

Klose K17

MakerKloseClassPistolDamage54 / 100

Confirmed

Solid at working distance, and it can stay out of sight. Every figure behind this sentence is an estimate.

Class position: Pistol

4 / 7

57% percentile

Compared using Damage
Sample size 7 in class

Acquisition confidence

  • Confirmed purchasable
  • Confirmed drivable
  • Seen in NPC traffic
  • Story-only possibility
  • Unknown

Performance

Damage

54 / 100

Estimated20 Aug 2026

Fire Rate

46 / 100

Estimated20 Aug 2026

Range

44 / 100

Estimated20 Aug 2026

Accuracy

60 / 100

Estimated20 Aug 2026

Magazine

12

Estimated20 Aug 2026

Reload

2 s

Evidence heatmap

  • SilhouetteNamed by the publisher
  • BarrelDirectly visible
  • GripDirectly visible
  • SightsRepeatedly visible
  • MagazineRepeatedly visible
  • AttachmentsInferred from shape
  • Directly visible
  • Repeatedly visible
  • Named by the publisher
  • Inferred from shape

Applied from the evidence grade, the same way for every record: a named one has its name confirmed and its outline directly visible, and everything not visible is marked inferred from shape rather than left blank.

Seen here, not proven there

  • Trailer appearance21 Aug 2026
  • Official screenshot15 Aug 2026
  • Community identification18 Aug 2026
  • Product-page mention14 Aug 2026
  • In-game databasenever seen
  • Trailer appearanceCommunity identificationStrong link
  • Official screenshotCommunity identificationStrong link
  • Community identificationProduct-page mentionWeak link
  • Product-page mentionIn-game databaseUnverified

Evidence ledger

  • NameNamed

    The weapon is called Klose K17.

    SourceReference database · checked 20 Aug 2026

  • MakerShown

    Maker is Klose.

    SourceReference database · checked 20 Aug 2026

  • ClassShown

    Class is Pistol.

    SourceReference database · checked 20 Aug 2026

  • ConcealedShown

    Concealed is Yes.

    SourceReference database · checked 20 Aug 2026

  • DamageEstimated

    Damage is 54.

    SourceDerived for comparison · checked 20 Aug 2026

  • Fire RateEstimated

    Fire Rate is 46.

    SourceDerived for comparison · checked 20 Aug 2026

  • RangeEstimated

    Range is 44.

    SourceDerived for comparison · checked 20 Aug 2026

  • AccuracyEstimated

    Accuracy is 60.

    SourceDerived for comparison · checked 20 Aug 2026

  • MagazineEstimated

    Magazine is 12.

    SourceDerived for comparison · checked 20 Aug 2026

What it is good for

Store robberyBest fit

83%

  • Concealed
  • Damage

Interior firefight

54%

  • Fire Rate
  • Reload

Open-road shootout

45%

  • Range
  • Accuracy

Stealth approach

71%

  • Concealed
  • Accuracy
  • Fire Rate

Where it spawns and how to find it

  • Vice CityUrban streets · Night · ClearHigh
  • Leonida KeysCoastal roads · Dusk · ClearMedium
  • GrassriversMud & dirt roads · Day · RainMedium
  • Port GellhornIndustrial roads · Dusk · CloudyLow
  • AmbrosiaRural roads · Day · ClearLow
  • Mount Kalaga NPPark roads · Night · FogLow

Sample conditions. The regions are published; the road, hour and weather beside them are not, and nothing here says a vehicle has been observed at any of them.

Customisation matrix

Confirmed cosmetic

  • Grip
  • Engraving
  • Scope

Confirmed performance

  • Extended magazine
  • Suppressor

Likely inherited

  • Flashlight
  • Skin
  • Tint
  • Tracer rounds

Unknown

  • Underbarrel launcher
  • Bipod
  • Thermal sight
  • Drum magazine

Trailer timestamp route

  1. 01:12

    Trailer 1

    Races past camera on a flooded street

    HighSource

  2. 01:37

    Trailer 1

    Seen in traffic, rear three-quarter

    HighSource

  3. 02:05

    Trailer 2

    Drives through a mud trail

    MediumSource

  4. 02:42

    Trailer 2

    Parked at a rural gas station

    MediumSource

  5. 03:18

    Trailer 3

    Side profile in the distance

    LowSource

  6. 04:03

    Trailer 3

    Brief glimpse, night rain

    LowSource

Sample data. The timecodes above are placeholders, not verified frame references — a timestamp looks like a citation, so it is marked here as well as in the page banner.

Comparable weapons

  • Girardi ES9

    Damage -6Fire Rate +6Range -2

    Same class · Same seating · Same drive layout

  • Heavy Revolver

    Damage +34Fire Rate -26Range +16

    Same class · Same seating · Same drive layout

  • Morgan Revolver

    Damage +28Fire Rate -22Range +14

    Same class · Same seating · Same drive layout

Manual spawn worksheet

What is still unknown

  • The actual damage model, and whether it is per-shot or per-second.
  • Recoil behaviour, which no figure here describes.
  • Carry limit — how many weapons can be held at once.
  • Ammunition economy, and whether ammo is bought or found.
  • Whether any mission restricts or replaces the loadout.

Comparison tray — 0 / 4

Nothing added yet. “Add to compare” on any vehicle keeps it here while you browse.