By GamGem ResearchLast updated 6 Oct 2026
CS2 weapon · Heavy · both sides XM1014
Valve: “A full-auto rapid-fire monster.” The XM1014 is a powerful fully automatic shotgun that justifies its heftier price tag with the ability to paint a room with lead fast.
Close fights only — it fires 6 pellets, and how many land decides the kill.
Valve’s buy menu: “Consider in force buy rounds.”- Price
- $2,000 game data
- Kill reward
- $600 game data
- Damage
- 20 × 6 game data
- Armour pen
- 80% derived
- Fire rate
- 171 RPM derived
- Ammo
- 7 / 32 game data
- Reload lock
- 0.60 s game data
- Run speed
- 215 game data
- Penetration
- 1.0 game data
- Accurate range
- 3.39 m derived
Damage & kill outcomes @ 30 m
| Zone | None | Kevlar | Helmet |
|---|---|---|---|
| Head | 34 | 34 | 27 |
| Chest | 8 | 6 | 6 |
| Stomach | 10 | 8 | 8 |
| Arms | 8 | 6 | 6 |
| Legs | 6 | 6 | 6 |
Head vs Kevlar + helmet at 30 m: 27 damage per pellet.
derived · damage × range modifier^(units ÷ 500) × zone × armour, rounded downArmour breakpoints
No breakpoints: it fires 6 pellets, and how many land decides the kill. One pellet to the head, against Kevlar + helmet:
- 0 m64 per pellet
- 5 m55 per pellet
- 10 m48 per pellet
- 15 m41 per pellet
- 20 m36 per pellet
Damage over distanceper pellet
- Head · no armour
- Head · helmet
- Chest · Kevlar
- Chest · no armour
1st shot spread
At 30 m the pellets spread up to 135 cm from the crosshair — wider than this drawing.
derived · 0.1524 m ÷ (spread + inaccuracy) — Valve’s own 30 cm plateSpray & firing mode
Firing mode guidance
- spray6+ shots · inside 1.7 mCommit and pull down
- burst2–3 shots · 1.7–3.39 mStop, then reset between bursts
- tap1 shot · past 3.39 mReset fully between shots
What beats the XM1014?
- R8 Revolvercheaper1 hit$600
- Desert Eaglefaster fire1 hit$700
- SSG 08cheaper1 hit$1,700
- AK-47faster fire1 hit$2,700
- SG 553faster fire1 hit$3,000
- AWP1 hit$4,750
- G3SG1faster fire1 hit$5,000
- SCAR-20faster fire1 hit$5,000
Economy context
- XM1014 + Kevlar + helmet$3,000$1,100 left
- XM1014 + Kevlar$2,650$1,450 left
- XM1014 alone$2,000$2,100 left
- Nova + Kevlar + helmet$2,050$2,050 left
Counterplay tips
- Fight it beyond 3.39 m: past its standing accurate range even the first shot is not sure to land.
- Catch it moving: on the move its first shot is only sure within 2.06 m.
- It fires pellets — stay out of close range and it cannot kill in one shot.
- It moves at 215 u/s — re-peek fast; it is slow to follow.
- Drop its holder first: they lose a $2,000 gun, and each kill it makes pays them $600.
Pellets decide — 27 per pellet to a helmeted head at 30 m.
Buy now or save now?with $4,100
| If you lose | 0 kills | 1 kill | 2 kills |
|---|---|---|---|
| +$1,400after wins | risky$2,500 next | buy$3,100 next | buy$3,700 next |
| +$1,900a half’s first loss | buy$3,000 next | buy$3,600 next | buy$4,200 next |
| +$2,400 | buy$3,500 next | buy$4,100 next | buy$4,700 next |
| +$2,900 | buy$4,000 next | buy$4,600 next | buy$5,200 next |
| +$3,400the cap | buy$4,500 next | buy$5,100 next | buy$5,700 next |
Share this scenario

Sources & evidence
- Damage · armour · range
- weapons.vdata · 10f3693c · 2026-09-23
- Price · kill reward
- $2,000 · $600
- Fire rate · magazine
- 171 RPM · 7/32
- Range modifier · penetration
- 0.7 · 1
- Description · buy-menu lines
- csgo_english.txt
- Loss bonus · armour prices
- gamemode_competitive.cfg · items_game.txt
All the maths runs in your browser, from Valve’s weapon file (10f3693c, 2026-09-23).
