Every figure shows its source. Where a source is missing, the number is a placeholder — and it is never written as fact.

By GamGem ResearchLast updated 6 Oct 2026

No change to the SSG 08’s numbers in Valve’s file since May 2024.

CS2 weapon · Sniper · both sides SSG 08

Valve: “Light and powerful long-distance damage dealer.” The SSG08 bolt-action is a low-damage but very cost-effective sniper rifle, making it a smart choice for early-round long-range marksmanship.

5 m20 m30 m40 m60 m
Target & armour
Buy SSG 08 when…

You can take the first headshot — one helmeted headshot kills at every distance to 60 m.

Valve’s buy menu: “Consider in force buy rounds.”
Buy recommended$1,700
$4,100 buys it with Kevlar and a helmet and leaves $1,400.
Price
$1,700
game data
Kill reward
$300
game data
Damage
88
game data
Armour pen
85%
derived
Fire rate
48 RPM
derived
Ammo
10 / 20
game data
Reload lock
3.70 s
game data
Run speed
230
game data
Penetration
2.5
game data
Accurate range
47.18 m
derived · scoped

Damage & kill outcomes @ 30 m

Hits to kill, by zone and armour
ZoneNoneKevlarHelmet
Head111
Chest222
Stomach122
Arms222
Legs222

Head vs Kevlar + helmet at 30 m: 285 damage per hit → 1 hit to kill · TTK 0 ms.

derived · damage × range modifier^(units ÷ 500) × zone × armour, rounded down

Armour breakpoints

Where head hits-to-kill change, 0–60 m
no armour
  • 0 m – 60 m+1 hit
Kevlar
  • 0 m – 60 m+1 hit
Kevlar + helmet
  • 0 m – 60 m+1 hit
Against Kevlar + helmet: no change out to 60 m.

Damage over distance

  • Head · no armour
  • Head · helmet
  • Chest · Kevlar
  • Chest · no armour
Here: 285 damage per hit at 30 m.

1st shot spreadscoped

Sure to hit a 30 cm plate to47.18 m

At 30 m the first shot can land up to 10 cm from the crosshair.

unscoped: sure to 4.77 m.derived · 0.1524 m ÷ (spread + inaccuracy) — Valve’s own 30 cm plate

Spray & firing mode

Phase
10 bullets · 11.25 s of fire at 48 RPM · the magazine is empty.
Valve’s recoil inputs: kick 25 ± 2 · direction variance 20.Valve’s file holds these inputs, not the path the bullets take — so no path is drawn here.

Firing mode guidance

Bolt-action — one shot, then the bolt. Make the first one count.

Spread still varies shot to shot — a guide, not a guarantee.

What beats the SSG 08?

Weapon · edge30 m · headCost
Hits to kill from Valve’s file at your distance and armour — not win rates. Shotguns left out: pellets decide.

Economy context

  • SSG 08 + Kevlar + helmet$2,700$1,400 left
  • SSG 08 + Kevlar$2,350$1,750 left
  • SSG 08 alone$1,700$2,400 left
Kill reward $300 — 6 kills pay the gun back. Armour: Kevlar $650, with helmet $1,000 (Valve’s items_game.txt).

Counterplay tips

  • Fight it beyond 47.18 m: past its standing accurate range even the first shot is not sure to land.
  • Catch it moving: on the move its first shot is only sure within 1.23 m.
  • It needs 2 chest hits at 15 m against armour — trade it rather than duel alone.
  • It moves at 230 u/s — expect it to reposition quickly.
  • Drop its holder first: they lose a $1,700 gun, and each kill it makes pays them $300.

Yes — 285 damage to a helmeted head at 30 m.

Buy now or save now?with $4,100

If you lose0 kills1 kill2 kills
+$1,400after winsbuy$2,800 nextbuy$3,100 nextbuy$3,400 next
+$1,900a half’s first lossbuy$3,300 nextbuy$3,600 nextbuy$3,900 next
+$2,400buy$3,800 nextbuy$4,100 nextbuy$4,400 next
+$2,900buy$4,300 nextbuy$4,600 nextbuy$4,900 next
+$3,400the capbuy$4,800 nextbuy$5,100 nextbuy$5,400 next
rule · ours: buy when a lost round still leaves $2,700 for it with full armour. Loss bonus and kill reward: Valve’s source

Share this scenario

30 m · Kevlar + helmet · head1 hit to kill · 0 msBuy recommendedSSG 08
gamgem.com/counter-strike-2/weapons/ssg-08#30m-helmet-head

Sources & evidence

Damage · armour · range
weapons.vdata · 10f3693c · 2026-09-23
Price · kill reward
$1,700 · $300
Fire rate · magazine
48 RPM · 10/20
Range modifier · penetration
0.98 · 2.5
Description · buy-menu lines
csgo_english.txt
Loss bonus · armour prices
gamemode_competitive.cfg · items_game.txt
Valve’s files, read 2026-10-06:weapons.vdataitems_game.txtgamemode_competitive.cfg

All the maths runs in your browser, from Valve’s weapon file (10f3693c, 2026-09-23).