By GamGem ResearchLast updated 6 Oct 2026
CS2 weapon · Heavy · CT side MAG-7
Valve: “Take the enemy by surprise, reload, repeat!.” The CT-exclusive Mag-7 delivers a devastating amount of damage at close range. Its rapid magazine-style reloads make it a great tactical choice.
Close fights only — it fires 8 pellets, and how many land decides the kill.
Valve’s buy menu: “Consider in force buy rounds.”- Price
- $1,300 game data
- Kill reward
- $900 game data
- Damage
- 30 × 8 game data
- Armour pen
- 75% derived
- Fire rate
- 71 RPM derived
- Ammo
- 5 / 15 game data
- Reload lock
- 2.50 s game data
- Run speed
- 225 game data
- Penetration
- 1.0 game data
- Accurate range
- 3.24 m derived
Damage & kill outcomes @ 30 m
| Zone | None | Kevlar | Helmet |
|---|---|---|---|
| Head | 18 | 18 | 13 |
| Chest | 4 | 3 | 3 |
| Stomach | 5 | 4 | 4 |
| Arms | 4 | 3 | 3 |
| Legs | 3 | 3 | 3 |
Head vs Kevlar + helmet at 30 m: 13 damage per pellet.
derived · damage × range modifier^(units ÷ 500) × zone × armour, rounded downArmour breakpoints
No breakpoints: it fires 8 pellets, and how many land decides the kill. One pellet to the head, against Kevlar + helmet:
- 0 m90 per pellet
- 5 m65 per pellet
- 10 m47 per pellet
- 15 m35 per pellet
- 20 m25 per pellet
Damage over distanceper pellet
- Head · no armour
- Head · helmet
- Chest · Kevlar
- Chest · no armour
1st shot spread
At 30 m the pellets spread up to 141 cm from the crosshair — wider than this drawing.
derived · 0.1524 m ÷ (spread + inaccuracy) — Valve’s own 30 cm plateSpray & firing mode
Firing mode guidance
Pump-action — one blast of pellets per pump. How many land decides the kill.
Spread still varies shot to shot — a guide, not a guarantee.What beats the MAG-7?
- R8 Revolverfaster fire1 hit$600
- Desert Eaglefaster fire1 hit$700
- SSG 08moves faster1 hit$1,700
- AK-47faster fire1 hit$2,700
- SG 553faster fire1 hit$3,000
- AWP1 hit$4,750
- G3SG1faster fire1 hit$5,000
- SCAR-20faster fire1 hit$5,000
Economy context
- MAG-7 + Kevlar + helmet$2,300$1,800 left
- MAG-7 + Kevlar$1,950$2,150 left
- MAG-7 alone$1,300$2,800 left
- Nova + Kevlar + helmet$2,050$2,050 left
Counterplay tips
- Fight it beyond 3.24 m: past its standing accurate range even the first shot is not sure to land.
- Catch it moving: on the move its first shot is only sure within 2.72 m.
- It fires pellets — stay out of close range and it cannot kill in one shot.
- It moves at 225 u/s — expect it to reposition quickly.
- Drop its holder first: they lose a $1,300 gun, and each kill it makes pays them $900.
Pellets decide — 13 per pellet to a helmeted head at 30 m.
Buy now or save now?with $4,100
| If you lose | 0 kills | 1 kill | 2 kills |
|---|---|---|---|
| +$1,400after wins | buy$3,200 next | buy$4,100 next | buy$5,000 next |
| +$1,900a half’s first loss | buy$3,700 next | buy$4,600 next | buy$5,500 next |
| +$2,400 | buy$4,200 next | buy$5,100 next | buy$6,000 next |
| +$2,900 | buy$4,700 next | buy$5,600 next | buy$6,500 next |
| +$3,400the cap | buy$5,200 next | buy$6,100 next | buy$7,000 next |
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Sources & evidence
- Damage · armour · range
- weapons.vdata · 10f3693c · 2026-09-23
- Price · kill reward
- $1,300 · $900
- Fire rate · magazine
- 71 RPM · 5/15
- Range modifier · penetration
- 0.45 · 1
- Description · buy-menu lines
- csgo_english.txt
- Loss bonus · armour prices
- gamemode_competitive.cfg · items_game.txt
All the maths runs in your browser, from Valve’s weapon file (10f3693c, 2026-09-23).
