By GamGem ResearchLast updated 6 Oct 2026
CS2 weapon · SMG · CT side MP9
Valve: “A burst of damage to deny an enemy rush.” Manufactured in Switzerland, the cutting-edge MP9 SMG is an ergonomic polymer weapon favored by private security firms.

You can land several hits — a helmeted head takes 2 even up close.
Valve’s buy menu: “Consider in the first three rounds of the half.”- Price
- $1,250 game data
- Kill reward
- $600 game data
- Damage
- 26 game data
- Armour pen
- 60% derived
- Fire rate
- 857 RPM derived
- Ammo
- 30 / 60 game data
- Reload lock
- 2.13 s game data
- Run speed
- 240 game data
- Penetration
- 1.0 game data
- Accurate range
- 15.88 m derived
Damage & kill outcomes @ 30 m
| Zone | None | Kevlar | Helmet |
|---|---|---|---|
| Head | 2 | 2 | 3 |
| Chest | 6 | 10 | 10 |
| Stomach | 5 | 8 | 8 |
| Arms | 6 | 10 | 10 |
| Legs | 8 | 8 | 8 |
Head vs Kevlar + helmet at 30 m: 44 damage per hit → 3 hits to kill · TTK 140 ms.
derived · damage × range modifier^(units ÷ 500) × zone × armour, rounded downArmour breakpoints
- 0 m – 3 m1 hit
- 4 m – 60 m+2 hits
- 0 m – 3 m1 hit
- 4 m – 60 m+2 hits
- 0 m – 20 m2 hits
- 21 m – 55 m3 hits
- 56 m – 60 m+4 hits
Damage over distance
- Head · no armour
- Head · helmet
- Chest · Kevlar
- Chest · no armour
1st shot spread
At 30 m the first shot can land up to 29 cm from the crosshair.
derived · 0.1524 m ÷ (spread + inaccuracy) — Valve’s own 30 cm plateSpray — the first 10 bullets
A quick, almost entirely vertical rise — worth learning. source
Valve’s recoil inputs: kick 21 ± 1 · direction variance 70.Valve’s file holds these inputs, not the path the bullets take — so no path is drawn here.Firing mode guidance
- spray6+ shots · inside 7.9 mCommit and pull down
- burst2–3 shots · 7.9–15.88 mStop, then reset between bursts
- tap1 shot · past 15.88 mReset fully between shots
What beats the MP9?
- R8 Revolverfewer hits1 hit$600
- Desert Eaglefewer hits1 hit$700
- SSG 08fewer hits1 hit$1,700
- AK-47fewer hits1 hit$2,700
- SG 553fewer hits1 hit$3,000
- AWPfewer hits1 hit$4,750
- G3SG1fewer hits1 hit$5,000
- SCAR-20fewer hits1 hit$5,000
Economy context
- MP9 + Kevlar + helmet$2,250$1,850 left
- MP9 + Kevlar$1,900$2,200 left
- MP9 alone$1,250$2,850 left
- UMP-45 + Kevlar + helmet$2,200$1,900 left
Counterplay tips
- Fight it beyond 15.88 m: past its standing accurate range even the first shot is not sure to land.
- Catch it moving: on the move its first shot is only sure within 5.14 m.
- It needs 8 chest hits at 15 m against armour — trade it rather than duel alone.
- It moves at 240 u/s — expect it to reposition quickly.
- Drop its holder first: they lose a $1,250 gun, and each kill it makes pays them $600.
No — 3 hits to a helmeted head at 30 m (44 each).
Buy now or save now?with $4,100
| If you lose | 0 kills | 1 kill | 2 kills |
|---|---|---|---|
| +$1,400after wins | buy$3,250 next | buy$3,850 next | buy$4,450 next |
| +$1,900a half’s first loss | buy$3,750 next | buy$4,350 next | buy$4,950 next |
| +$2,400 | buy$4,250 next | buy$4,850 next | buy$5,450 next |
| +$2,900 | buy$4,750 next | buy$5,350 next | buy$5,950 next |
| +$3,400the cap | buy$5,250 next | buy$5,850 next | buy$6,450 next |
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Sources & evidence
- Damage · armour · range
- weapons.vdata · 10f3693c · 2026-09-23
- Price · kill reward
- $1,250 · $600
- Fire rate · magazine
- 857 RPM · 30/60
- Range modifier · penetration
- 0.87 · 1
- Description · buy-menu lines
- csgo_english.txt
- Loss bonus · armour prices
- gamemode_competitive.cfg · items_game.txt
All the maths runs in your browser, from Valve’s weapon file (10f3693c, 2026-09-23).
